Esempio n. 1
0
    public override void OnInspectorGUI()
    {
        this.serializedObject.Update();

        /// generation
        if (foldoutWorldGeneration = EditorGUILayout.Foldout(foldoutWorldGeneration, "Generation", EditorStyles.foldout))
        {
            /// API key
            if (UVariables.mapzenAPIKey == "")
            {
                Color old = GUI.color;
                GUI.color = new Color(0.8f, 0.2f, 0.2f);
                EditorGUILayout.HelpBox("You don\'t have a Mapzen API key.\nYou can change the Mapzen API key in UVariables.cs.\nGet one in: \nhttps://mapzen.com/developers/sign_in", MessageType.Info);
                GUI.color = old;
            }
            else
            {
                EditorGUILayout.BeginVertical(GUI.skin.box);
                EditorGUILayout.LabelField(new GUIContent("Current Mapzen API key is \"" + UVariables.mapzenAPIKey + "\"", "You can change the \"Mapzen API key\" in UVariables.cs.\nIf you don't have one, get it in: \nhttps://mapzen.com/developers/sign_in"));
                EditorGUILayout.EndVertical();
            }

            GUILayout.BeginHorizontal();
            genTerrain.boolValue = UEditor.UToggleButton(genTerrain.boolValue, "Terrain");
            genOSM.boolValue     = UEditor.UToggleButton(genOSM.boolValue, "OSM Data");
            GUILayout.EndHorizontal();
        }

        EditorGUILayout.Space();

        /// chunks options
        if (foldoutChunkOptions = EditorGUILayout.Foldout(foldoutChunkOptions, "Chunk options", EditorStyles.foldout))
        {
            chunkSize.floatValue         = EditorGUILayout.FloatField("Chunk size", chunkSize.floatValue);
            chunkAdjacentLayers.intValue = EditorGUILayout.IntSlider("Chunk adjacent layers", chunkAdjacentLayers.intValue, 0, 10);
            maxResidualChunks.intValue   = EditorGUILayout.IntField("Max residual chunks", maxResidualChunks.intValue);
        }

        EditorGUILayout.Space();

        /// world location
        if (foldoutWorldLocation = EditorGUILayout.Foldout(foldoutWorldLocation, "World location", EditorStyles.foldout))
        {
            GUILayout.BeginHorizontal();
            url = EditorGUILayout.TextField("Google maps URL", url);
            if (UEditor.UToggleButton("Clear", options: GUILayout.Width(50)))
            {
                url = "";
            }
            GUILayout.EndHorizontal();
            string parsedUrl = parserGoogleUrl(url);
            if (parsedUrl != googleParseError)
            {
                startLat.doubleValue = EditorGUILayout.DoubleField("Latitude", double.Parse(parsedUrl.Split(',')[0]));
                startLon.doubleValue = EditorGUILayout.DoubleField("Longitude", double.Parse(parsedUrl.Split(',')[1]));
            }
            else
            {
                startLat.doubleValue = EditorGUILayout.DoubleField("Latitude", startLat.doubleValue);
                startLon.doubleValue = EditorGUILayout.DoubleField("Longitude", startLon.doubleValue);
            }
            zoom.intValue = EditorGUILayout.IntSlider("Zoom", zoom.intValue, 0, 15);
        }
        EditorGUILayout.Space();

        /// clear map
        _clearHashMap.boolValue = UEditor.UToggleButton(_clearHashMap.boolValue, "Clear Map", options: GUILayout.Height(30));

        EditorGUILayout.Space();

        /// debug
        if (foldoutDebugGizmos = EditorGUILayout.Foldout(foldoutDebugGizmos, "Debug Gizmos", EditorStyles.foldout))
        {
            GUILayout.BeginHorizontal();
            debugChunks.boolValue    = UEditor.UToggleButton(debugChunks.boolValue, "Chunks");
            debugDistances.boolValue = UEditor.UToggleButton(debugDistances.boolValue, "Distances");
            debugPositions.boolValue = UEditor.UToggleButton(debugPositions.boolValue, "Positions");
            debugOSM.boolValue       = UEditor.UToggleButton(debugOSM.boolValue, "OSM Data");
            GUILayout.EndHorizontal();
        }

        this.serializedObject.ApplyModifiedProperties();
    }