public void Release() { mMainUI = null; mShopBackCanvas = null; mBackPack = null; mShop = null; }
public void GetSceneUI() { if (!mMainUI) { mMainUI = GameObject.Find("UI").transform.GetChild(0).gameObject; } if (!mShopBackCanvas) { if (!mMainUI.transform.GetChild(0)) { return; } mShopBackCanvas = mMainUI.transform.GetChild(0).gameObject; if (!mShopBackCanvas.GetComponent <UIBackPack>() || !mShopBackCanvas.GetComponent <UIShop>()) { return; } mBackPack = mShopBackCanvas.GetComponent <UIBackPack>(); mShop = mShopBackCanvas.GetComponent <UIShop>(); } }