public override void Start() { base.Start(); GameMain.GameSession.CrewManager = new CrewManager(true); Tutorial.Start(); foreach (Item item in Item.ItemList) { //don't consider the items to belong in the outpost to prevent the stealing icon from showing item.SpawnedInOutpost = false; } }
/// <summary> /// This is called on the "start" event of the interface controller. /// </summary> public override void OnStart() { if (!core.IsTutorialScene) { return; } if (core.LoadLevel()) { Tutorial.Start(); core.GotoTutorial(); } else { Debug.LogError("Can't load the level."); } }
public override void Start() { base.Start(); GameMain.GameSession.CrewManager = new CrewManager(true); Tutorial.Start(); }
public override void Start() { base.Start(); tutorial.Start(); }
static void Main(string[] args) { Tutorial.Start(); }