/// <summary> /// Start the tweening operation. /// </summary> static public TweenScrollBarSize Begin(UIScrollBar bar, float duration, float to) { TweenScrollBarSize comp = UITweener.Begin <TweenScrollBarSize>(bar.gameObject, duration); comp.from = comp.value; comp.to = to; comp.mScrollBar = bar; if (duration <= 0f) { comp.Sample(1f, true); comp.enabled = false; } return(comp); }
private void PlayAnimation(bool istop) { if (animLock) { return; } animLock = true; islock = true; Vector3 rpos = mRoot.localPosition; Vector3 pos = istop ? new Vector3(rpos.x, rpos.y - Height / 2, rpos.z) : new Vector3(rpos.x, rpos.y + Height / 2, rpos.z); TweenPosition tp = TweenPosition.Begin(mRoot.gameObject, 0.3f, pos); tp.method = UITweener.Method.EaseInOut; tp.AddOnFinished(() => { DestroyImmediate(tp); if (this != null) { TweenPosition temp = TweenPosition.Begin(mRoot.gameObject, 0.3f, rpos); temp.AddOnFinished(() => { animLock = false; islock = false; DestroyImmediate(temp); }); temp.PlayForward(); } else { animLock = false; islock = false; } }); tp.PlayForward(); if (MainBar != null) { float ori = MainBar.barSize; float size = ori / 2; TweenScrollBarSize tb = TweenScrollBarSize.Begin(MainBar, 0.6f, 0); tb.method = UITweener.Method.EaseInOut; tb.AddOnFinished(() => { DestroyImmediate(tb); TweenScrollBarSize tb2 = TweenScrollBarSize.Begin(MainBar, 0.2f, ori); tb2.PlayForward(); tb2.AddOnFinished(() => { DestroyImmediate(tb2); }); }); tb.PlayForward(); } if (CorBar != null) { float ori = CorBar.barSize; float size = ori / 2; TweenScrollBarSize tb = TweenScrollBarSize.Begin(CorBar, 0.6f, 0); tb.method = UITweener.Method.EaseInOut; tb.AddOnFinished(() => { DestroyImmediate(tb); TweenScrollBarSize tb2 = TweenScrollBarSize.Begin(CorBar, 0.2f, ori); tb2.PlayForward(); tb2.AddOnFinished(() => { DestroyImmediate(tb2); }); }); tb.PlayForward(); } }