void Begin() { //Gets a link to the TriviaReferences script refs = gameObject.GetComponent<TriviaReferences>(); // canvasObject = GameObject.Find("Canvas"); button1 = GameObject.Find("Answer1Button"); button2 = GameObject.Find("Answer2Button"); button3 = GameObject.Find("Answer3Button"); button4 = GameObject.Find("Answer4Button"); button1Text = button1.GetComponentInChildren<Text>(); button2Text = button2.GetComponentInChildren<Text>(); button3Text = button3.GetComponentInChildren<Text>(); button4Text = button4.GetComponentInChildren<Text>(); questionText = GameObject.Find("QuestionText").GetComponent<Text>(); questionNumberText = GameObject.Find("QuestionNumber").GetComponent<Text>(); questionArray = GetComponent<TriviaReferences>().questionArray; correctAnswers = GetComponent<TriviaReferences>().correctAnswers; wrongAnswers1 = GetComponent<TriviaReferences>().wrongAnswers1; wrongAnswers2 = GetComponent<TriviaReferences>().wrongAnswers2; wrongAnswers3 = GetComponent<TriviaReferences>().wrongAnswers3; questionCount = questionArray.Length; //Starts the game StartGame(); }
// Begin sets the reference to the references script void Begin() { refs = gameObject.GetComponent<TriviaReferences>(); StartGame(); }