Esempio n. 1
0
    private void OnMouseUp()
    {
        m_Dragging = false;

        if (GameManager.CanAddItems())
        {
            UICell activeCell = GameManager.GetActiveCell();

            if (activeCell && isCellValid(activeCell))
            {
                UIItem item = Instantiate <UIItem>(m_Item, activeCell.transform);
                activeCell.AddItem(item);
                m_DragOffset = Vector3.zero;

                m_Item.Buy();
            }
        }
        m_SnapToPos = false;
    }