void OnMsgBuyRingOfHonorCardSucc_S2C(int cardId) { Debug.Log("OnMsgBuyRingOfHonorCardSucc_S2C"); string cardName = GameTable.HeroInfoTableAsset.Lookup(cardId).StrName; //获得卡牌特效 UIGetCard.GetInstance().SetName(cardName); UIGetCard.GetInstance().ShowWindow(); ShopProp.Singleton.OnUpdateRingOfHonorShop(); }
static public UIGetCard GetInstance() { UIGetCard self = UIManager.Singleton.GetUIWithoutLoad<UIGetCard>(); if (self != null) { return self; } self = UIManager.Singleton.LoadUI<UIGetCard>("UI/UIGetCard", UIManager.Anchor.Center); return self; }