static int ModifyMesh(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UIGradient), typeof(UnityEngine.Mesh))) { UIGradient obj = (UIGradient)ToLua.ToObject(L, 1); UnityEngine.Mesh arg0 = (UnityEngine.Mesh)ToLua.ToObject(L, 2); obj.ModifyMesh(arg0); return(0); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UIGradient), typeof(UnityEngine.UI.VertexHelper))) { UIGradient obj = (UIGradient)ToLua.ToObject(L, 1); UnityEngine.UI.VertexHelper arg0 = (UnityEngine.UI.VertexHelper)ToLua.ToObject(L, 2); obj.ModifyMesh(arg0); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UIGradient.ModifyMesh")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int ModifyMesh(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (matchType(l, argc, 2, typeof(UnityEngine.UI.VertexHelper))) { UIGradient self = (UIGradient)checkSelf(l); UnityEngine.UI.VertexHelper a1; checkType(l, 2, out a1); self.ModifyMesh(a1); return(0); } else if (matchType(l, argc, 2, typeof(UnityEngine.Mesh))) { UIGradient self = (UIGradient)checkSelf(l); UnityEngine.Mesh a1; checkType(l, 2, out a1); self.ModifyMesh(a1); return(0); } return(error(l, "No matched override function to call")); } catch (Exception e) { return(error(l, e)); } }