/// <summary> /// Pushes the value of the reference onto the stack. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param> public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable) { string propertyName = null; TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName); if (memberAccessType == TypeOfMemberAccess.ArrayIndex) { // Array indexer // ------------- // xxx = object[index] // Call the indexer. generator.Call(ReflectionHelpers.ObjectInstance_Indexer_UInt); } else if (memberAccessType == TypeOfMemberAccess.Static) { // Named property access (e.g. x = y.property) // ------------------------------------------- // Use a PropertyReference to speed up access if we are inside a loop. if (optimizationInfo.InsideLoop) { // C# // if (propertyReference != null) // propertyReference = new PropertyReference("property"); // value = object.GetPropertyValue(propertyReference) ILLocalVariable propertyReference = optimizationInfo.GetPropertyReferenceVariable(generator, propertyName); generator.LoadVariable(propertyReference); generator.Duplicate(); var afterIf = generator.CreateLabel(); generator.BranchIfNotNull(afterIf); generator.Pop(); generator.LoadString(propertyName); generator.NewObject(ReflectionHelpers.PropertyName_Constructor); generator.Duplicate(); generator.StoreVariable(propertyReference); generator.DefineLabelPosition(afterIf); generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_PropertyReference); } else { // C# // value = object.GetPropertyValue("property") generator.LoadString(propertyName); generator.Call(ReflectionHelpers.ObjectInstance_Indexer_Object); } } else { // Dynamic property access // ----------------------- // x = y.GetPropertyValue("property") generator.Call(ReflectionHelpers.ObjectInstance_Indexer_Object); } }
/// <summary> /// Outputs the values needed to get or set this reference. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> public void GenerateReference(ILGenerator generator, OptimizationInfo optimizationInfo) { string propertyName = null; TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName); if (memberAccessType == TypeOfMemberAccess.ArrayIndex) { // Array indexer // ------------- // Load the left-hand side and convert to an object instance. var lhs = this.GetOperand(0); lhs.GenerateCode(generator, optimizationInfo); EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo); // Load the right-hand side and convert to a uint32. var rhs = this.GetOperand(1); rhs.GenerateCode(generator, optimizationInfo); EmitConversion.ToUInt32(generator, rhs.ResultType); } else if (memberAccessType == TypeOfMemberAccess.Static) { // Named property access (e.g. x = y.property or x = y['property']) // ---------------------------------------------------------------- // Load the left-hand side and convert to an object instance. var lhs = this.GetOperand(0); lhs.GenerateCode(generator, optimizationInfo); EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo); } else { // Dynamic property access // ----------------------- // Load the left-hand side and convert to an object instance. var lhs = this.GetOperand(0); lhs.GenerateCode(generator, optimizationInfo); EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo); // Load the value and convert it to a string. var rhs = this.GetOperand(1); rhs.GenerateCode(generator, optimizationInfo); EmitConversion.ToString(generator, rhs.ResultType); } }
/// <summary> /// Outputs the values needed to get or set this reference. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> public void DuplicateReference(ILGenerator generator, OptimizationInfo optimizationInfo) { string propertyName = null; TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName); if (memberAccessType == TypeOfMemberAccess.ArrayIndex) { // Array indexer var arg1 = generator.CreateTemporaryVariable(typeof(object)); var arg2 = generator.CreateTemporaryVariable(typeof(uint)); generator.StoreVariable(arg2); generator.StoreVariable(arg1); generator.LoadVariable(arg1); generator.LoadVariable(arg2); generator.LoadVariable(arg1); generator.LoadVariable(arg2); generator.ReleaseTemporaryVariable(arg1); generator.ReleaseTemporaryVariable(arg2); } else if (memberAccessType == TypeOfMemberAccess.Static) { // Named property access generator.Duplicate(); } else { // Dynamic property access var arg1 = generator.CreateTemporaryVariable(typeof(object)); var arg2 = generator.CreateTemporaryVariable(typeof(object)); generator.StoreVariable(arg2); generator.StoreVariable(arg1); generator.LoadVariable(arg1); generator.LoadVariable(arg2); generator.LoadVariable(arg1); generator.LoadVariable(arg2); generator.ReleaseTemporaryVariable(arg1); generator.ReleaseTemporaryVariable(arg2); } }
/// <summary> /// Stores the value on the top of the stack in the reference. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param> /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if /// the name is unresolvable; <c>false</c> to create a new property instead. </param> public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable) { string propertyName = null; TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName); if (memberAccessType == TypeOfMemberAccess.ArrayIndex) { // Array indexer // ------------- // xxx = object[index] // Call the indexer. EmitConversion.ToAny(generator, valueType); generator.LoadBoolean(optimizationInfo.StrictMode); generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int); } else if (memberAccessType == TypeOfMemberAccess.Static) { // Named property modification (e.g. x.property = y) // ------------------------------------------------- // __object_cacheKey = null; // __object_property_cachedIndex = 0; // ... // if (__object_cacheKey != object.InlineCacheKey) // object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey) // else // object.InlinePropertyValues[__object_property_cachedIndex] = value; // Convert the value to an object and store it in a temporary variable. var value = generator.CreateTemporaryVariable(typeof(object)); EmitConversion.ToAny(generator, valueType); generator.StoreVariable(value); // TODO: share these variables somehow. var cacheKey = generator.DeclareVariable(typeof(object)); var cachedIndex = generator.DeclareVariable(typeof(int)); // Store the object into a temp variable. var objectInstance = generator.DeclareVariable(PrimitiveType.Object); generator.StoreVariable(objectInstance); // if (__object_cacheKey != object.InlineCacheKey) generator.LoadVariable(cacheKey); generator.LoadVariable(objectInstance); generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey); var elseClause = generator.CreateLabel(); generator.BranchIfEqual(elseClause); // xxx = object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey) generator.LoadVariable(objectInstance); generator.LoadString(propertyName); generator.LoadVariable(value); generator.LoadBoolean(optimizationInfo.StrictMode); generator.LoadAddressOfVariable(cachedIndex); generator.LoadAddressOfVariable(cacheKey); generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue); var endOfIf = generator.CreateLabel(); generator.Branch(endOfIf); // else generator.DefineLabelPosition(elseClause); // object.InlinePropertyValues[__object_property_cachedIndex] = value; generator.LoadVariable(objectInstance); generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues); generator.LoadVariable(cachedIndex); generator.LoadVariable(value); generator.StoreArrayElement(typeof(object)); // End of the if statement generator.DefineLabelPosition(endOfIf); // The temporary variable is no longer needed. generator.ReleaseTemporaryVariable(value); } else { // Dynamic property access // ----------------------- // xxx = object.Get(x) // Call the indexer. EmitConversion.ToAny(generator, valueType); generator.LoadBoolean(optimizationInfo.StrictMode); generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String); } }
/// <summary> /// Pushes the value of the reference onto the stack. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param> public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable) { string propertyName = null; TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName); if (memberAccessType == TypeOfMemberAccess.ArrayIndex) { // Array indexer // ------------- // xxx = object[index] // Call the indexer. generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int); } else if (memberAccessType == TypeOfMemberAccess.Static) { // Named property access (e.g. x = y.property) // ------------------------------------------- // __object_cacheKey = null; // __object_property_cachedIndex = 0; // ... // if (__object_cacheKey != object.InlineCacheKey) // xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey) // else // xxx = object.InlinePropertyValues[__object_property_cachedIndex]; // TODO: share these variables somehow. var cacheKey = generator.DeclareVariable(typeof(object)); var cachedIndex = generator.DeclareVariable(typeof(int)); // Store the object into a temp variable. var objectInstance = generator.DeclareVariable(PrimitiveType.Object); generator.StoreVariable(objectInstance); // if (__object_cacheKey != object.InlineCacheKey) generator.LoadVariable(cacheKey); generator.LoadVariable(objectInstance); generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey); var elseClause = generator.CreateLabel(); generator.BranchIfEqual(elseClause); // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey) generator.LoadVariable(objectInstance); generator.LoadString(propertyName); generator.LoadAddressOfVariable(cachedIndex); generator.LoadAddressOfVariable(cacheKey); generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue); var endOfIf = generator.CreateLabel(); generator.Branch(endOfIf); // else generator.DefineLabelPosition(elseClause); // value = object.InlinePropertyValues[__object_property_cachedIndex]; generator.LoadVariable(objectInstance); generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues); generator.LoadVariable(cachedIndex); generator.LoadArrayElement(typeof(object)); // End of the if statement generator.DefineLabelPosition(endOfIf); } else { // Dynamic property access // ----------------------- // xxx = object.Get(x) // Call Get(object) generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String); } }
/// <summary> /// Stores the value on the top of the stack in the reference. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param> public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType) { string propertyName = null; TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName); if (memberAccessType == TypeOfMemberAccess.ArrayIndex) { // Array indexer // ------------- // xxx = object[index] // Call the indexer. EmitConversion.ToAny(generator, valueType); generator.LoadBoolean(optimizationInfo.StrictMode); generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int); generator.Pop(); } else if (memberAccessType == TypeOfMemberAccess.Static) { // Named property modification (e.g. object.property = value) // ---------------------------------------------------------- // object.SetPropertyValue(property, value, strictMode) // Convert the value to an object and store it in a temporary variable. var value = generator.CreateTemporaryVariable(typeof(object)); EmitConversion.ToAny(generator, valueType); generator.StoreVariable(value); // Use a PropertyReference to speed up access if we are inside a loop. if (optimizationInfo.InsideLoop) { ILLocalVariable propertyReference = optimizationInfo.GetPropertyReferenceVariable(generator, propertyName); generator.LoadVariable(propertyReference); generator.Duplicate(); var afterIf = generator.CreateLabel(); generator.BranchIfNotNull(afterIf); generator.Pop(); generator.LoadString(propertyName); generator.NewObject(ReflectionHelpers.PropertyName_Constructor); generator.Duplicate(); generator.StoreVariable(propertyReference); generator.DefineLabelPosition(afterIf); generator.LoadVariable(value); generator.LoadBoolean(optimizationInfo.StrictMode); generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_PropertyReference); generator.Pop(); } else { generator.LoadString(propertyName); generator.LoadVariable(value); generator.LoadBoolean(optimizationInfo.StrictMode); generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object); generator.Pop(); } generator.ReleaseTemporaryVariable(value); } else { // Dynamic property access // ----------------------- // object.SetPropertyValue(property, value, strictMode) EmitConversion.ToAny(generator, valueType); generator.LoadBoolean(optimizationInfo.StrictMode); generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object); generator.Pop(); } }