public void stopMove() { if (ufoAction is UFOMover) { UFOMover mover = (UFOMover)ufoAction; mover.stop(); } }
void Awake() { if (ufo == null) { ufo = Instantiate(ufoPrefab); } ufoMover = ufo.GetComponent <UFOMover>(); ufoHelath = ufo.GetComponent <UFOHealth>(); cornerPosX = Camera.main.ViewportToWorldPoint(new Vector3(1, 0, ufo.transform.position.z - Camera.main.transform.position.z)).x; }