// if you need more than one Listener for of each type (KillableListener etc), create subclasses like this, inheriting from KillableListener public override void Despawning(TriggeredSpawner.EventType eType) { base.Despawning(eType); // your code here. Debug.Log("KillableListenerSubclass (on MainCamera): Played died! Take some action"); }
private void Despawn(TriggeredSpawner.EventType eType) { if (LevelSettings.AppIsShuttingDown || _isDespawning) { return; } _isDespawning = true; if (listener != null) { listener.Despawning(eType, _trans); } PoolBoss.Despawn(_trans); }
/// <summary> /// This method gets called if the wave ends early. /// </summary> /// <param name="eType">The event type.</param> public virtual void WaveEndedEarly(TriggeredSpawner.EventType eType) { // your code here. }
/// <summary> /// This method gets calls when a child spawner gets notified to call its wave from a parent spawner. Override if you need custom logic. /// </summary> /// <param name="eType">The event type.</param> /// <param name="transmitterTrans">The parent spawner's Transform.</param> public virtual void PropagatedEventReceived(TriggeredSpawner.EventType eType, Transform transmitterTrans) { // your code here. }
/// <summary> /// This method gets calls when a spawner gets ready to call events on child spawners. Override if you need custom logic. /// </summary> /// <param name="eType">The event type.</param> /// <param name="transmitterTrans">The parent spawner's Transform.</param> /// <param name="receiverSpawnerCount">The count of all child spawners of the parent.</param> public virtual void EventPropagating(TriggeredSpawner.EventType eType, Transform transmitterTrans, int receiverSpawnerCount) { // your code here. }
/// <summary> /// This method gets called when the Triggered Spawner is about to despawn. /// </summary> public virtual void Despawned(TriggeredSpawner spawner) { // your code here }
/// <summary> /// This method gets called when the Killable is about to despawn (before Despawned). /// </summary> public virtual void Despawning(TriggeredSpawner.EventType eType) { // your code here. }
/// <summary> /// This method gets called immediately after a wave item spawns. /// </summary> /// <param name="eType">The event type.</param> /// <param name="spawnedTrans">The spawned item.</param> public virtual void ItemSpawned(TriggeredSpawner.EventType eType, Transform spawnedTrans) { // do something to the Transform. }
/// <summary> /// Call this method to despawn the Killable. This is not the same as DestroyKillable. This will not spawn a death prefab and will not modify World Variables. /// </summary> /// <param name="eType">The event type.</param> public virtual void Despawn(TriggeredSpawner.EventType eType) { if (LevelSettings.AppIsShuttingDown || _isDespawning) { return; } _isDespawning = true; if (listener != null) { listener.Despawning(eType); } DespawnOrRespawn(); }
/// <summary> /// This method gets called when the Triggered Despawner is about to despawn its game object. /// </summary> /// <param name="eType">The event type triggering the despawn.</param> /// <param name="transDespawning">The Transform about to despawn.</param> public virtual void Despawning(TriggeredSpawner.EventType eType, Transform transDespawning) { // Your code here. }
public override void Despawning(TriggeredSpawner.EventType eType) { base.Despawning(eType); Debug.Log("[Despawning] Played dies! Take some action"); FireCustomEvent(NamesEventGamekit.PLAYER_DIES, _transform.position); }
/// <summary> /// This method gets called when the Triggered Spawner is about to despawn. /// </summary> public virtual void Despawned(TriggeredSpawner spawner) { // your code here }
