void OnEnable() { _target = target as UIHeroPreviewDataSetter; }
void setCharacter(GamePlayerData gpd = null) { if (sampleHero != null) { GameManager.me.characterManager.cleanMonster(sampleHero); sampleHero = null; } sampleHero = (Player)GameManager.me.characterManager.getMonster(true, true, data.partsData.character, false); if (gpd != null) { gpd.copyTo(_gpd); } else if (GameDataManager.instance.heroes.ContainsKey(data.partsData.character)) { GameDataManager.instance.heroes[data.partsData.character].copyTo(_gpd); } else { GameDataManager.instance.defaultHeroData[data.partsData.character].copyTo(_gpd); } if (data.partsData.type == HeroParts.WEAPON) { _gpd.partsWeapon = new HeroPartsItem(data.partsData.character, data.serverId); // popupCharacterCamera.fieldOfView = 20.0f; // popupCharacterCamera.transform.localPosition = new Vector3(-176,-70,-575); _q.eulerAngles = new Vector3(0, 1.78f, 0); // popupCharacterCamera.transform.localRotation = _q; // popupCharacterCamera.nearClipPlane = 273.4f; // popupCharacterCamera.farClipPlane = 583.61f; } else if (data.partsData.type == HeroParts.HEAD) { _gpd.partsHead = new HeroPartsItem(data.partsData.character, data.serverId); // popupCharacterCamera.fieldOfView = 16.0f; // popupCharacterCamera.transform.localPosition = new Vector3(-176,-27,-576); _q.eulerAngles = new Vector3(3, 1.78f, 0); // popupCharacterCamera.transform.localRotation = _q; // popupCharacterCamera.nearClipPlane = 273.4f; // popupCharacterCamera.farClipPlane = 583.61f; } else if (data.partsData.type == HeroParts.BODY) { _gpd.partsBody = new HeroPartsItem(data.partsData.character, data.serverId); // popupCharacterCamera.fieldOfView = 21.8f; // popupCharacterCamera.transform.localPosition = new Vector3(-181.8379f,-115.0146f,-476.4911f); _q.eulerAngles = new Vector3(-9.700012f, 2.8f, 1.5f); // popupCharacterCamera.transform.localRotation = _q; // popupCharacterCamera.nearClipPlane = 100.0f; // popupCharacterCamera.farClipPlane = 583.61f; //-175 -15 572 } else if (data.partsData.type == HeroParts.VEHICLE) { _gpd.partsVehicle = new HeroPartsItem(data.partsData.character, data.serverId); // popupCharacterCamera.fieldOfView = 25.8f; // popupCharacterCamera.transform.localPosition = new Vector3(-176,-20,-573); _q.eulerAngles = new Vector3(6.31f, 1.78f, 0); // popupCharacterCamera.transform.localRotation = _q; // popupCharacterCamera.nearClipPlane = 273.4f; // popupCharacterCamera.farClipPlane = 583.61f; } sampleHero.init(_gpd, true, false); sampleHero.container.SetActive(true); if (data.partsData.type == HeroParts.WEAPON) { int len = sampleHero.smrs.Length; for (int i = 0; i < len; ++i) { sampleHero.smrs[i].enabled = (sampleHero.smrs[i].name == data.partsData.resource || sampleHero.smrs[i].name == (data.partsData.resource + "_arrow")); } } else if (data.partsData.type == HeroParts.VEHICLE) { sampleHero.pet = (Pet)GameManager.me.characterManager.getMonster(true, true, data.partsData.resource.ToUpper(), false); sampleHero.pet.init(sampleHero); sampleHero.setVisible(false, false); sampleHero.pet.isEnabled = true; sampleHero.ani.Stop(); } else if (data.partsData.type == HeroParts.BODY || data.partsData.type == HeroParts.HEAD) { int len = sampleHero.smrs.Length; for (int i = 0; i < len; ++i) { sampleHero.smrs[i].enabled = (sampleHero.smrs[i].name.Contains("weapon") == false); } } _v.x = 0; _v.y = 0; _v.z = 0; sampleHero.setParent(sampleContainer); sampleHero.cTransform.localPosition = _v; _q.eulerAngles = _v; sampleContainer.transform.localRotation = _q; _q.eulerAngles = _v; sampleHero.cTransform.localRotation = _q; sampleHero.tf.localPosition = _v; _q.eulerAngles = _v; sampleHero.tf.localRotation = _q; // if(data.partsData.type == HeroParts.WEAPON) // { // sampleHero.animation.Play("weapon"); // } // else // { // sampleHero.animation.Play("idle"); // } if (data.partsData.type == HeroParts.WEAPON) { sampleHero.animation.Play("weapon"); if (data.partsData.setPreviewPosition(sampleHero) == false) { if (data.partsData.character == "LEO") { _v = sampleHero.cTransform.localPosition; _v.y = -13f; sampleHero.cTransform.localPosition = _v; } sampleHero.cTransform.localScale = new Vector3(1.3f, 1.3f, 1.3f); } } else if (data.partsData.type == HeroParts.HEAD) { _v = sampleHero.cTransform.localPosition; _v.x = 0.0f; _v.y = -50f; _v.z = 0.0f; sampleHero.cTransform.localPosition = _v; sampleHero.animation.Play("idle"); sampleHero.cTransform.localScale = new Vector3(1.5f, 1.5f, 1.5f); } else { sampleHero.animation.Play("idle"); sampleHero.cTransform.localScale = Vector3.one; } _v = sampleHero.cTransform.position; sampleHero.shadow.transform.position = _v; #if UNITY_EDITOR if (DebugManager.instance.useDebug) { UIHeroPreviewDataSetter s = sampleHero.cTransform.gameObject.GetComponent <UIHeroPreviewDataSetter>(); if (s == null) { sampleHero.cTransform.gameObject.AddComponent <UIHeroPreviewDataSetter>(); } } #endif }