public bool ParseDataFromNDT(TsDataReader dr) { IEnumerator enumerator = dr.GetEnumerator(); try { if (enumerator.MoveNext()) { TsDataReader.Row row = (TsDataReader.Row)enumerator.Current; if (this.m_pkTileInfo == null) { this.m_pkTileInfo = new MAP_TILEINFO(); } this.m_pkTileInfo.SetData(row, base.GetType()); this.Init(); return(true); } } finally { IDisposable disposable = enumerator as IDisposable; if (disposable != null) { disposable.Dispose(); } } return(false); }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; row.GetColumn(num++, out this.ITEMUNIQUE); row.GetColumn(num++, out this.TYPECODE); row.GetColumn(num++, out this.TEXTKEY); row.GetColumn(num++, out this.ENG_NAME); row.GetColumn(num++, out this.ATB); row.GetColumn(num++, out this.LINK_QUEST1); row.GetColumn(num++, out this.LINK_QUEST2); row.GetColumn(num++, out this.LINK_QUEST3); row.GetColumn(num++, out this.CALL_MOB); row.GetColumn(num++, out this.CALL_MOBAREA); row.GetColumn(num++, out this.PRUDUCT_IDX); row.GetColumn(num++, out this.USEDATE); row.GetColumn(num++, out this.TEXTKEY_TOOLTIP); row.GetColumn(num++, out this.SORT_ORDER); row.GetColumn(num++, out this.PRICE); row.GetColumn(num++, out this.MATERIALCODE); row.GetColumn(num++, out this.ItemFunc); row.GetColumn(num++, out this.FuncParam); row.GetColumn(num++, out this.m_strIconFile); row.GetColumn(num++, out this.m_shIconIndex); }
private bool _findSection(string sectionName) { int num = 0; for (int i = 0; i < this._owner.m_list_Rows.Count; i++) { TsDataReader.Row row = this._owner.m_list_Rows[i]; if (row.LineType == TsDataReader.Row.TYPE.LINE_SECTION) { string text = row.GetColumn(0).ToLower(); if (text[0] == '[' && sectionName[0] != '[') { sectionName = string.Format("[{0}]", sectionName); } if (text.Equals(sectionName.ToLower())) { this._beginRow = num; this._beginRowSub = -1; this._currentRow = num + 1; this._currentRowAtSection = 0; return(true); } } num++; } return(false); }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; int bShowUI = 0; int bUseActivity = 0; row.GetColumn(num++, out this.m_nIndunIDX); row.GetColumn(num++, out this.szTextKey); row.GetColumn(num++, out this.szName); row.GetColumn(num++, out this.m_nMapIndex); row.GetColumn(num++, out this.m_nDunScenarioIdx); row.GetColumn(num++, out this.strIndunType); row.GetColumn(num++, out this.m_nNeedLevel); row.GetColumn(num++, out this.m_nCloseingWaitTime); row.GetColumn(num++, out this.m_nResetTime); row.GetColumn(num++, out this.m_nMaxIndunNum); row.GetColumn(num++, out this.m_nReturnGateUnique); row.GetColumn(num++, out this.m_fPlayTime); row.GetColumn(num++, out this.m_stStartPos.x); row.GetColumn(num++, out this.m_stStartPos.y); row.GetColumn(num++, out this.m_stStartPos.z); row.GetColumn(num++, out this.m_nQuestGroupUnique); row.GetColumn(num++, out this.m_szWebImagePath); row.GetColumn(num++, out this.m_nRewardGold); row.GetColumn(num++, out this.m_nMaxUser); row.GetColumn(num++, out this.strNpcCode); row.GetColumn(num++, out bShowUI); row.GetColumn(num++, out bUseActivity); row.GetColumn(num++, out this.m_szMobileImagePath); this.m_bShowUI = (bShowUI != 0); this.m_bUseActivity = (bUseActivity != 