public void Close(string s) { uIClinet.DisplayLayer.SetActive(false); uIClinet.AVplayOnUGUI.OnAndOffMainBigTitle(true); //for (int i = 0; i < uIClinet.AVplayOnUGUI.player.Length; i++) //{ // uIClinet.AVplayOnUGUI.player[i].Play(); //} // Debug.Log(uIClinet.DefaultXpos); uIClinet.SetxPos(uIClinet.DefaultXpos); uIClinet.canvas.sortingOrder = 1; uIClinet.GetComponent <MouseBehavior>().enabled = false; }
public Animator GetAnimator(UIClinet _clinet) { Animator animator = _clinet.GetComponent <Animator>(); return(animator); }