public void OnTouchHeroFinish() { if (GameManager.tutorial.step != TutorialManager.TutorialStep.Control_NPCFinshed) { return; } if (tutStep >= TutorialStepForBattle.TabToHero) { return; } if (heroFirst == null) { return; } if (TouchController.instance.controllerGetSkill != heroFirst.controller) { return; } tutStep = TutorialStepForBattle.TabToHero; uiTutorial.arrowTouchHero.SetActive(false); uiTutorial.hand.SetActive(true); uiTutorial.startPoint.localPosition = Helper.GetScreenPosOfWorldPos(heroFirst.gameObject.transform.position, uiTutorial.startPoint.transform, NGUITools.FindCameraForLayer(uiTutorial.startPoint.gameObject.layer)); uiTutorial.endPoint.localPosition = Helper.GetScreenPosOfWorldPos(_tutorial_PosMove, uiTutorial.endPoint.transform, NGUITools.FindCameraForLayer(uiTutorial.endPoint.gameObject.layer)); StartCoroutine(MoveHand()); }
public void OnHeroFinishedMove(Controller con) { if (GameManager.tutorial.step == TutorialManager.TutorialStep.Control_NPCFinshed) { if (heroFirst == null) { return; } if (con == heroFirst.controller) { if (tutStep == TutorialStepForBattle.MoveHero) { GameplayManager.Instance.CreateFirstMobForTutorial(); tutStep = TutorialStepForBattle.CreateMob; } OnTargetToMonster(); } } }
public void OnMonsterIsDie() { if (GameManager.tutorial.step == TutorialManager.TutorialStep.Control_NPCFinshed) { if (tutStep >= TutorialStepForBattle.AutoSkill) { return; } if (uiTutorial.hand.activeInHierarchy) { iTween.StopByName("movehand"); uiTutorial.hand.SetActive(false); } uiTutorial.arrowSkill1.SetActive(false); uiTutorial.arrowSkill2.SetActive(false); tutStep = TutorialStepForBattle.AutoSkill; OnToggleAutoSkill(); } }
public void OnFinishedTargetToMonster() { if (GameManager.tutorial.step == TutorialManager.TutorialStep.Control_NPCFinshed) { if (tutStep >= TutorialStepForBattle.TargetToMob) { return; } tutStep = TutorialStepForBattle.TargetToMob; if (uiTutorial.hand.activeInHierarchy) { if (uiTutorial.hand != null && uiTutorial.hand.GetComponent <iTween>() != null) { iTween.Stop(uiTutorial.hand); } else { Debug.Log("*************NULL"); } uiTutorial.hand.SetActive(false); } uiTutorial.arrowTouchHero.SetActive(false); GameplayManager.Instance.heroEnemySet[0].controller.isMobTutorial = true; if (heroFirst.controller.role.RoleSkills.Count > 1) { if (heroFirst.controller.role.RoleSkills[1].GameSkill.SkillType != (int)SkillType.Aura) { uiTutorial.arrowSkill1.SetActive(true); } else { uiTutorial.arrowSkill2.SetActive(true); } } heroFirst.controller.isMobTutorial = true; } }
public void Tutorial() { if (GameManager.tutorial.step != TutorialManager.TutorialStep.Control_NPCFinshed) { return; } tutStep = TutorialStepForBattle.None; uiTutorial.root.gameObject.SetActive(true); heroFirst = GameplayManager.Instance.heroPlayerSet.FirstOrDefault(p => p.controller.role.GameRole.Class != (int)RoleClass.Healer); if (heroFirst == null) { return; } uiTutorial.arrowTouchHero.transform.localPosition = Helper.GetScreenPosOfWorldPos(heroFirst.gameObject.transform.position, uiTutorial.arrowTouchHero.transform, NGUITools.FindCameraForLayer(uiTutorial.startPoint.gameObject.layer)); uiTutorial.arrowTouchHero.SetActive(true); uiTutorial.hand.SetActive(false); uiTutorial.arrowWorldMap.SetActive(true); }
public void OnMoveHero() { if (GameManager.tutorial.step == TutorialManager.TutorialStep.Control_NPCFinshed) { if (uiTutorial.hand.activeInHierarchy) { if (uiTutorial.hand != null && uiTutorial.hand.GetComponent <iTween>() != null) { iTween.Stop(); } else { Debug.Log("*************NULL"); } uiTutorial.hand.SetActive(false); } if (tutStep >= TutorialStepForBattle.MoveHero) { return; } tutStep = TutorialStepForBattle.MoveHero; } }