0); }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; string empty = string.Empty; row.GetColumn(num++, out this.m_nComposeProductionID); row.GetColumn(num++, out this.m_nComposeNpcKind); row.GetColumn(num++, out this.m_nComposeItemUnique); row.GetColumn(num++, out empty); row.GetColumn(num++, out this.m_nComposeItemNum); row.GetColumn(num++, out this.m_nMaterialItemUnique[0]); row.GetColumn(num++, out this.m_nMaterialItemNum[0]); row.GetColumn(num++, out this.m_nMaterialItemUnique[1]); row.GetColumn(num++, out this.m_nMaterialItemNum[1]); row.GetColumn(num++, out this.m_nMaterialItemUnique[2]); row.GetColumn(num++, out this.m_nMaterialItemNum[2]); row.GetColumn(num++, out this.m_nMaterialItemUnique[3]); row.GetColumn(num++, out this.m_nMaterialItemNum[3]); row.GetColumn(num++, out this.m_nMaterialItemUnique[4]); row.GetColumn(num++, out this.m_nMaterialItemNum[4]); row.GetColumn(num++, out this.m_nMaterialItemUnique[5]); row.GetColumn(num++, out this.m_nMaterialItemNum[5]); row.GetColumn(num++, out this.m_nMaterialItemUnique[6]); row.GetColumn(num++, out this.m_nMaterialItemNum[6]); row.GetColumn(num++, out this.m_nMaterialItemUnique[7]); row.GetColumn(num++, out this.m_nMaterialItemNum[7]); row.GetColumn(num++, out this.m_nMaterialItemUnique[8]); row.GetColumn(num++, out this.m_nMaterialItemNum[8]); row.GetColumn(num++, out this.m_nMaterialItemUnique[9]); row.GetColumn(num++, out this.m_nMaterialItemNum[9]); }
public override void SetData(TsDataReader.Row row) { int num = 0; int num2 = 0; row.GetColumn(num++, out this.Season); row.GetColumn(num++, out this.Grade); row.GetColumn(num++, out this.i32ExtrateRate); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out this.i32ExtrateHeartsRate); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); row.GetColumn(num++, out num2); }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; row.GetColumn(num++, out this.ITEMUNIQUE); row.GetColumn(num++, out this.TYPECODE); row.GetColumn(num++, out this.TEXTKEY); row.GetColumn(num++, out this.ENG_NAME); row.GetColumn(num++, out this.ATB); row.GetColumn(num++, out this.USE_MINLV); row.GetColumn(num++, out this.USE_MAXLV); row.GetColumn(num++, out this.FUNCTIONS); row.GetColumn(num++, out this.PARAM1); row.GetColumn(num++, out this.PARAM2); row.GetColumn(num++, out this.USEDATE); row.GetColumn(num++, out this.TEXTKEY_TOOLTIP); row.GetColumn(num++, out this.SORT_ORDER); row.GetColumn(num++, out this.PRICE); row.GetColumn(num++, out this.MATERIALCODE); row.GetColumn(num++, out this.m_strIconFile); row.GetColumn(num++, out this.m_shIconIndex); if (this.FUNCTIONS == 8) { this.PARAM2 = Math.Max(0, this.PARAM2 - 1); } }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; string empty = string.Empty; row.GetColumn(num++, out this.LOCALMAP_IDX); row.GetColumn(num++, out empty); row.GetColumn(num++, out this.LOCALMAP_NAME_TEXT_INDEX); row.GetColumn(num++, out this.LOCALMAP_ICON); row.GetColumn(num++, out this.LOCALMAP_X); row.GetColumn(num++, out this.LOCALMAP_Y); row.GetColumn(num++, out this.LOCALMAP_BUNDLE_PATH); row.GetColumn(num++, out this.LOCALMAP_MOBILE_BUNDLE_PATH); row.GetColumn(num++, out this.MAP_INDEX[0]); row.GetColumn(num++, out