//public Player Player
 //{
 //    get { return player; }
 //    set { player = value; }
 //}
 public RemoteGameController(Player player, ClientSide clientSide, UDPClientServerCommons.Packets.GameInfoPacket gameInfo)
 {
     gameStatus = GameStatus.WaitingForStart;
     clientNetworkLayer = clientSide;
     this.player = player;
     this.gameInfo = gameInfo;
 }
Esempio n. 2
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        public ChooseTeamForm(UDPClientServerCommons.Packets.GameInfoPacket gameInfo)
        {
            InitializeComponent();
            packet = (UDPClientServerCommons.Packets.GameInfoPacket)gameInfo.Clone();

            dataGridView1.DataSource = packet.TeamScoreList;
            dataGridView2.DataSource = packet.PlayerStatusList;
            dataGridView2.Enabled = false;

            this.DialogResult = DialogResult.Cancel;
            this.textBox1.Text += textBox1.Text.GetHashCode().ToString();
        }