public void Inject(UIFrameRenderer renderer, Configs configs, Models models) { this.models = models; this.renderer = renderer; this.finished = true; this.configs = configs; }
public MainSceneController() { this.configs = new Configs(); this.models = new Models(); this.resources = new ResourceMgr(this.configs); this.uiFrame = new UIFrameRenderer(this.configs, this.models, this.resources); this.frisbeeFactory = new FrisbeeFactory(this.configs, this.models, this.resources); this.randGen = new System.Random(); }