Esempio n. 1
0
        public void SpeedTest()
        {
            int inwidth = 32, inchannels = 33, outchannels = 33, ksize = 3, stride = 2;
            int outwidth = (inwidth - ksize) / stride + 1;

            OverflowCheckedTensor x_tensor = new OverflowCheckedTensor(Shape.Map1D(inchannels, inwidth));
            OverflowCheckedTensor y_tensor = new OverflowCheckedTensor(Shape.Map1D(outchannels, outwidth));
            OverflowCheckedTensor w_tensor = new OverflowCheckedTensor(Shape.Kernel1D(inchannels / 3 * 4, outchannels / 3, ksize));

            OverflowCheckedTensor gw_tensor = new OverflowCheckedTensor(Shape.Kernel1D(inchannels / 3 * 4, outchannels / 3, ksize));

            TrivectorKernelProduct1D ope = new TrivectorKernelProduct1D(inwidth, inchannels, outchannels, ksize, stride);

            Stopwatch sw = new Stopwatch();

            sw.Start();

            ope.Execute(x_tensor, y_tensor, w_tensor, gw_tensor);
            ope.Execute(x_tensor, y_tensor, w_tensor, gw_tensor);
            ope.Execute(x_tensor, y_tensor, w_tensor, gw_tensor);
            ope.Execute(x_tensor, y_tensor, w_tensor, gw_tensor);

            sw.Stop();

            Console.WriteLine($"{sw.ElapsedMilliseconds / 4} msec");
        }
Esempio n. 2
0
        public void OverflowTest()
        {
            foreach (bool transpose in new bool[] { false, true })
            {
                foreach (int batch in new int[] { 1, 2, 3 })
                {
                    foreach (int inchannels in new int[] { 3, 6, 9, 12 })
                    {
                        foreach (int outchannels in new int[] { 3, 6, 9, 12 })
                        {
                            foreach (int kwidth in new int[] { 1, 3, 5 })
                            {
                                foreach (int stride in new int[] { 1, 2, 3 })
                                {
                                    foreach (int inwidth in new int[] { 8, 9, 13, 17 })
                                    {
                                        int outwidth = (inwidth - kwidth) / stride + 1;

                                        float[] xval = (new float[inwidth * inchannels * batch]).Select((_, idx) => idx * 1e-3f).ToArray();
                                        float[] yval = (new float[outwidth * outchannels * batch]).Select((_, idx) => idx * 1e-3f).Reverse().ToArray();
                                        float[] wval = (new float[kwidth * inchannels * outchannels / 9 * 4]).Select((_, idx) => idx * 1e-3f).Reverse().ToArray();

                                        OverflowCheckedTensor x_tensor = new OverflowCheckedTensor(Shape.Map1D(inchannels, inwidth, batch), xval);
                                        OverflowCheckedTensor y_tensor = new OverflowCheckedTensor(Shape.Map1D(outchannels, outwidth, batch), yval);
                                        OverflowCheckedTensor w_tensor = new OverflowCheckedTensor(Shape.Kernel1D(inchannels / 3 * 4, outchannels / 3, kwidth), wval);

                                        OverflowCheckedTensor gw_tensor = new OverflowCheckedTensor(Shape.Kernel1D(inchannels / 3 * 4, outchannels / 3, kwidth));

                                        TrivectorKernelProduct1D ope = new TrivectorKernelProduct1D(inwidth, inchannels, outchannels, kwidth, stride, transpose, batch);

                                        ope.Execute(x_tensor, y_tensor, w_tensor, gw_tensor);

                                        CollectionAssert.AreEqual(xval, x_tensor.State);
                                        CollectionAssert.AreEqual(yval, y_tensor.State);
                                        CollectionAssert.AreEqual(wval, w_tensor.State);

                                        gw_tensor.CheckOverflow();