this.MAP_INDEX[1]); row.GetColumn(num++, out this.MAP_INDEX[2]); row.GetColumn(num++, out this.MAP_INDEX[3]); row.GetColumn(num++, out this.MAP_INDEX[4]); row.GetColumn(num++, out this.MAP_INDEX[5]); row.GetColumn(num++, out this.MAP_INDEX[6]); row.GetColumn(num++, out this.MAP_INDEX[7]); row.GetColumn(num++, out this.MAP_INDEX[8]); row.GetColumn(num++, out this.MAP_INDEX[9]); row.GetColumn(num++, out this.MAP_INDEX[10]); row.GetColumn(num++, out this.MAP_INDEX[11]); row.GetColumn(num++, out this.MAP_INDEX[12]); row.GetColumn(num++, out this.MAP_INDEX[13]); row.GetColumn(num++, out this.MAP_INDEX[14]); row.GetColumn(num++, out this.MAP_INDEX[15]); row.GetColumn(num++, out this.MAP_INDEX[16]); row.GetColumn(num++, out this.MAP_INDEX[17]); row.GetColumn(num++, out this.MAP_INDEX[18]); row.GetColumn(num++, out this.MAP_INDEX[19]); }
public void SetData(int dataIdx, TsDataReader.Row dataRow) { SolCombinationInfo_Data solCombinationInfo_Data = new SolCombinationInfo_Data(); solCombinationInfo_Data.SetData(dataRow); this._battleSolCombinationData.Add((long)dataIdx, solCombinationInfo_Data); }
public void SetData(TsDataReader.Row row) { int num = 0; row.GetColumn(num++, out this.m_nLimitLevel); row.GetColumn(num++, out this.m_nRate); for (int i = 0; i < 3; i++) { row.GetColumn(num++, out this.m_szTexture[i]); string empty = string.Empty; row.GetColumn(num++, out empty); if (empty == "MONEY") { row.GetColumn(num++, out this.m_nRewardMoney[i]); long num2 = 0L; row.GetColumn(num++, out num2); } else if (empty == "ITEM") { row.GetColumn(num++, out this.m_nRewardItemUnique[i]); row.GetColumn(num++, out this.m_nRewardItemNum[i]); } else { this.m_nRewardMoney[i] = 0L; this.m_nRewardItemUnique[i] = 0; this.m_nRewardItemNum[i] = 0; } } }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; row.GetColumn(num++, out this.m_nItemUnique); row.GetColumn(num++, out this.TYPECODE); row.GetColumn(num++, out this.TEXTKEY); row.GetColumn(num++, out this.ENG_NAME); row.GetColumn(num++, out this.MOD); row.GetColumn(num++, out this.ATB); row.GetColumn(num++, out this.USE_MINLV); row.GetColumn(num++, out this.USE_MAXLV); row.GetColumn(num++, out this.DEF); row.GetColumn(num++, out this.MAGICDEF); row.GetColumn(num++, out this.ADDHP); row.GetColumn(num++, out this.STR); row.GetColumn(num++, out this.DEX); row.GetColumn(num++, out this.INT); row.GetColumn(num++, out this.VIT); row.GetColumn(num++, out this.CRITICALPLUS); row.GetColumn(num++, out this.ATTACKSPEED); row.GetColumn(num++, out this.HITRATEPLUS); row.GetColumn(num++, out this.EVASIONPLUS); row.GetColumn(num++, out this.DURABILITY); row.GetColumn(num++, out this.PRUDUCT_IDX); row.GetColumn(num++, out this.USEDATE); row.GetColumn(num++, out this.TEXTKEY_TOOLTIP); row.GetColumn(num++, out this.SORT_ORDER); row.GetColumn(num++, out this.QUALITY_LEVEL); row.GetColumn(num++, out this.PRICE); row.GetColumn(num++, out this.MATERIALCODE); row.GetColumn(num++, out this.m_strIconFile); row.GetColumn(num++, out this.m_shIconIndex); }
public void SetData(TsDataReader.Row row) { Table_MovieUrl_Data table_MovieUrl_Data = new Table_MovieUrl_Data(); table_MovieUrl_Data.SetData(row); this.m_dicMovieUrl.Add(table_MovieUrl_Data.m_iMovieUnique, table_MovieUrl_Data); }
