public void bringTop() { UI3System.bringTop(gameObject); UI3System.UIStackBringTop(this.GetClassName()); isBringTop = true; UI3System.ShowGrayScreen(this); }
private void OnShow() { if (m_wndType == UI3WndType.PopUp) { //高斯模糊 SetActiveRapidBlur(true); } gameObject.transform.localScale = new Vector3(1.0f, 1.0f, 1.0f); gameObject.SetActive(true); if (OnFinshShow != null) { OnFinshShow(); OnFinshShow = null; } UI3System.PushBack(this.GetClassName()); UI3System.ShowGrayScreen(this); bringTop(); }