public void ReturnToOriginalInventory()
 {
     // Reset visuals
     uiState           = UIItemObjectState.Stationary;
     renderImage.color = new Color(1, 1, 1, 1);
 }
 // End pick up item, target container to transfer to
 public void PlaceInInventory()
 {
     // Reset visuals
     uiState           = UIItemObjectState.Stationary;
     renderImage.color = new Color(1, 1, 1, 1);
 }
 // Set for pickup in new inventory, for transfer once crew arrives
 public void SetPrepForPickup()
 {
     uiState           = UIItemObjectState.ForTransferByCrew;
     renderImage.color = new Color(1, 1, 1, 1);
 }
 // Begin pick up item
 public void PickUpFromInventory()
 {
     uiState           = UIItemObjectState.DragByUser;
     renderImage.color = new Color(1, 1, 1, .5f);
 }