public string SetData(TsDataReader.Row row) { this.Init(); int num = 0; int num2 = 0; int num3 = 0; string empty = string.Empty; byte b = 0; row.GetColumn(num++, out this.bFloorType); row.GetColumn(num++, out this.bFloor); row.GetColumn(num++, out this.bSubFloor); row.GetColumn(num++, out this.i32Scenario); row.GetColumn(num++, out this.i16MonLevel); row.GetColumn(num++, out empty); row.GetColumn(num++, out b); row.GetColumn(num++, out this.i32BossHp); string empty2 = string.Empty; for (int i = 0; i < 12; i++) { row.GetColumn(num++, out empty2); row.GetColumn(num++, out b); } row.GetColumn(num++, out this.i32RewardExp); row.GetColumn(num++, out num2); row.GetColumn(num++, out num3); row.GetColumn(num++, out this.i32RewardCount); this.i16Index = (short)this.bSubFloor; this.i16Index += (short)((int)this.bFloor * 100); return(empty); }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; row.GetColumn(num++, out this.m_nRewardUnique); row.GetColumn(num++, out this.m_nRewardType); row.GetColumn(num++, out this.m_sRewardProduct[0].m_strParserRewardType); row.GetColumn(num++, out this.m_sRewardProduct[0].m_nRewardRate); row.GetColumn(num++, out this.m_sRewardProduct[0].m_nRewardValue1); row.GetColumn(num++, out this.m_sRewardProduct[0].m_nRewardValue2); row.GetColumn(num++, out this.m_sRewardProduct[0].m_stRewardTexture); row.GetColumn(num++, out this.m_sRewardProduct[1].m_strParserRewardType); row.GetColumn(num++, out this.m_sRewardProduct[1].m_nRewardRate); row.GetColumn(num++, out this.m_sRewardProduct[1].m_nRewardValue1); row.GetColumn(num++, out this.m_sRewardProduct[1].m_nRewardValue2); row.GetColumn(num++, out this.m_sRewardProduct[1].m_stRewardTexture); row.GetColumn(num++, out this.m_sRewardProduct[2].m_strParserRewardType); row.GetColumn(num++, out this.m_sRewardProduct[2].m_nRewardRate); row.GetColumn(num++, out this.m_sRewardProduct[2].m_nRewardValue1); row.GetColumn(num++, out this.m_sRewardProduct[2].m_nRewardValue2); row.GetColumn(num++, out this.m_sRewardProduct[2].m_stRewardTexture); row.GetColumn(num++, out this.m_sRewardProduct[3].m_strParserRewardType); row.GetColumn(num++, out this.m_sRewardProduct[3].m_nRewardRate); row.GetColumn(num++, out this.m_sRewardProduct[3].m_nRewardValue1); row.GetColumn(num++, out this.m_sRewardProduct[3].m_nRewardValue2); row.GetColumn(num++, out this.m_sRewardProduct[3].m_stRewardTexture); }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; row.GetColumn(num++, out this.i8DayOfWeek); row.GetColumn(num++, out this.i8Difficulty); row.GetColumn(num++, out this.i32MonLevel); row.GetColumn(num++, out this.i8TotalCount); for (int i = 0; i < 10; i++) { row.GetColumn(num++, out this.i32Eco[i]); } row.GetColumn(num++, out this.i32RewardItemUnique); row.GetColumn(num++, out this.i32RewardItemNum); row.GetColumn(num++, out this.szBGIMG); row.GetColumn(num++, out this.i32TextKey); row.GetColumn(num++, out this.i32ResetSoulGem); row.GetColumn(num++, out this.szOpen); row.GetColumn(num++, out this.szClose); row.GetColumn(num++, out this.i32MapIDX); row.GetColumn(num++, out this.fGridX); row.GetColumn(num++, out