private void RenderTriggeredWave(TriggeredWaveSpecifics waveSetting, string toggleText, TriggeredSpawner.EventType eventType, int? itemIndex = null) { _allWaves.Add(waveSetting); var disabledText = string.Empty; if (eventType == TriggeredSpawner.EventType.CustomEvent && !string.IsNullOrEmpty(waveSetting.customEventName)) { toggleText += ": " + waveSetting.customEventName; } if (_settings.activeMode == LevelSettings.ActiveItemMode.Never) { disabledText = " - DISABLED"; } toggleText += disabledText; EditorGUI.indentLevel = 0; if (_settings.activeMode == LevelSettings.ActiveItemMode.Never) { DTInspectorUtility.StartGroupHeader(1); EditorGUILayout.LabelField(toggleText); DTInspectorUtility.EndGroupHeader(); return; } if (eventType == TriggeredSpawner.EventType.CustomEvent) { var state = waveSetting.isExpanded; var text = toggleText; // ReSharper disable once ConvertIfStatementToConditionalTernaryExpression if (!state) { GUI.backgroundColor = DTInspectorUtility.InactiveHeaderColor; } else { GUI.backgroundColor = DTInspectorUtility.ActiveHeaderColor; } GUILayout.BeginHorizontal(); #if UNITY_3_5_7 if (!state) { text += " (Click to expand)"; } #else text = "<b><size=11>" + text + "</size></b>"; #endif if (state) { text = "\u25BC " + text; } else { text = "\u25BA " + text; } if (!GUILayout.Toggle(true, text, "dragtab", GUILayout.MinWidth(20f))) { state = !state; } GUILayout.Space(2f); if (state != waveSetting.isExpanded) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Custom Event active"); waveSetting.isExpanded = state; } var buttonPressed = DTInspectorUtility.AddCustomEventDeleteIcon(false); switch (buttonPressed) { case DTInspectorUtility.FunctionButtons.Remove: UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "delete Custom Event Sound"); // ReSharper disable once PossibleInvalidOperationException _settings.userDefinedEventWaves.RemoveAt(itemIndex.Value); waveSetting.customEventActive = false; break; } GUILayout.Space(4); EditorGUILayout.EndHorizontal(); } else { var state = waveSetting.isExpanded; var text = toggleText; // ReSharper disable once ConvertIfStatementToConditionalTernaryExpression if (!state) { GUI.backgroundColor = DTInspectorUtility.InactiveHeaderColor; } else { GUI.backgroundColor = DTInspectorUtility.ActiveHeaderColor; } GUILayout.BeginHorizontal(); #if UNITY_3_5_7 if (!state) { text += " (Click to expand)"; } #else text = "<b><size=11>" + text + "</size></b>"; #endif if (state) { text = "\u25BC " + text; } else { text = "\u25BA " + text; } if (!GUILayout.Toggle(true, text, "dragtab", GUILayout.MinWidth(20f))) { state = !state; } GUILayout.Space(2f); if (state != waveSetting.isExpanded) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "expand " + eventType + " event"); waveSetting.isExpanded = state; } var buttonPressed = DTInspectorUtility.AddCustomEventDeleteIcon(false); switch (buttonPressed) { case DTInspectorUtility.FunctionButtons.Remove: UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "delete " + eventType + " Sound"); waveSetting.enableWave = false; break; } GUILayout.Space(4); EditorGUILayout.EndHorizontal(); } if (!waveSetting.isExpanded) { DTInspectorUtility.VerticalSpace(2); return; } DTInspectorUtility.BeginGroupedControls(); if (eventType == TriggeredSpawner.EventType.CustomEvent) { if (_levelSettingsInScene) { var existingIndex = _customEventNames.IndexOf(waveSetting.customEventName); int? customEventIndex = null; EditorGUI.indentLevel = 0; var noEvent = false; var noMatch = false; if (existingIndex >= 1) { customEventIndex = EditorGUILayout.Popup("Custom Event Name", existingIndex, _customEventNames.ToArray()); if (existingIndex == 1) { noEvent = true; } } else if (existingIndex == -1 && waveSetting.customEventName == LevelSettings.NoEventName) { customEventIndex = EditorGUILayout.Popup("Custom Event Name", existingIndex, _customEventNames.ToArray()); } else { // non-match noMatch = true; var newEventName = EditorGUILayout.TextField("Custom Event Name", waveSetting.customEventName); if (newEventName != waveSetting.customEventName) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Custom Event Name"); waveSetting.customEventName = newEventName; } var newIndex = EditorGUILayout.Popup("All Custom Events", -1, _customEventNames.ToArray()); if (newIndex >= 0) { customEventIndex = newIndex; } } if (noEvent) { DTInspectorUtility.ShowRedErrorBox("No Custom Event specified. This section will do nothing."); } else if (noMatch) { DTInspectorUtility.ShowRedErrorBox("Custom Event found no match. Type in or choose one."); } if (customEventIndex.HasValue) { if (existingIndex != customEventIndex.Value) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Custom Event"); } switch (customEventIndex.Value) { case -1: waveSetting.customEventName = LevelSettings.NoEventName; break; default: waveSetting.customEventName = _customEventNames[customEventIndex.Value]; break; } } } else { var newCustomEvent = EditorGUILayout.TextField("Custom Event Name", waveSetting.customEventName); if (newCustomEvent != waveSetting.customEventName) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "Custom Event Name"); waveSetting.customEventName = newCustomEvent; } } } var poolNames = PoolNames; if (!waveSetting.enableWave) { return; } var newVis = EditorGUILayout.Toggle("Visualize Wave", waveSetting.visualizeWave); if (newVis != waveSetting.visualizeWave) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Visualize Wave"); waveSetting.visualizeWave = newVis; if (!newVis) { _settings.gameObject.DestroyChildrenImmediateWithMarker(); } else { _changedWave = waveSetting; _waveToVisualize = waveSetting; } } var newSource = (WaveSpecifics.SpawnOrigin)EditorGUILayout.EnumPopup("Prefab Type", waveSetting.spawnSource); if (newSource != waveSetting.spawnSource) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Prefab Type"); waveSetting.spawnSource = newSource; _changedWave = waveSetting; } switch (waveSetting.spawnSource) { case WaveSpecifics.SpawnOrigin.Specific: var newSpecific = (Transform)EditorGUILayout.ObjectField("Prefab To Spawn", waveSetting.prefabToSpawn, typeof(Transform), true); if (newSpecific != waveSetting.prefabToSpawn) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Prefab To Spawn"); waveSetting.prefabToSpawn = newSpecific; _changedWave = waveSetting; } if (waveSetting.prefabToSpawn == null) { DTInspectorUtility.ShowRedErrorBox("Please specify a prefab to spawn."); } break; case WaveSpecifics.SpawnOrigin.PrefabPool: if (poolNames != null) { var pool = LevelSettings.GetFirstMatchingPrefabPool(waveSetting.prefabPoolName); var noPoolSelected = false; var illegalPool = false; var noPools = false; if (pool == null) { if (string.IsNullOrEmpty(waveSetting.prefabPoolName)) { noPoolSelected = true; } else { illegalPool = true; } waveSetting.prefabPoolIndex = 0; } else { waveSetting.prefabPoolIndex = poolNames.IndexOf(waveSetting.prefabPoolName); } if (poolNames.Count > 1) { var newPool = EditorGUILayout.Popup("Prefab Pool", waveSetting.prefabPoolIndex, poolNames.ToArray()); if (newPool != waveSetting.prefabPoolIndex) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Prefab Pool"); waveSetting.prefabPoolIndex = newPool; } if (waveSetting.prefabPoolIndex > 0) { var matchingPool = LevelSettings.GetFirstMatchingPrefabPool(poolNames[waveSetting.prefabPoolIndex]); if (matchingPool != null) { waveSetting.prefabPoolName = matchingPool.name; } } else { waveSetting.prefabPoolName = string.Empty; } } else { noPools = true; } if (noPools) { DTInspectorUtility.ShowRedErrorBox("You have no Prefab Pools. Create one first."); } else if (noPoolSelected) { DTInspectorUtility.ShowRedErrorBox("No Prefab Pool selected."); } else if (illegalPool) { DTInspectorUtility.ShowRedErrorBox("Prefab Pool '" + waveSetting.prefabPoolName + "' not found. Select one."); } } else { DTInspectorUtility.ShowRedErrorBox(LevelSettings.NoPrefabPoolsContainerAlert); DTInspectorUtility.ShowRedErrorBox(LevelSettings.RevertLevelSettingsAlert); } break; } var oldInt = waveSetting.NumberToSpwn.Value; KillerVariablesHelper.DisplayKillerInt(ref _isDirty, waveSetting.NumberToSpwn, "Min To Spawn", _settings); if (oldInt != waveSetting.NumberToSpwn.Value) { _changedWave = waveSetting; } KillerVariablesHelper.DisplayKillerInt(ref _isDirty, waveSetting.MaxToSpawn, "Max To Spawn", _settings); if (!TriggeredSpawner.eventsWithInflexibleWaveLength.Contains(eventType)) { KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.TimeToSpawnEntireWave, "Time To Spawn All", _settings); } if (!TriggeredSpawner.eventsWithInflexibleWaveLength.Contains(eventType)) { KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.WaveDelaySec, "Delay Wave (sec)", _settings); } bool newDisable; switch (eventType) { case TriggeredSpawner.EventType.Visible: newDisable = EditorGUILayout.Toggle("Stop On Invisible", waveSetting.stopWaveOnOppositeEvent); if (newDisable != waveSetting.stopWaveOnOppositeEvent) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Stop On Invisible"); waveSetting.stopWaveOnOppositeEvent = newDisable; } break; case TriggeredSpawner.EventType.OnTriggerEnter: newDisable = EditorGUILayout.Toggle("Stop When Trigger Exit", waveSetting.stopWaveOnOppositeEvent); if (newDisable != waveSetting.stopWaveOnOppositeEvent) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Stop On Trigger Exit"); waveSetting.stopWaveOnOppositeEvent = newDisable; } break; case TriggeredSpawner.EventType.OnTriggerExit: newDisable = EditorGUILayout.Toggle("Stop When Trigger Enter", waveSetting.stopWaveOnOppositeEvent); if (newDisable != waveSetting.stopWaveOnOppositeEvent) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Stop On Trigger Enter"); waveSetting.stopWaveOnOppositeEvent = newDisable; } break; case TriggeredSpawner.EventType.OnTriggerEnter2D: newDisable = EditorGUILayout.Toggle("Stop When Trigger Exit 2D", waveSetting.stopWaveOnOppositeEvent); if (newDisable != waveSetting.stopWaveOnOppositeEvent) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Stop On Trigger Exit 2D"); waveSetting.stopWaveOnOppositeEvent = newDisable; } break; case TriggeredSpawner.EventType.OnTriggerExit2D: newDisable = EditorGUILayout.Toggle("Stop When Trigger Enter 2D", waveSetting.stopWaveOnOppositeEvent); if (newDisable != waveSetting.stopWaveOnOppositeEvent) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Stop On Trigger Enter 2D"); waveSetting.stopWaveOnOppositeEvent = newDisable; } break; } newDisable = EditorGUILayout.Toggle("Disable Event After", waveSetting.disableAfterFirstTrigger); if (newDisable != waveSetting.disableAfterFirstTrigger) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Disable Event After"); waveSetting.disableAfterFirstTrigger = newDisable; } if (TriggeredSpawner.eventsThatCanTriggerDespawn.Contains(eventType)) { var newWillDespawn = EditorGUILayout.Toggle("Despawn This", waveSetting.willDespawnOnEvent); if (newWillDespawn != waveSetting.willDespawnOnEvent) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Despawn This"); waveSetting.willDespawnOnEvent = newWillDespawn; } } if (TriggeredSpawner.eventsWithTagLayerFilters.Contains(eventType)) { DTInspectorUtility.StartGroupHeader(1); var newLayer = EditorGUILayout.BeginToggleGroup(" Layer Filter", waveSetting.useLayerFilter); if (newLayer != waveSetting.useLayerFilter) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Layer Filter"); waveSetting.useLayerFilter = newLayer; } DTInspectorUtility.EndGroupHeader(); if (waveSetting.useLayerFilter) { for (var i = 0; i < waveSetting.matchingLayers.Count; i++) { var newMatch = EditorGUILayout.LayerField("Layer Match " + (i + 1), waveSetting.matchingLayers[i]); if (newMatch == waveSetting.matchingLayers[i]) { continue; } UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Layer Match"); waveSetting.matchingLayers[i] = newMatch; } EditorGUILayout.BeginHorizontal(); GUILayout.Space(12); GUI.contentColor = DTInspectorUtility.BrightButtonColor; if (GUILayout.Button(new GUIContent("Add", "Click to add a Layer Match at the end"), EditorStyles.toolbarButton, GUILayout.Width(60))) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "add Layer Match"); waveSetting.matchingLayers.Add(0); } GUILayout.Space(10); if (waveSetting.matchingLayers.Count > 1) { if (GUILayout.Button(new GUIContent("Remove", "Click to remove the last Layer Match"), EditorStyles.toolbarButton, GUILayout.Width(60))) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "remove Layer Match"); waveSetting.matchingLayers.RemoveAt(waveSetting.matchingLayers.Count - 1); } } GUI.contentColor = Color.white; EditorGUILayout.EndHorizontal(); } EditorGUILayout.EndToggleGroup(); DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.StartGroupHeader(1); var newTag = EditorGUILayout.BeginToggleGroup(" Tag Filter", waveSetting.useTagFilter); if (newTag != waveSetting.useTagFilter) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Tag Filter"); waveSetting.useTagFilter = newTag; } DTInspectorUtility.EndGroupHeader(); if (waveSetting.useTagFilter) { for (var i = 0; i < waveSetting.matchingTags.Count; i++) { var newMatch = EditorGUILayout.TagField("Tag Match " + (i + 1), waveSetting.matchingTags[i]); if (newMatch == waveSetting.matchingTags[i]) { continue; } UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Tag Match"); waveSetting.matchingTags[i] = newMatch; } EditorGUILayout.BeginHorizontal(); GUILayout.Space(12); GUI.contentColor = DTInspectorUtility.BrightButtonColor; if (GUILayout.Button(new GUIContent("Add", "Click to add a Tag Match at the end"), EditorStyles.toolbarButton, GUILayout.Width(60))) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "add Tag Match"); waveSetting.matchingTags.Add("Untagged"); } GUILayout.Space(10); if (waveSetting.matchingTags.Count > 1) { if (GUILayout.Button(new GUIContent("Remove", "Click to remove the last Tag Match"), EditorStyles.toolbarButton, GUILayout.Width(60))) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "remove Tag Match"); waveSetting.matchingTags.RemoveAt(waveSetting.matchingLayers.Count - 1); } } GUI.contentColor = Color.white; EditorGUILayout.EndHorizontal(); } EditorGUILayout.EndToggleGroup(); } DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.StartGroupHeader(1); EditorGUI.indentLevel = 1; var newEx = DTInspectorUtility.Foldout(waveSetting.positionExpanded, " Position Settings"); if (newEx != waveSetting.positionExpanded) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle expand Position Settings"); waveSetting.positionExpanded = newEx; } EditorGUILayout.EndVertical(); EditorGUI.indentLevel = 0; // ReSharper disable once TooWideLocalVariableScope float oldFloat; if (waveSetting.positionExpanded) { var newX = (WaveSpecifics.PositionMode)EditorGUILayout.EnumPopup("X Position Mode", waveSetting.positionXmode); if (newX != waveSetting.positionXmode) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change X Position Mode"); waveSetting.positionXmode = newX; _changedWave = waveSetting; } Transform otherObj; switch (waveSetting.positionXmode) { case WaveSpecifics.PositionMode.CustomPosition: oldFloat = waveSetting.customPosX.