private void Start() { Instance = this; transform.Find("Prefabs").gameObject.SetActive(false); twitchGame = GetComponentInChildren <TwitchGame>(true); twitchGame.twitchBombPrefab = GetComponentInChildren <TwitchBomb>(true); twitchGame.twitchModulePrefab = GetComponentInChildren <TwitchModule>(true); twitchGame.moduleCamerasPrefab = GetComponentInChildren <ModuleCameras>(true); TwitchGame.Instance = twitchGame; GameRoom.InitializeSecondaryCamera(); _gameInfo = GetComponent <KMGameInfo>(); _gameInfo.OnStateChange += OnStateChange; CoroutineQueue = GetComponent <CoroutineQueue>(); Leaderboard.Instance.LoadDataFromFile(); LeaderboardController.Install(); ModuleData.LoadDataFromFile(); ModuleData.WriteDataToFile(); AuditLog.SetupLog(); MainThreadQueue.Initialize(); TwitchPlaySettings.LoadDataFromFile(); MusicPlayer.LoadMusic(); IRCConnection.Instance.OnMessageReceived.AddListener(OnMessageReceived); twitchGame.ParentService = this; GameObject infoObject = new GameObject("TwitchPlays_Info"); infoObject.transform.parent = gameObject.transform; _publicProperties = infoObject.AddComponent <TwitchPlaysProperties>(); _publicProperties.TwitchPlaysService = this; // TODO: Useless variable? if (TwitchPlaySettings.data.SkipModManagerInstructionScreen || IRCConnection.Instance.State == IRCConnectionState.Connected) { ModManagerManualInstructionScreen.HasShownOnce = true; } UpdateUiHue(); SetupChatSimulator(); }
private void Start() { transform.Find("Prefabs").gameObject.SetActive(false); bombMessageResponder = GetComponentInChildren <BombMessageResponder>(true); postGameMessageResponder = GetComponentInChildren <PostGameMessageResponder>(true); missionMessageResponder = GetComponentInChildren <MissionMessageResponder>(true); miscellaneousMessageResponder = GetComponentInChildren <MiscellaneousMessageResponder>(true); bombMessageResponder.twitchBombHandlePrefab = GetComponentInChildren <TwitchBombHandle>(true); bombMessageResponder.twitchComponentHandlePrefab = GetComponentInChildren <TwitchComponentHandle>(true); bombMessageResponder.moduleCamerasPrefab = GetComponentInChildren <ModuleCameras>(true); BombMessageResponder.Instance = bombMessageResponder; GameRoom.InitializeSecondaryCamera(); _gameInfo = GetComponent <KMGameInfo>(); _gameInfo.OnStateChange += OnStateChange; _coroutineQueue = GetComponent <CoroutineQueue>(); Leaderboard.Instance.LoadDataFromFile(); ModuleData.LoadDataFromFile(); ModuleData.WriteDataToFile(); TwitchPlaySettings.LoadDataFromFile(); SetupResponder(bombMessageResponder); SetupResponder(postGameMessageResponder); SetupResponder(missionMessageResponder); SetupResponder(miscellaneousMessageResponder); bombMessageResponder.parentService = this; GameObject infoObject = new GameObject("TwitchPlays_Info"); infoObject.transform.parent = gameObject.transform; _publicProperties = infoObject.AddComponent <TwitchPlaysProperties>(); _publicProperties.TwitchPlaysService = this; if (TwitchPlaySettings.data.SkipModManagerInstructionScreen || IRCConnection.Instance.State == IRCConnectionState.Connected) { ModManagerManualInstructionScreen.HasShownOnce = true; } }
private void Start() { Instance = this; transform.Find("Prefabs").gameObject.SetActive(false); twitchGame = GetComponentInChildren <TwitchGame>(true); twitchGame.twitchBombPrefab = GetComponentInChildren <TwitchBomb>(true); twitchGame.twitchModulePrefab = GetComponentInChildren <TwitchModule>(true); twitchGame.moduleCamerasPrefab = GetComponentInChildren <ModuleCameras>(true); TwitchGame.Instance = twitchGame; GameRoom.InitializeSecondaryCamera(); _gameInfo = GetComponent <KMGameInfo>(); _gameInfo.OnStateChange += OnStateChange; CoroutineQueue = GetComponent <CoroutineQueue>(); Leaderboard.Instance.LoadDataFromFile(); LeaderboardController.Install(); ModuleData.LoadDataFromFile(); ModuleData.WriteDataToFile(); AuditLog.SetupLog(); MainThreadQueue.Initialize(); TwitchPlaySettings.LoadDataFromFile(); MusicPlayer.LoadMusic(); IRCConnection.Instance.OnMessageReceived.AddListener(OnMessageReceived); twitchGame.ParentService = this; TwitchPlaysAPI.Setup(); GameObject infoObject = new GameObject("TwitchPlays_Info"); infoObject.transform.parent = gameObject.transform; _publicProperties = infoObject.AddComponent <TwitchPlaysProperties>(); _publicProperties.TwitchPlaysService = this; // TODO: Useless variable? if (TwitchPlaySettings.data.SkipModManagerInstructionScreen || IRCConnection.Instance.State == IRCConnectionState.Connected) { ModManagerManualInstructionScreen.HasShownOnce = true; } UpdateUiHue(); if (TwitchPlaySettings.data.DarkMode) { HeaderBackground.color = new Color32(0x0E, 0x0E, 0x10, 0xFF); HeaderText.color = new Color32(0xEF, 0xEF, 0xEC, 0xFF); MessagesBackground.color = new Color32(0x3A, 0x3A, 0x3D, 0xFF); } else { HeaderBackground.color = new Color32(0xEE, 0xEE, 0xEE, 0xFF); HeaderText.color = new Color32(0x4F, 0x4F, 0x4F, 0xFF); MessagesBackground.color = new Color32(0xD8, 0xD8, 0xD8, 0xFF); } SetupChatSimulator(); // Delete the steam_appid.txt since it was created for a one-time steam boot. // Steam will have initialized before this. if (File.Exists("steam_appid.txt")) { File.Delete("steam_appid.txt"); } }