public void ValueTest() { TrilinearInterpolator target = new TrilinearInterpolator(); // Create the point to interpolate for IPoint point = new Point3D(3, 2, 3, 0); // Set up the bounding cube List <IPoint> bounds = new List <IPoint>(); bounds.Add(new Point3D(2, 1, 1, -4)); bounds.Add(new Point3D(4, 1, 1, -2)); bounds.Add(new Point3D(2, 3, 1, -12)); bounds.Add(new Point3D(4, 3, 1, -10)); bounds.Add(new Point3D(2, 1, 4, 5)); bounds.Add(new Point3D(4, 1, 4, 7)); bounds.Add(new Point3D(2, 3, 4, -3)); bounds.Add(new Point3D(4, 3, 4, -1)); // Set the expected value double expected = -1; // Perform the interpolation and test the results double actual = target.Value(point, bounds); Assert.AreEqual(expected, actual); // Test boundary condition // Create the point to interpolate for point = new Point3D(3, 5, 5, 0); // Set up the bounding cube bounds = new List <IPoint>(); bounds.Add(new Point3D(2, 3, 2, -9)); bounds.Add(new Point3D(3, 3, 2, -8)); bounds.Add(new Point3D(2, 5, 2, -17)); bounds.Add(new Point3D(3, 5, 2, -16)); bounds.Add(new Point3D(2, 3, 4, -3)); bounds.Add(new Point3D(3, 3, 4, -2)); bounds.Add(new Point3D(2, 5, 4, -11)); bounds.Add(new Point3D(3, 5, 4, -10)); // Set the expected value expected = -10.0d; // Perform the interpolation and test the results actual = target.Value(point, bounds); Assert.AreEqual(expected, actual); }
public void TrilinearInterpolatorConstructorTest() { TrilinearInterpolator target = new TrilinearInterpolator(); Assert.IsNotNull(target); }