IEnumerator DragonEyeTwinke() { if (mLeftOrRigth) { TweenWidth.Begin(Dragon_EyeLeft, DragonEyeTime, Dragon_Left_Eye_Tar * 3); TweenHeight.Begin(Dragon_EyeLeft, DragonEyeTime, Dragon_Eye_Min_Height); yield return(new WaitForSeconds(DragonEyeTime)); TweenWidth.Begin(Dragon_EyeLeft, DragonEyeTime, Dragon_Left_Eye_Src); TweenHeight.Begin(Dragon_EyeLeft, DragonEyeTime, Dragon_Eye_Max_Height); yield return(new WaitForSeconds(0.5f)); for (int i = 0; i < 2; ++i) { TweenWidth.Begin(Dragon_EyeLeft, DragonEyeTwink, (int)(Dragon_Left_Eye_Src * 0.5f)); yield return(new WaitForSeconds(DragonEyeTwink)); TweenWidth.Begin(Dragon_EyeLeft, DragonEyeTwink, Dragon_Left_Eye_Src); yield return(new WaitForSeconds(DragonEyeTwink)); } } else { TweenWidth.Begin(Dragon_EyeRight, DragonEyeTime, Dragon_Left_Eye_Tar * 3); TweenHeight.Begin(Dragon_EyeRight, DragonEyeTime, Dragon_Eye_Min_Height); yield return(new WaitForSeconds(DragonEyeTime)); TweenWidth.Begin(Dragon_EyeRight, DragonEyeTime, Dragon_Left_Eye_Src); TweenHeight.Begin(Dragon_EyeRight, DragonEyeTime, Dragon_Eye_Max_Height); yield return(new WaitForSeconds(0.5f)); for (int i = 0; i < 3; ++i) { TweenWidth.Begin(Dragon_EyeRight, DragonEyeTwink, (int)(Dragon_Left_Eye_Src * 0.5f)); yield return(new WaitForSeconds(DragonEyeTwink)); TweenWidth.Begin(Dragon_EyeRight, DragonEyeTwink, Dragon_Left_Eye_Src); yield return(new WaitForSeconds(DragonEyeTwink)); } } }
IEnumerator playLight() { UISprite sprite = mLeftOrRigth ? LightLeft : LightRight; sprite.width = Light_Width; sprite.height = Light_Height; sprite.gameObject.SetActive(true); TweenWidth.Begin(sprite, LightTime, Target_Width); yield return(new WaitForSeconds(LightTime)); TweenHeight.Begin(sprite, LightTime, Target_Height); yield return(new WaitForSeconds(LightTime)); sprite.gameObject.SetActive(false); StartCoroutine(DragonAppear()); }
static int _m_Begin_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { { UIWidget widget = (UIWidget)translator.GetObject(L, 1, typeof(UIWidget)); float duration = (float)LuaAPI.lua_tonumber(L, 2); int width = LuaAPI.xlua_tointeger(L, 3); TweenWidth __cl_gen_ret = TweenWidth.Begin(widget, duration, width); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
public static int Begin_s(IntPtr l) { int result; try { UIWidget widget; LuaObject.checkType <UIWidget>(l, 1, out widget); float duration; LuaObject.checkType(l, 2, out duration); int width; LuaObject.checkType(l, 3, out width); TweenWidth o = TweenWidth.Begin(widget, duration, width); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public unsafe static long $Invoke0(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(TweenWidth.Begin((UIWidget)GCHandledObjects.GCHandleToObject(*args), *(float *)(args + 1), *(int *)(args + 2)))); }