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.customPosX, "X Position", _settings); if (oldFloat != waveSetting.customPosX.Value) { _changedWave = waveSetting; } break; case WaveSpecifics.PositionMode.OtherObjectPosition: otherObj = (Transform)EditorGUILayout.ObjectField("Other Object", waveSetting.otherObjectX, typeof(Transform), true); if (waveSetting.otherObjectX != otherObj) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Other Object"); waveSetting.otherObjectX = otherObj; } if (waveSetting.otherObjectX == null) { DTInspectorUtility.ShowRedErrorBox("You have not specified a Transform. The spawner's position will be used instead."); } DTInspectorUtility.VerticalSpace(3); break; } var newY = (WaveSpecifics.PositionMode)EditorGUILayout.EnumPopup("Y Position Mode", waveSetting.positionYmode); if (newY != waveSetting.positionYmode) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Y Position Mode"); waveSetting.positionYmode = newY; _changedWave = waveSetting; } switch (waveSetting.positionYmode) { case WaveSpecifics.PositionMode.CustomPosition: oldFloat = waveSetting.customPosY.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.customPosY, "Y Position", _settings); if (oldFloat != waveSetting.customPosY.Value) { _changedWave = waveSetting; } break; case WaveSpecifics.PositionMode.OtherObjectPosition: otherObj = (Transform)EditorGUILayout.ObjectField("Other Object", waveSetting.otherObjectY, typeof(Transform), true); if (waveSetting.otherObjectY != otherObj) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Other Object"); waveSetting.otherObjectY = otherObj; } if (waveSetting.otherObjectY == null) { DTInspectorUtility.ShowRedErrorBox("You have not specified a Transform. The spawner's position will be used instead."); } DTInspectorUtility.VerticalSpace(3); break; } var newZ = (WaveSpecifics.PositionMode)EditorGUILayout.EnumPopup("Z Position Mode", waveSetting.positionZmode); if (newZ != waveSetting.positionZmode) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Z Position Mode"); waveSetting.positionZmode = newZ; _changedWave = waveSetting; } switch (waveSetting.positionZmode) { case WaveSpecifics.PositionMode.CustomPosition: oldFloat = waveSetting.customPosZ.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.customPosZ, "Z Position", _settings); if (oldFloat != waveSetting.customPosZ.Value) { _changedWave = waveSetting; } break; case WaveSpecifics.PositionMode.OtherObjectPosition: otherObj = (Transform)EditorGUILayout.ObjectField("Other Object", waveSetting.otherObjectZ, typeof(Transform), true); if (waveSetting.otherObjectZ != otherObj) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Other Object"); waveSetting.otherObjectZ = otherObj; } if (waveSetting.otherObjectZ == null) { DTInspectorUtility.ShowRedErrorBox("You have not specified a Transform. The spawner's position will be used instead."); } break; } if (waveSetting.waveOffsetList.Count == 0) { waveSetting.waveOffsetList.Add(new Vector3()); _isDirty = true; } DTInspectorUtility.StartGroupHeader(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Wave Offsets (Randomly chosen)"); if (!Application.isPlaying) { GUI.contentColor = DTInspectorUtility.AddButtonColor; if (GUILayout.Button(new GUIContent("Add", "Add a new Wave Offset"), EditorStyles.toolbarButton, GUILayout.MaxWidth(50))) { waveSetting.waveOffsetList.Add(new Vector3()); _isDirty = true; _changedWave = waveSetting; } GUI.contentColor = Color.white; } EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); int? itemToDelete = null; // ReSharper disable once ForCanBeConvertedToForeach for (var i = 0; i < waveSetting.waveOffsetList.Count; i++) { var anOffset = waveSetting.waveOffsetList[i]; EditorGUILayout.BeginHorizontal(); var newOffset = EditorGUILayout.Vector3Field("Wave Offset #" + (i + 1), anOffset); var btn = DTInspectorUtility.FunctionButtons.None; if (!Application.isPlaying) { btn = DTInspectorUtility.AddCustomEventDeleteIcon(false, "Wave Offset"); } EditorGUILayout.EndHorizontal(); if (btn == DTInspectorUtility.FunctionButtons.Remove) { itemToDelete = i; } if (newOffset == anOffset) { continue; } UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Wave Offset"); waveSetting.waveOffsetList[i] = newOffset; _changedWave = waveSetting; } EditorGUILayout.EndVertical(); if (itemToDelete.HasValue) { waveSetting.waveOffsetList.RemoveAt(itemToDelete.Value); _isDirty = true; _changedWave = waveSetting; } } EditorGUILayout.EndVertical(); //DTInspectorUtility.ResetColors(); if (waveSetting.isCustomEvent) { var newLookAt = (WaveSpecifics.SpawnerRotationMode)EditorGUILayout.EnumPopup("Spawner Rotation Mode", waveSetting.curSpawnerRotMode); if (newLookAt != waveSetting.curSpawnerRotMode) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Spawner Rotation Mode"); waveSetting.curSpawnerRotMode = newLookAt; } } DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.StartGroupHeader(1); var newRotation = (WaveSpecifics.RotationMode)EditorGUILayout.EnumPopup("Spawn Rotation Mode", waveSetting.curRotationMode); if (newRotation != waveSetting.curRotationMode) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Rotation Mode"); waveSetting.curRotationMode = newRotation; _changedWave = waveSetting; } EditorGUILayout.EndVertical(); if (waveSetting.curRotationMode == WaveSpecifics.RotationMode.LookAtCustomEventOrigin) { if (!waveSetting.isCustomEvent) { DTInspectorUtility.ShowRedErrorBox("Look At Custom Event Origin rotation mode is only valid for Custom Events."); } else { EditorGUI.indentLevel = 0; var ignoreX = EditorGUILayout.Toggle("Ignore Origin X", waveSetting.eventOriginIgnoreX); if (ignoreX != waveSetting.eventOriginIgnoreX) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Ignore Origin X"); waveSetting.eventOriginIgnoreX = ignoreX; } var ignoreY = EditorGUILayout.Toggle("Ignore Origin Y", waveSetting.eventOriginIgnoreY); if (ignoreY != waveSetting.eventOriginIgnoreY) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Ignore Origin Y"); waveSetting.eventOriginIgnoreY = ignoreY; } var ignoreZ = EditorGUILayout.Toggle("Ignore Origin Z", waveSetting.eventOriginIgnoreZ); if (ignoreZ != waveSetting.eventOriginIgnoreZ) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Ignore Origin Z"); waveSetting.eventOriginIgnoreZ = ignoreZ; } } } EditorGUI.indentLevel = 0; if (waveSetting.curRotationMode == WaveSpecifics.RotationMode.CustomRotation) { var newCust = EditorGUILayout.Vector3Field("Custom Rotation Euler", waveSetting.customRotation); if (newCust != waveSetting.customRotation) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Custom Rotation Euler"); waveSetting.customRotation = newCust; _changedWave = waveSetting; } } EditorGUILayout.EndVertical(); DTInspectorUtility.ResetColors(); if (!waveSetting.disableAfterFirstTrigger) { if (!TriggeredSpawner.eventsWithInflexibleWaveLength.Contains(eventType)) { DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.StartGroupHeader(1); var newRetrigger = (TriggeredSpawner.RetriggerLimitMode)EditorGUILayout.EnumPopup("Retrigger Limit Mode", waveSetting.retriggerLimitMode); if (newRetrigger != waveSetting.retriggerLimitMode) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Retrigger Limit Mode"); waveSetting.retriggerLimitMode = newRetrigger; } EditorGUILayout.EndVertical(); switch (waveSetting.retriggerLimitMode) { case TriggeredSpawner.RetriggerLimitMode.FrameBased: KillerVariablesHelper.DisplayKillerInt(ref _isDirty, waveSetting.limitPerXFrm, "Min Frames Between", _settings); break; case TriggeredSpawner.RetriggerLimitMode.TimeBased: KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.limitPerXSec, "Min Seconds Between", _settings); break; } EditorGUILayout.EndVertical(); } } // repeat wave spawn variable modifiers DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.StartGroupHeader(1); var