public void TakeTurnMovesTokenBasedOnDieRoll() { var diceRollTotal = 6; mockDiceRoller.Setup(r => r.RollDice()).Returns(diceRollTotal); turnTaker.TakeTurn(player); mockMovementService.Verify(s => s.MovePlayer(player, diceRollTotal)); mockDiceRoller.VerifyAll(); }