//This gets called whenever a new chat message appears
    public void NewMessage(TwitchIRC.Chatter newChatter)
    {
        Debug.Log("New chatter object received!");

        chatter = newChatter;

        //Examples for using the chatter object:

        if (chatter.displayName == "Lexone")
        {
            Debug.Log("Chat message was sent by Lexone!");
        }

        if (chatter.HasBadge("subscriber"))
        {
            Debug.Log("Chat message sender is a subscriber");
        }

        if (chatter.HasBadge("moderator"))
        {
            Debug.Log("Chat message sender is a channel moderator");
        }

        if (chatter.MessageContainsEmote("25")) //25 = Kappa emote ID
        {
            Debug.Log("Chat message contained the Kappa emote");
        }

        //Etc...
    }
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    private IEnumerator SpawnerLoop()
    {
        while (true)
        {
            yield return(new WaitForSeconds(1f));

            if (chatterQueue.Count <= 0)
            {
                continue;
            }

            TwitchIRC.Chatter chatter = chatterQueue.Dequeue();

            GameObject o = Instantiate(boxPrefab, transform.position, Quaternion.identity);

            string boxName  = chatter.displayName;
            Color  boxColor = Color.white;
            float  boxScale = 1f;

            //Check if chatter is a subscriber, if true make their box color magenta
            if (chatter.HasBadge("subscriber"))
            {
                boxColor = Color.magenta;
            }

            //...or if the chatter is a moderator, make the box green!
            if (chatter.HasBadge("moderator"))
            {
                boxColor = Color.green;
            }

            //You can see the full list of badge names here: (JSON data)
            //https://badges.twitch.tv/v1/badges/global/display?language=en


            //If the chatter's chat message contains the emote Kappa then let's double the size of the box
            //Kappa emote's ID is = 25
            if (chatter.MessageContainsEmote("25"))
            {
                boxScale = 2f;
            }

            o.GetComponent <Box>().Initialize(boxName, boxColor, boxScale);
        }
    }