void Start()
        {
            gameManager = GameObject.Find("Follow Camera").GetComponent<GmaeManage>();

            if(gameManager.consoleControllerType == ConsoleControllerType.PS3){
                tutorial = GameObject.Find ("Tutorial_PS3").GetComponent<Tutuorial> ();
            }else if(gameManager.consoleControllerType == ConsoleControllerType.XBox){
                tutorial = GameObject.Find ("Tutorial_XBox").GetComponent<Tutuorial> ();
            }
        }
Esempio n. 2
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 void Start()
 {
     gameManager = GameObject.Find ("Follow Camera").GetComponent<GmaeManage> ();
     umbrellaObject = GameObject.Find ("Umbrella").transform;
     umbrellaModel = umbrellaObject.GetComponent<Animator> ();
     if (gameManager.consoleControllerType == ConsoleControllerType.PS3) {
         gameTutorial = GameObject.Find ("Tutorial_PS3").GetComponent<Tutuorial> ();
     } else if (gameManager.consoleControllerType == ConsoleControllerType.XBox) {
         gameTutorial = GameObject.Find ("Tutorial_XBox").GetComponent<Tutuorial> ();
     }
 }
Esempio n. 3
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        void Start()
        {
            gameManager = GameObject.Find ("Follow Camera").GetComponent<GmaeManage> ();
            umbrella = GameObject.Find ("main_Sphere");
            if (gameManager.consoleControllerType == ConsoleControllerType.PS3) {
                tutorial = GameObject.Find ("Tutorial_PS3").GetComponent<Tutuorial> ();
            } else if (gameManager.consoleControllerType == ConsoleControllerType.XBox) {
                tutorial = GameObject.Find ("Tutorial_XBox").GetComponent<Tutuorial> ();
            }

            achieves = GameObject.Find ("Follow Camera").GetComponent<Achievements> ();
            rb = umbrella.GetComponent<Rigidbody> ();
            umbrellaCol = umbrella.GetComponent<Collider> ();
        }
        void Start()
        {
            gameManager = GameObject.Find ("Follow Camera").GetComponent<GmaeManage> ();

            if (gameManager.consoleControllerType == ConsoleControllerType.PS3) {
                tutorial = GameObject.Find ("Tutorial_PS3").GetComponent<Tutuorial> ();
            } else if (gameManager.consoleControllerType == ConsoleControllerType.XBox) {
                tutorial = GameObject.Find ("Tutorial_XBox").GetComponent<Tutuorial> ();
            }
            npc_TutorialMission = GameObject.Find ("Missions").GetComponent<NPC_TutorialMission> ();
            caughtPiece = transform.parent.transform.FindChild ("Pickup_pole").gameObject;

            activeLight = GameObject.Find("Pickup_pole").transform.FindChild ("Activate").GetComponent<Light> (); //finds the light attahed to the caughtpiece
            windParticles = transform.FindChild("Windmill Particle System").gameObject; // not sure what this is used for

            handle = GameObject.Find ("handle").transform;

            moveTo = GameObject.Find ("MoveTo").transform;
            GetComponent<AudioSource> ().enabled = false;

            cmaeraMove = GameObject.Find ("Follow Camera").GetComponent<_MoveCamera> ();
        }