                                        Console.WriteLine($"pass: {inchannels},{outchannels},{kwidth},{stride},{inwidth},{batch},{transpose}");
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
Esempio n. 3
0
        public void ExecuteTest()
        {
            float max_err = 0;

            foreach (int batch in new int[] { 1, 2, 3 })
            {
                foreach (int inchannels in new int[] { 3, 6, 9, 12 })
                {
                    foreach (int outchannels in new int[] { 3, 6, 9, 12 })
                    {
                        foreach (int kwidth in new int[] { 1, 3, 5 })
                        {
                            foreach (int stride in new int[] { 1, 2, 3 })
                            {
                                foreach (int inwidth in new int[] { 8, 9, 13, 17 })
                                {
                                    int outwidth = (inwidth - kwidth) / stride + 1;

                                    float[] xval = (new float[inwidth * inchannels * batch]).Select((_, idx) => idx * 1e-3f).ToArray();
                                    float[] yval = (new float[outwidth * outchannels * batch]).Select((_, idx) => idx * 1e-3f).Reverse().ToArray();
                                    float[] wval = (new float[kwidth * inchannels * outchannels / 9 * 4]).Select((_, idx) => idx * 1e-3f).Reverse().ToArray();

                                    Trivector[] xcval = (new Trivector[xval.Length / 3])
                                                        .Select((_, idx) => new Trivector(xval[idx * 3], xval[idx * 3 + 1], xval[idx * 3 + 2])).ToArray();

                                    Trivector[] ycval = (new Trivector[yval.Length / 3])
                                                        .Select((_, idx) => new Trivector(yval[idx * 3], yval[idx * 3 + 1], yval[idx * 3 + 2])).ToArray();

                                    Quaternion.Quaternion[] wcval = (new Quaternion.Quaternion[wval.Length / 4])
                                                                    .Select((_, idx) => new Quaternion.Quaternion(wval[idx * 4], wval[idx * 4 + 1], wval[idx * 4 + 2], wval[idx * 4 + 3])).ToArray();

                                    TrivectorMap1D x = new TrivectorMap1D(inchannels / 3, inwidth, batch, xcval);
                                    TrivectorMap1D y = new TrivectorMap1D(outchannels / 3, outwidth, batch, ycval);
                                    Quaternion.QuaternionFilter1D w = new Quaternion.QuaternionFilter1D(inchannels / 3, outchannels / 3, kwidth, wcval);

                                    Quaternion.QuaternionFilter1D gw = Reference(x, y, w, kwidth, stride);

                                    OverflowCheckedTensor x_tensor = new OverflowCheckedTensor(Shape.Map1D(inchannels, inwidth, batch), xval);
                                    OverflowCheckedTensor y_tensor = new OverflowCheckedTensor(Shape.Map1D(outchannels, outwidth, batch), yval);
                                    OverflowCheckedTensor w_tensor = new OverflowCheckedTensor(Shape.Kernel1D(inchannels / 3 * 4, outchannels / 3, kwidth), wval);

                                    OverflowCheckedTensor gw_tensor = new OverflowCheckedTensor(Shape.Kernel1D(inchannels / 3 * 4, outchannels / 3, kwidth));

                                    TrivectorKernelProduct1D ope = new TrivectorKernelProduct1D(inwidth, inchannels, outchannels, kwidth, stride, transpose: false, batch);

                                    ope.Execute(x_tensor, y_tensor, w_tensor, gw_tensor);

                                    float[] gw_expect = gw.ToArray();
                                    float[] gw_actual = gw_tensor.State;

                                    CollectionAssert.AreEqual(xval, x_tensor.State);
                                    CollectionAssert.AreEqual(yval, y_tensor.State);
                                    CollectionAssert.AreEqual(wval, w_tensor.State);

                                    AssertError.Tolerance(gw_expect, gw_actual, 1e-7f, 1e-5f, ref max_err, $"mismatch value {inchannels},{outchannels},{kwidth},{stride},{inwidth},{batch}");

                                    Console.WriteLine($"pass: {inchannels},{outchannels},{kwidth},{stride},{inwidth},{batch}");
                                }
                            }
                        }
                    }
                }
            }

            Console.WriteLine($"maxerr:{max_err}");
        }