Esempio n. 1
0
 private void setupLoseUI()
 {
     _swlUI = LoseMenuContainer.GetComponent(typeof(UICanvasManager)) as UICanvasManager;
     _swlUI.setGameAdmin(this);
     _swlUI.setContaining(LoseMenuContainer);
     _swlUI.setRepairActionsRef(_inputAdmin.getRepairActions());
 }
Esempio n. 2
0
    private void Awake()
    {
        if (instance != null)
        {
            Debug.LogWarning("Il y a plus d'une instance de UICanvasManager dans la scène");
            return;
        }

        instance = this;
    }
Esempio n. 3
0
 void Awake()
 {
     GlobalAccess = this;
 }
 void Awake()
 {
     GlobalAccess = this;
 }
Esempio n. 5
0
 private void Awake()
 {
     UICanvasManager.GlobalAccess = this;
 }