Esempio n. 1
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 private void OnHistoryInfoCloseClickHandler(GameObject linster, object _arg, object[] _params)
 {
     UIEventListener.RemoveUIListener(_historyInfoCloseButton.gameObject);
     UIEventListener.RemoveUIListener(_historyInfoYesButton.gameObject);
     _historyInfoPage.gameObject.SetActive(false);
     OSBridgeManager.Instance.OnUnityBack(_isCaughtPet ? 1 : 0);
 }
Esempio n. 2
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    //Hide BackCheck and GoOn Game after NoButton is Been pressed
    private void HideBackCheck()
    {
        UIEventListener.RemoveUIListener(_yesButton.gameObject);
        UIEventListener.RemoveUIListener(_noButton.gameObject);
        Tweener tweener = _backCheck.DOScale(0, 0.1f).SetUpdate(true);

        tweener.OnComplete(new TweenCallback(() => { Time.timeScale = 1; _backCheck.gameObject.SetActive(false); }));
    }
Esempio n. 3
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 private void EndCapture()
 {
     StopAllCoroutines();
     _captureButton.gameObject.SetActive(false);
     _backCheck.gameObject.SetActive(false);
     UIEventListener.RemoveUIListener(_backButton.gameObject);
     EventDispatcher.RemoveEvent("OnAimed", OnAimedHandler);
     EventDispatcher.RemoveEvent("OnNotAimed", OnNotAimedHandler);
     EventDispatcher.RemoveEvent <string>("OnCapture", OnCaptureHandler);
     _capturePage.gameObject.SetActive(false);
 }
Esempio n. 4
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 private void ForceHideCaptureButton()
 {
     _captureButton.gameObject.SetActive(false);
     UIEventListener.RemoveUIListener(_captureButton.gameObject);
     UIEventListener.RemoveUIListener(_aimImage.gameObject);
     if (Time.timeScale != 1)
     {
         Time.timeScale = 1;
     }
     EventDispatcher.TriggerEvent("GoOnCapture");
 }
Esempio n. 5
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    private IEnumerator HideCaptureButton(int second)
    {
        yield return(new WaitForSecondsRealtime(second));

        _captureButton.gameObject.SetActive(false);
        UIEventListener.RemoveUIListener(_captureButton.gameObject);
        UIEventListener.RemoveUIListener(_aimImage.gameObject);
        if (Time.timeScale != 1)
        {
            Time.timeScale = 1;
        }
        _currentPetName = null;
        EventDispatcher.TriggerEvent("GoOnCapture");
    }
Esempio n. 6
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 private void EndRoomStatus()
 {
     _roomStatusPage.gameObject.SetActive(false);
     UIEventListener.RemoveUIListener(_roomStatusCloseButton.gameObject);
 }