Esempio n. 1
0
        public static List <GameConsoleCommand> UpdateList()
        {
            List <Type> types = TypeFinder.FindAllTypes <GameConsoleCommand>();

            _commands.Clear();
            for (int i = 0; i < types.Count; i++)
            {
                ConstructorInfo    constructor = types[i].GetConstructor(Type.EmptyTypes);
                GameConsoleCommand command     = (GameConsoleCommand)constructor.Invoke(null);
                if (command.Active)
                {
                    _commands.Add(command);
                }
            }
            return(_commands);
        }