Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     shipAttributes = transform.parent.GetComponent<TutorialShipAttributes>();
     ship = transform.parent;
     shipScript = ship.GetComponent<TutorialShipScript>();
     lineRenderer = GetComponent<LineRenderer>();
     currentCharge = transform.childCount;
     cannonsCount = transform.childCount;
 }
    // Use this for initialization
    void Start()
    {
        shipScript = GetComponent<TutorialShipScript>();
        rb = GetComponent<Rigidbody>();
        pfx = GetComponent<PlayerFX>();
        //playerRespawn = GetComponent<PlayerRespawn>();
        tutHull = GetComponent<TutorialHull>();
        tutHull.SetBuoyancy = GetComponent<TutorialBuoyancy>();

        Reset();
    }
Esempio n. 3
0
 // Use this for initialization
 void Start()
 {
     StartCoroutine (StartShip ());
     ship = player.GetComponent<TutorialShipScript> ();
     SetText("Welcome aboard, Captain! Press <color=red>Continue</color> to proceed" );
     ship.CombatLock = true;
 }