Esempio n. 1
0
        /// <summary>
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void mRemoveButton_Click(object sender, EventArgs e)
        {
            UI.Resources.SoundInfo soundToRemove = this.SelectedSound;

            if (soundToRemove == null)
            {
                return;
            }

            if (GetReferences(soundToRemove).Length > 0)
            {
                return;
            }

            mScene.Sounds.Remove(soundToRemove);
            UpdateListView(mScene.Sounds);
        }
Esempio n. 2
0
        /// <summary>
        /// Converts the font count to its string representation
        /// </summary>
        /// <param name="context"></param>
        /// <param name="culture"></param>
        /// <param name="value"></param>
        /// <param name="destinationType"></param>
        /// <returns></returns>
        public override object ConvertTo(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value, Type destinationType)
        {
            if (destinationType == typeof(string))
            {
                UI.Actions.SoundAction soundAction = context.Instance as UI.Actions.SoundAction;
                if (soundAction != null)
                {
                    UI.Resources.SoundInfo sound = soundAction.Scene.GetSoundInfo(soundAction.Sound);
                    if (sound != null)
                    {
                        return(sound.Name);
                    }
                }
            }

            return("None");
        }
Esempio n. 3
0
        /// <summary>
        /// ToString override
        /// </summary>
        /// <returns></returns>
        public override string ToString()
        {
            if (this.Scene != null)
            {
                UI.Resources.SoundInfo soundInfo = this.Scene.GetSoundInfo(mSoundID);

                if (soundInfo != null)
                {
                    return("Play Sound : '" + soundInfo.Name + "'");
                }
                else
                {
                    return("Send Sound : '<nil>'");
                }
            }

            return("Send Message ID : " + mSoundID);
        }