public override void prepare(TrackSegment4 trackSegment, GameObject putMeshOnGO)
    {
        base.prepare(trackSegment, putMeshOnGO);

        liftExtruder1 = null;

        if (trackSegment.isLifthill && (trackSegment is ChangeHeight4 || trackSegment.getStartpoint().y != trackSegment.getEndpoint().y || (UnityEngine.Object)frictionWheelsGO == (UnityEngine.Object)null))
        {
            liftExtruder1 = instantiateLiftExtruder(trackSegment);
        }

        putMeshOnGO.GetComponent <Renderer>().sharedMaterial = base.material;
        centerTubeExtruder = new TubeExtruder(centerTubeRadius, centerTubeVertCount);
        centerTubeExtruder.setUV(14, 15);
        centerTubeExtruder.closeEnds = true;
        centerBoxExtruder            = new BoxExtruder(centerTubeRadius * 2f, centerTubeRadius * 2f);
        centerBoxExtruder.setUV(14, 15);
        centerBoxExtruder.closeEnds = true;
        leftTubeExtruder            = new TubeExtruder(sideTubesRadius, sideTubesVertCount);
        leftTubeExtruder.setUV(15, 14);
        rightTubeExtruder = new TubeExtruder(sideTubesRadius, sideTubesVertCount);
        rightTubeExtruder.setUV(15, 14);
        centerCrossTubeExtruder = new ResizableTubeExtruder(1f, centerTubeVertCount);
        centerCrossTubeExtruder.setUV(14, 15);
        centerCrossTubeExtruder.closeEnds = true;
        sideCrossTubeExtruder             = new ResizableTubeExtruder(1f, centerTubeVertCount);
        sideCrossTubeExtruder.setUV(15, 14);
        crossBoxExtruder = new BoxExtruder(sideTubesRadius * 2f, sideTubesRadius * 1.8f);
        crossBoxExtruder.setUV(14, 14);
        collisionMeshExtruder                  = new BoxExtruder(base.trackWidth, 0.02665f);
        base.buildVolumeMeshExtruder           = new BoxExtruder(base.trackWidth, 0.8f);
        base.buildVolumeMeshExtruder.closeEnds = true;
        base.setModelExtruders(centerTubeExtruder, leftTubeExtruder, rightTubeExtruder);
    }
Esempio n. 2
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 public override void prepare(TrackSegment4 trackSegment, GameObject putMeshOnGO)
 {
     base.prepare(trackSegment, putMeshOnGO);
     putMeshOnGO.GetComponent <Renderer>().sharedMaterial = this.material;
     this.centerTubeExtruder = new TubeExtruder(centerTubeRadius, centerTubeVertCount);
     this.centerTubeExtruder.setUV(14, 15);
     this.leftTubeExtruder = new TubeExtruder(sideTubesRadius, sideTubesVertCount);
     this.leftTubeExtruder.setUV(14, 14);
     this.rightTubeExtruder = new TubeExtruder(sideTubesRadius, sideTubesVertCount);
     this.rightTubeExtruder.setUV(14, 14);
     this.collisionMeshExtruder             = new BoxExtruder(base.trackWidth, 0.02666f);
     this.buildVolumeMeshExtruder           = new BoxExtruder(base.trackWidth, 0.8f);
     this.buildVolumeMeshExtruder.closeEnds = true;
 }
 public override void prepare(TrackSegment4 trackSegment, GameObject putMeshOnGo)
 {
     base.prepare(trackSegment, putMeshOnGo);
     putMeshOnGo.GetComponent <Renderer>().sharedMaterial = material;
     centerTubeExtruder = new TubeExtruder(CenterTubeRadius, CenterTubeVertCount);
     centerTubeExtruder.setUV(14, 14);
     leftTubeExtruder = new TubeExtruder(SideTubesRadius, SideTubesVertCount);
     leftTubeExtruder.setUV(14, 15);
     rightTubeExtruder = new TubeExtruder(SideTubesRadius, SideTubesVertCount);
     rightTubeExtruder.setUV(14, 15);
     collisionMeshExtruder             = new BoxExtruder(trackWidth, 0.02666f);
     buildVolumeMeshExtruder           = new BoxExtruder(trackWidth, 0.8f);
     buildVolumeMeshExtruder.closeEnds = true;
 }