void AddButton(string text, int id) { TriviaButton b = Instantiate(button); b.transform.SetParent(container); b.transform.localScale = Vector3.one; b.Init(this, id, text); b.gameObject.SetActive(false); buttons.Add(b); }
public void OnButtonSelected(TriviaButton button) { if (flechas != null) { flechas.GetComponent <Animator> ().Play("flechasOff"); } if (button) { button.Ready(); } trivia.PairDone(); button1.DisableButton(); button2.DisableButton(); if (button3 != null) { button3.DisableButton(); } if (button4 != null) { button4.DisableButton(); } }