void Awake()
        {
            ChartLine c = gameObject.GetComponent<ChartLine>();
            // c.sortingOrder = 103;

            chart = c.UIChartLine;
            chart.chartType = UIChartLine.ChartType.LINE;

            chart.Title = "Total Water Loss"; //TODO: localization
            chart.UnitX = "Year"; //TODO: localization
            chart.UnitY = "L"; //TODO: localization

            chart.Width = 4;
            chart.Height = 2;
            chart.Thickness = 0.015f;
            chart.PointSize = 0.03f;

            chart.SetSize(1, 5);
            for (int j = 0; j < 5; j++)
            {
                float rnd = Random.Range(50.0f, 400.0f);
                chart.SetValue(0, j, rnd);
            }
            for (int i = 0; i < 5; i++)
            {
                chart.SetLabelX(i, string.Format("{0}", 2010 + i));
            }
            chart.SetColor(0, Color.blue);
            chart.Create();

            time = System.Environment.TickCount;
        }