Esempio n. 1
0
 protected virtual void ProgressItemAnimator(float timeStep)
 {
     if (itemAnimator != null)
     {
         itemAnimator.Progress(timeStep);
     }
 }
Esempio n. 2
0
    protected override void ProgressChildAnimators(float timeStep)
    {
        TwoStateAnimator layerAnimator = null;

        if (layerAnimators != null)
        {
            for (int i = 0; i < layerAnimators.Length; i++)
            {
                layerAnimator = layerAnimators[i];
                if (layerAnimator != null)
                {
                    layerAnimator.Progress(timeStep);
                }
            }
        }
    }