this.fGridY); row.GetColumn(num++, out this.fGridZ); row.GetColumn(num++, out this.szMonIMG); row.GetColumn(num++, out this.i32ExplainText); }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; row.GetColumn(num++, out this.ITEMUNIQUE); row.GetColumn(num++, out this.TYPECODE); row.GetColumn(num++, out this.TEXTKEY); row.GetColumn(num++, out this.ENG_NAME); row.GetColumn(num++, out this.ATB); row.GetColumn(num++, out this.USE_MINLV); row.GetColumn(num++, out this.USE_MAXLV); row.GetColumn(num++, out this.ITEMUNIQUE1); row.GetColumn(num++, out this.ITEMNUM1); row.GetColumn(num++, out this.ITEMPROB1); row.GetColumn(num++, out this.ITEMUNIQUE2); row.GetColumn(num++, out this.ITEMNUM2); row.GetColumn(num++, out this.ITEMPROB2); row.GetColumn(num++, out this.ITEMUNIQUE3); row.GetColumn(num++, out this.ITEMNUM3); row.GetColumn(num++, out this.ITEMPROB3); row.GetColumn(num++, out this.ITEMUNIQUE4); row.GetColumn(num++, out this.ITEMNUM4); row.GetColumn(num++, out this.ITEMPROB4); row.GetColumn(num++, out this.ITEMUNIQUE5); row.GetColumn(num++, out this.ITEMNUM5); row.GetColumn(num++, out this.ITEMPROB5); row.GetColumn(num++, out this.ITEMUNIQUE6); row.GetColumn(num++, out this.ITEMNUM6); row.GetColumn(num++, out this.ITEMPROB6); row.GetColumn(num++, out this.ITEMUNIQUE7); row.GetColumn(num++, out this.ITEMNUM7); row.GetColumn(num++, out this.ITEMPROB7); row.GetColumn(num++, out this.ITEMUNIQUE8); row.GetColumn(num++, out this.ITEMNUM8); row.GetColumn(num++, out this.ITEMPROB8); row.GetColumn(num++, out this.ITEMUNIQUE9); row.GetColumn(num++, out this.ITEMNUM9); row.GetColumn(num++, out this.ITEMPROB9); row.GetColumn(num++, out this.ITEMUNIQUE10); row.GetColumn(num++, out this.ITEMNUM10); row.GetColumn(num++, out this.ITEMPROB10); row.GetColumn(num++, out this.ITEMUNIQUE11); row.GetColumn(num++, out this.ITEMNUM11); row.GetColumn(num++, out this.ITEMPROB11); row.GetColumn(num++, out this.ITEMUNIQUE12); row.GetColumn(num++, out this.ITEMNUM12); row.GetColumn(num++, out this.ITEMPROB12); row.GetColumn(num++, out this.USEDATE); row.GetColumn(num++, out this.TEXTKEY_TOOLTIP); row.GetColumn(num++, out this.SORT_ORDER); row.GetColumn(num++, out this.PRICE); row.GetColumn(num++, out this.MaterialCode); row.GetColumn(num++, out this.m_strIconFile); row.GetColumn(num++, out this.m_shIconIndex); row.GetColumn(num++, out this.BOXRANK); row.GetColumn(num++, out this.BOXSEALINFO); row.GetColumn(num++, out this.NEEDOPENITEMUNIQUE); row.GetColumn(num++, out this.NEEDOPENITEMNUM); }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; ushort num2 = 0; row.GetColumn(num++, out this.EFFECT_KIND); row.GetColumn(num++, out this.strEffectType); row.GetColumn(num++, out this.strEffectPos); row.GetColumn(num++, out num2); row.GetColumn(num++, out this.DIFFPOS.x); row.GetColumn(num++, out this.DIFFPOS.y); row.GetColumn(num++, out this.DIFFPOS.z); row.GetColumn(num++, out this.SCALE); row.GetColumn(num++, out this.WEB_BUNDLE_PATH); row.GetColumn(num++, out this.MOBILE_BUNDLE_PATH); row.GetColumn(num++, out this.LIMITCANCEL); if (0 > num2) { this.LIFE_TIME = 3.40282347E+38f; } else { this.LIFE_TIME = (float)num2 / 1000f; } }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; row.GetColumn(num++, out