private void Start() { depot = this.GetComChild <UIDepot>(); depot.InitGrid(); depot.onSwap = OnSwap; depot.slots[0].Add(Items.GetItem(0)); depot.slots[1].Add(Items.GetItem(1)); depot.slots[2].Add(Items.GetItem(2)); depot.Refresh(); }
private void Start() { depot = this.GetComChild <UIDepot>(); depot.InitGrid(); var slot = new ItemSlot(ItemType.WholeBody, depot.grid.gridCount.eleCount()); foreach (var idx in idxs) { slot.Add(Items.GetItem(idx)); } depot.slots = new List <ItemSlot>(); depot.slots.Add(slot); depot.onSwap = OnSwap; depot.Refresh(); }
public override void _Start() { base._Start(); depot = GetComponent <UIDepot>(); }