Esempio n. 1
0
 public E <LocalStr> SendMessage(string message, ushort clientId)
 {
     if (Ts3String.TokenLength(message) > Ts3Const.MaxSizeTextMessage)
     {
         return(new LocalStr(strings.error_ts_msg_too_long));
     }
     return(tsFullClient.SendPrivateMessage(message, clientId).FormatLocal());
 }
Esempio n. 2
0
 private void Lib_OnClientMoved(object sender, System.Collections.Generic.IEnumerable <TS3Client.Messages.ClientMoved> e)
 {
     foreach (var client in e)
     {
         lib.SendPrivateMessage("Hello, you just moved to another channel", client.ClientId);
         try {
             lib.Send("clientpoke", new CommandParameter("clid", client.ClientId),
                      new CommandParameter("msg", "Oh,\\sno\\swhat\\sare\\syou\\sdoing?"));
         } catch (Exception ex) { Log.Write(Log.Level.Warning, string.Format("Exception thrown while trying to poke client #{0}: {1}", client.ClientId, ex.Message)); }
     }
 }
        public string SendPrivate(int ClientId, [Consume] string Message)
        {
            if (!client.Connected)
            {
                return("Not connected!");
            }

            client.SendPrivateMessage(Message, (ushort)ClientId);

            return("Ok");
        }