this.m_Idx); row.GetColumn(num++, out this.m_strSetEffectCode[0]); row.GetColumn(num++, out this.m_nValue[0]); row.GetColumn(num++, out this.m_byOrder[0]); row.GetColumn(num++, out this.m_strSetEffectCode[1]); row.GetColumn(num++, out this.m_nValue[1]); row.GetColumn(num++, out this.m_byOrder[1]); row.GetColumn(num++, out this.m_strSetEffectCode[2]); row.GetColumn(num++, out this.m_nValue[2]); row.GetColumn(num++, out this.m_byOrder[2]); row.GetColumn(num++, out this.m_strSetEffectCode[3]); row.GetColumn(num++, out this.m_nValue[3]); row.GetColumn(num++, out this.m_byOrder[3]); row.GetColumn(num++, out this.m_strSetEffectCode[4]); row.GetColumn(num++, out this.m_nValue[4]); row.GetColumn(num++, out this.m_byOrder[4]); row.GetColumn(num++, out this.m_strSetEffectCode[5]); row.GetColumn(num++, out this.m_nValue[5]); row.GetColumn(num++, out this.m_byOrder[5]); row.GetColumn(num++, out this.m_strTextKey); }
public override void SetData(TsDataReader.Row row) { this.adventure = new Adventure(); int num = 0; row.GetColumn(num++, out this.adventure.m_nAdventureUnique); row.GetColumn(num++, out this.adventure.m_szAdventureName); row.GetColumn(num++, out this.adventure.m_szBackImage); for (int i = 0; i < 10; i++) { int num2 = -1; bool column = row.GetColumn(num++, out num2); if (!column || num2 == 0) { break; } Adventure.AdventureInfo adventureInfo = new Adventure.AdventureInfo(); adventureInfo.questGroupUnique = num2; row.GetColumn(num++, out adventureInfo.monsterCode); string empty = string.Empty; row.GetColumn(num++, out empty); char[] separator = new char[] { '_' }; string[] array = empty.Split(separator); adventureInfo.mapIndex = int.Parse(array[0]); adventureInfo.destX = int.Parse(array[1]); adventureInfo.destY = int.Parse(array[2]); this.adventure.m_kAdventureInfo.Add(adventureInfo); } }
public override void ParseRowData(TsDataReader.Row tsRow) { PatchLoading_Data patchLoading_Data = new PatchLoading_Data(); patchLoading_Data.SetData(tsRow); NrTSingleton <PatchLoading_Data_Manager> .Instance.Add(patchLoading_Data); }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; row.GetColumn(num++, out this.i16Unique); row.GetColumn(num++, out this.i16Week); row.GetColumn(num++, out this.i16Hour); row.GetColumn(num++, out this.i16Page); row.GetColumn(num++, out this.i16Episode); row.GetColumn(num++, out this.strNPCCharCode); row.GetColumn(num++, out this.i32ScenarioUnique); row.GetColumn(num++, out this.i16MonsterLevel); row.GetColumn(num++, out this.i16MaxChar); row.GetColumn(num++, out this.i16EcoIndex); row.GetColumn(num++, out this.i32FirstRewardUnique); row.GetColumn(num++, out this.i32FirstRewardNum); row.GetColumn(num++, out this.i32RepeatRewardUnique); row.GetColumn(num++, out this.i32RepeatRewardNum); row.GetColumn(num++, out this.i64RewardExp); row.GetColumn(num++, out this.i16RankBaseTurn); row.GetColumn(num++, out this.i16SpecialRewardType); row.GetColumn(num++, out this.i32MapIndex); for (int i = 0; i < 5; i++) { row.GetColumn(num++, out this.fFixPosX[i]); row.GetColumn(num++, out this.fFixPosY[i]); row.GetColumn(num++, out this.fFixPosZ[i]); row.GetColumn(num++, out this.iDirection[i]); } row.GetColumn(num++, out this.i32WeekTitleKey); row.GetColumn(num++, out this.strWeekBG); row.GetColumn(num++, out this.strMonBG); }
