Esempio n. 1
0
    /// <summary>
    /// 移除点击事件处理
    /// </summary>
    /// <param name="obj"></param>
    public void RemoveClickHandler(GameObject obj)
    {
        if (m_ClickHandlerDic.ContainsKey(obj))
        {
            m_ClickHandlerDic.Remove(obj);
        }
        UIEventLisner lisner = obj.AddComponent <UIEventLisner>();

        lisner.PointerClickHandler -= OnPointerClickHandler;
    }
Esempio n. 2
0
    /// <summary>
    /// 添加点击事件处理
    /// </summary>
    /// <param name="obj"></param>
    /// <param name="onClick"></param>
    public void AddOnClickHandler(GameObject obj, OnClick onClick)
    {
        if (m_ClickHandlerDic.ContainsKey(obj))
        {
            m_ClickHandlerDic.Remove(obj);
        }
        m_ClickHandlerDic.Add(obj, onClick);
        UIEventLisner lisner = obj.AddComponent <UIEventLisner>();

        lisner.PointerClickHandler += OnPointerClickHandler;
    }