Esempio n. 1
0
        // Creates an animation curve of the specified type and resolution, and adds it to the specified asset
        protected virtual void CreateAnimationCurve(ScriptableObject asset, Tween.TweenCurve curveType, int curveResolution, bool anti)
        {
            // generates an animation curve
            AnimationCurve animationCurve = new AnimationCurve();

            for (int i = 0; i < curveResolution; i++)
            {
                _keyframe.time = i / (curveResolution - 1f);
                if (anti)
                {
                    _keyframe.value = Tween.TweenConstructor(_keyframe.time, 0f, 1f, 1f, 0f, curveType);
                }
                else
                {
                    _keyframe.value = Tween.TweenConstructor(_keyframe.time, 0f, 1f, 0f, 1f, curveType);
                }
                animationCurve.AddKey(_keyframe);
            }
            // smoothes the curve's tangents
            for (int j = 0; j < curveResolution; j++)
            {
                animationCurve.SmoothTangents(j, 0f);
            }

            // we add the curve to the scriptable object
            _parameters = new object[] { animationCurve, curveType.ToString() };
            _addMethodInfo.Invoke(asset, _parameters);
        }
Esempio n. 2
0
 public TweenType(Tween.TweenCurve newCurve)
 {
     TweenCurve          = newCurve;
     TweenDefinitionType = TweenDefinitionTypes.MMTween;
 }