public override void SetData(TsDataReader.Row row) { this.Init(); row.GetColumn(0, out this.iWarehouseNumber); row.GetColumn(1, out this.iNeedMoney); row.GetColumn(2, out this.iNeedHeartsNum); }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; row.GetColumn(num++, out this.m_nFloorType); row.GetColumn(num++, out this.m_nFloor); row.GetColumn(num++, out this.m_nSubFloor); row.GetColumn(num++, out this.m_nBossRate); row.GetColumn(num++, out this.m_nScenario); row.GetColumn(num++, out this.m_nMonLevel); row.GetColumn(num++, out this.m_nMaxChar); row.GetColumn(num++, out this.m_strTextExplain); row.GetColumn(num++, out this.m_nFirstReward_ItemUniq); row.GetColumn(num++, out this.m_nFirstReward_ItemNum); row.GetColumn(num++, out this.m_nReward_ItemUniq); row.GetColumn(num++, out this.m_nReward_ItemNum); row.GetColumn(num++, out this.m_nReward_Exp); row.GetColumn(num++, out this.m_nRankTurn); row.GetColumn(num++, out this.m_nSpecialRewardType); row.GetColumn(num++, out this.m_i32TreasureRewardUnique); row.GetColumn(num++, out this.m_i32TreasureRewardRank); row.GetColumn(num++, out this.m_i32TreasureRewardNum); row.GetColumn(num++, out this.m_i32ShowSpecialReward_DataUnique); row.GetColumn(num++, out this.m_i32ShowSpecialReward_DataPos); row.GetColumn(num++, out this.m_nWillSpend); }
public override void SetData(TsDataReader.Row row) { this.Init(); row.GetColumn(1, out this.i64GroupUnique); row.GetColumn(2, out this.strCHARCODE); row.GetColumn(3, out this.i8Grade); }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; row.GetColumn(num++, out this.m_Idx); row.GetColumn(num++, out this.m_nGroup); row.GetColumn(num++, out this.m_isRecommend); row.GetColumn(num++, out this.m_strIconPath); row.GetColumn(num++, out this.m_strTextKey); row.GetColumn(num++, out this.m_strTextNote); row.GetColumn(num++, out this.m_nMoneyType); row.GetColumn(num++, out this.m_nPrice); row.GetColumn(num++, out this.m_fPrice); row.GetColumn(num++, out this.m_nItemUnique); row.GetColumn(num++, out this.m_nItemNum); row.GetColumn(num++, out this.m_nBounusItemNum); row.GetColumn(num++, out this.m_nGetMoney); row.GetColumn(num++, out this.m_nSaleNum); row.GetColumn(num++, out this.m_nGift); row.GetColumn(num++, out this.m_strItemTextKey); row.GetColumn(num++, out this.m_strItemTooltip); row.GetColumn(num++, out this.m_strSolKind); row.GetColumn(num++, out this.m_isEvent); row.GetColumn(num++, out this.m_nVipExp); row.GetColumn(num++, out this.m_strGoogleQA); row.GetColumn(num++, out this.m_strGoogle); row.GetColumn(num++, out this.m_strApple); }
public override void SetData(TsDataReader.Row row) { int num = 0; row.GetColumn(num++, out this.m_iMovieUnique); row.GetColumn(num++, out this.m_strMovieUrl); }
