Start() public method

public Start ( ) : void
return void
 public override void Start()
 {
     base.Start();
     GameMain.GameSession.CrewManager = new CrewManager(true);
     Tutorial.Start();
     foreach (Item item in Item.ItemList)
     {
         //don't consider the items to belong in the outpost to prevent the stealing icon from showing
         item.SpawnedInOutpost = false;
     }
 }
Esempio n. 2
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 /// <summary>
 /// This is called on the "start" event of the interface controller.
 /// </summary>
 public override void OnStart()
 {
     if (!core.IsTutorialScene)
     {
         return;
     }
     if (core.LoadLevel())
     {
         Tutorial.Start();
         core.GotoTutorial();
     }
     else
     {
         Debug.LogError("Can't load the level.");
     }
 }
Esempio n. 3
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 public override void Start()
 {
     base.Start();
     GameMain.GameSession.CrewManager = new CrewManager(true);
     Tutorial.Start();
 }
Esempio n. 4
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 public override void Start()
 {
     base.Start();
     tutorial.Start();
 }
Esempio n. 5
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 static void Main(string[] args)
 {
     Tutorial.Start();
 }