Esempio n. 1
0
 void OnMouseExit()
 {
     Status.PlayerStatus(false);
     if (!TurnAndPhase.OnField() && TurnAndPhase.OnPlayer())
     {
         Floor.ResetPanel();
     }
 }
Esempio n. 2
0
 //マウスオーバ
 void OnMouseEnter()
 {
     Music.PlaySE(Music.Clip.Dun);
     Status.PlayerStatus(true);
     if (!TurnAndPhase.OnField() && TurnAndPhase.OnPlayer())
     {
         Floor.ShowSelecting(Unit.playerPosition, Unit.SumParameter(-1, Unit.StatusName.DIS));
     }
 }
Esempio n. 3
0
 //マウスオーバ
 void OnMouseEnter()
 {
     Music.PlaySE(Music.Clip.Dun);
     Status.EnemyStatus(true, enemyID);
     if (!TurnAndPhase.OnField() && TurnAndPhase.OnPlayer())
     {
         Floor.ShowSelecting(Unit.GetEnemyGamePosition(enemyID), Unit.enemyParameterList[enemyID][(int)Unit.StatusName.DIS]);
     }
 }