public void SetText(string text, string icon, int type, string soundName)
    {
        if (mShowText != null)
        {
            mShowText.text = text;
            if (mTypewriterEffect == null)
            {
                mTypewriterEffect = mShowText.gameObject.GetComponent <TypewriterEffect>();
            }
            mTypewriterEffect.EnabledTypewriter();
            mTypewriterEffect.TypeWriteStopEvent += OnTypeWriteStopEvent;

            if (soundName != "")
            {
                mDialogSoundSource = Globals.Instance.MSoundManager.PlayTaskSoundEffect("Sounds/TaskSound/" + soundName);
            }
        }
    }