protected void set_text(string s) { if (m_latest_rt == null) { throw new SystemException("Unexpected! {F8CC1FAE-9834-4556-A026-1CE44B4ABBFB}"); } UGuiUtil.SetText(m_latest_rt, s); }
protected void set_text_clr() { if (m_latest_rt == null) { throw new SystemException("Unexpected! {B4631292-B2B1-494B-A498-B884AB8F706D}"); } UGuiUtil.SetText(m_latest_rt, ""); }
protected void set_anchor(string a) { if (m_latest_rt == null) { throw new SystemException("Unexpected! {C1BAF5D5-5453-41C9-80D5-333D7F7FCD4A}"); } UGuiUtil.SetAnchor(m_latest_rt, a); }
protected void set_pivot(string a) { if (m_latest_rt == null) { throw new SystemException("Unexpected! {FA1BA1D2-CACD-47B6-ABEF-1C227C53E956}"); } UGuiUtil.SetPivot(m_latest_rt, a); }
protected void set_size(float w, float h) { if (m_latest_rt == null) { throw new SystemException("Unexpected! {27138646-8AC1-491B-9F0F-63EA9DC8AEEA}"); } UGuiUtil.SetSize(m_latest_rt, w, h); }
protected void set_pos(float x, float y) { if (m_latest_rt == null) { throw new SystemException("Unexpected! {B33DAE1A-FAA5-41EF-B45C-FEC61B0EA1DB}"); } UGuiUtil.SetPos(m_latest_rt, x, y); }
protected void set_sprite(string s) { if (m_latest_rt == null) { throw new SystemException("Unexpected! {975567DB-3E02-4E63-AF66-49C07F7228D2}"); } var sprite = UISpriteManager.V.GetSprite(s); if (sprite != null) { UGuiUtil.SetSprite(m_latest_rt, sprite); } }
void create(string parts, string reff) { var clone = UGuiUtil.FindAndClone(m_templates, reff, m_parent); if (clone != null) { clone.name = parts; m_latest = clone; m_latest_rt = m_latest.GetComponent <RectTransform>(); } else { throw new SystemException("Unexpected! {E8337688-F0C2-4506-9DE0-2CD12C0698B9}"); } }
public void SetError(string msg) { if (m_canvas.transform.childCount == 0) { var panel = UGuiUtil.FindAndClone(m_template.transform, "Panel", m_canvas); panel.name = errorpanelname; UGuiUtil.SetPivot(panel, UIANCHORPOS.MC); UGuiUtil.SetAnchor(panel, UIANCHORPOS.MC); UGuiUtil.SetSize(panel, ScreenDef.reference_width, ScreenDef.reference_height_fix); UGuiUtil.SetPos(panel, 0, 0); } var clone = (GameObject)GameObject.Instantiate(m_errorDlgUI); clone.transform.SetParent(m_canvas.transform); UGuiUtil.SetPos(clone, 0, 0); UGuiUtil.SetText(clone, msg, "Text"); //clone.transform.localPosition = VectorUtil.Affect_Z(clone.transform.localPosition,0); }