Esempio n. 1
0
 private void OnDestroy()
 {
     UnityEngine.Object.Destroy(this.messageWindow);
     this.messageWindow = null;
     UnityEngine.Object.Destroy(this.imageWindow);
     this.imageWindow = null;
     UnityEngine.Object.Destroy(this.nonFrameText);
     this.nonFrameText = null;
     UnityEngine.Object.Destroy(this.thumbnail);
     this.thumbnail = null;
     UnityEngine.Object.Destroy(this.selectItem);
     this.selectItem = null;
     if (this.CommonBackground != null)
     {
         UnityEngine.Object.Destroy(this.CommonBackground);
         this.CommonBackground = null;
     }
 }
Esempio n. 2
0
    public IEnumerator LoadThumbnail()
    {
        if (null == this.thumbnail)
        {
            GameObject go  = AssetDataMng.Instance().LoadObject("Tutorial/TutorialThumbnail", null, true) as GameObject;
            GameObject img = UnityEngine.Object.Instantiate <GameObject>(go);
            yield return(null);

            img.transform.parent        = base.transform;
            img.transform.localScale    = Vector3.one;
            img.transform.localRotation = Quaternion.identity;
            img.transform.localPosition = Vector3.zero;
            this.thumbnail = img.GetComponent <TutorialThumbnail>();
            go             = null;
            Resources.UnloadUnusedAssets();
        }
        yield break;
    }
Esempio n. 3
0
 public void SetThumbnail(TutorialThumbnail thumbnail)
 {
     this.thumbnail = thumbnail;
 }