public void SetData(TsDataReader.Row row) { int num = 0; row.GetColumn(num++, out this.text); row.GetColumn(num++, out this.value); }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; string empty = string.Empty; row.GetColumn(num++, out this.ATTACKTYPE); row.GetColumn(num++, out this.ATTACKCODE); row.GetColumn(num++, out this.WEAPONCODE); row.GetColumn(num++, out this.JOBTYPE); row.GetColumn(num++, out this.BulletCode); row.GetColumn(num++, out this.HitEffectCode); row.GetColumn(num++, out empty); row.GetColumn(num++, out this.ATTACKINTERVAL); row.GetColumn(num++, out this.MOVERANGE); row.GetColumn(num++, out this.ATTACKRANGE); row.GetColumn(num++, out this.SIGHTRANGE); row.GetColumn(num++, out this.CANATTACKRANGE); row.GetColumn(num++, out this.MINACTIVEPOWER); row.GetColumn(num++, out this.MAXACTIVEPOWER); if (Enum.IsDefined(typeof(E_ATTACK_GRID_TYPE), empty)) { this.ATTACKGRID = (byte)((int)Enum.Parse(typeof(E_ATTACK_GRID_TYPE), empty)); } this.fAttackInterval = (float)this.ATTACKINTERVAL / 10f; this.fMoveRange = (float)this.MOVERANGE / 10f; this.fAttackRange = (float)this.ATTACKRANGE / 10f; this.fSightRange = (float)this.SIGHTRANGE / 10f; }
public override void SetData(TsDataReader.Row row) { this.Init(); int num = 0; row.GetColumn(num++, out this.m_nWeek); row.GetColumn(num++, out this.m_nYear); row.GetColumn(num++, out this.m_nMonth); row.GetColumn(num++, out this.m_nDay); row.GetColumn(num++, out this.m_nStartTime); row.GetColumn(num++, out this.m_nDurationTime); row.GetColumn(num++, out this.m_nEndYear); row.GetColumn(num++, out this.m_nEndMonth); row.GetColumn(num++, out this.m_nEndDay); row.GetColumn(num++, out this.m_nEndTime); row.GetColumn(num++, out this.strEventType); row.GetColumn(num++, out this.m_nExplain); row.GetColumn(num++, out this.m_nTitleText); row.GetColumn(num++, out this.m_strRewardType); row.GetColumn(num++, out this.m_nItemUnique); row.GetColumn(num++, out this.m_nRewardCount); row.GetColumn(num++, out this.m_nRewardIcon); row.GetColumn(num++, out this.m_nLimitCount); row.GetColumn(num++, out this.m_strImage); row.GetColumn(num++, out this.m_strSolTalkImg); row.GetColumn(num++, out this.m_nLimitLevel); row.GetColumn(num++, out this.m_nShowList); }
public void SetData(TsDataReader.Row row) { int num = 0; row.GetColumn(num++, out this.strQuestUnique); row.GetColumn(num++, out this.i32Grade); row.GetColumn(num++, out this.i64RewardMoney); row.GetColumn(num++, out this.i64RewardExp); row.GetColumn(num++, out this.nRewardItemUnique0); row.GetColumn(num++, out this.nRewardItemNum0); row.GetColumn(num++, out this.nRewardItemUnique1); row.GetColumn(num++, out this.nRewardItemNum1); row.GetColumn(num++, out this.nRewardItemUnique2); row.GetColumn(num++, out this.nRewardItemNum2); row.GetColumn(num++, out this.nRewardItemUnique3); row.GetColumn(num++, out this.nRewardItemNum3); row.GetColumn(num++, out this.nRewardItemUnique4); row.GetColumn(num++, out this.nRewardItemNum4); row.GetColumn(num++, out this.i32RecruitGenCharKind); row.GetColumn(num++, out this.nRecruitReplaceItemUnique); row.GetColumn(num++, out this.nRecruitReplaceItemNum); row.GetColumn(num++, out this.i32UpgradeGenCharKind); row.GetColumn(num++, out this.i32UpgradePreGrade); row.GetColumn(num++, out this.i32UpgradePostGrade); row.GetColumn(num++, out this.nUpgradeReplaceItemUnique); row.GetColumn(num++, out this.nUpgradeReplaceItemNum); row.GetColumn(num++, out this.nReputeUnique); row.GetColumn(num++, out this.nReputeValue); }