public void ReturnToOriginalInventory() { // Reset visuals uiState = UIItemObjectState.Stationary; renderImage.color = new Color(1, 1, 1, 1); }
// End pick up item, target container to transfer to public void PlaceInInventory() { // Reset visuals uiState = UIItemObjectState.Stationary; renderImage.color = new Color(1, 1, 1, 1); }
// Set for pickup in new inventory, for transfer once crew arrives public void SetPrepForPickup() { uiState = UIItemObjectState.ForTransferByCrew; renderImage.color = new Color(1, 1, 1, 1); }
// Begin pick up item public void PickUpFromInventory() { uiState = UIItemObjectState.DragByUser; renderImage.color = new Color(1, 1, 1, .5f); }