newBonusesEnabled = EditorGUILayout.BeginToggleGroup(" Wave Spawn Bonus & Events", waveSetting.waveSpawnBonusesEnabled); if (newBonusesEnabled != waveSetting.waveSpawnBonusesEnabled) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Wave Spawn Bonus & Events"); waveSetting.waveSpawnBonusesEnabled = newBonusesEnabled; } DTInspectorUtility.EndGroupHeader(); if (waveSetting.waveSpawnBonusesEnabled) { EditorGUI.indentLevel = 0; var missingBonusStatNames = new List<string>(); missingBonusStatNames.AddRange(_allStats); missingBonusStatNames.RemoveAll(delegate(string obj) { return waveSetting.waveSpawnVariableModifiers.HasKey(obj); }); var newCheck = EditorGUILayout.Toggle("Use On First Spawn", waveSetting.useWaveSpawnBonusForBeginning); if (newCheck != waveSetting.useWaveSpawnBonusForBeginning) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "Use On First Spawn"); waveSetting.useWaveSpawnBonusForBeginning = newCheck; } var newBonusStat = EditorGUILayout.Popup("Add Variable Modifer", 0, missingBonusStatNames.ToArray()); if (newBonusStat != 0) { AddBonusStatModifier(missingBonusStatNames[newBonusStat], waveSetting); } if (waveSetting.waveSpawnVariableModifiers.statMods.Count == 0) { if (waveSetting.waveSpawnBonusesEnabled) { DTInspectorUtility.ShowRedErrorBox("You currently are using no modifiers for this wave."); } } else { EditorGUILayout.Separator(); int? indexToDelete = null; for (var i = 0; i < waveSetting.waveSpawnVariableModifiers.statMods.Count; i++) { var modifier = waveSetting.waveSpawnVariableModifiers.statMods[i]; var buttonPressed = DTInspectorUtility.FunctionButtons.None; switch (modifier._varTypeToUse) { case WorldVariableTracker.VariableType._integer: buttonPressed = KillerVariablesHelper.DisplayKillerInt(ref _isDirty, modifier._modValueIntAmt, modifier._statName, _settings, true, true); break; case WorldVariableTracker.VariableType._float: buttonPressed = KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, modifier._modValueFloatAmt, modifier._statName, _settings, true, true); break; default: Debug.LogError("Add code for varType: " + modifier._varTypeToUse.ToString()); break; } KillerVariablesHelper.ShowErrorIfMissingVariable(modifier._statName); if (buttonPressed == DTInspectorUtility.FunctionButtons.Remove) { indexToDelete = i; } } if (indexToDelete.HasValue) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "delete Variable Modifier"); waveSetting.waveSpawnVariableModifiers.DeleteByIndex(indexToDelete.Value); } EditorGUILayout.Separator(); } DTInspectorUtility.StartGroupHeader(0, false); var newExp = EditorGUILayout.Toggle("Spawn Cust. Events", waveSetting.waveSpawnFireEvents); if (newExp != waveSetting.waveSpawnFireEvents) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Spawn Cust. Events"); waveSetting.waveSpawnFireEvents = newExp; } if (waveSetting.waveSpawnFireEvents) { DTInspectorUtility.ShowColorWarningBox("When wave starts, fire the Custom Events below"); EditorGUILayout.BeginHorizontal(); GUI.contentColor = DTInspectorUtility.AddButtonColor; GUILayout.Space(10); if (GUILayout.Button(new GUIContent("Add", "Click to add a Custom Event"), EditorStyles.toolbarButton, GUILayout.Width(50))) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "Add Wave Spawn Custom Event"); waveSetting.waveSpawnCustomEvents.Add(new CGKCustomEventToFire()); } GUILayout.Space(10); if (GUILayout.Button(new GUIContent("Remove", "Click to remove the last Custom Event"), EditorStyles.toolbarButton, GUILayout.Width(50))) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "Remove last Wave Spawn Custom Event"); waveSetting.waveSpawnCustomEvents.RemoveAt(waveSetting.waveSpawnCustomEvents.Count - 1); } GUI.contentColor = Color.white; EditorGUILayout.EndHorizontal(); if (waveSetting.waveSpawnCustomEvents.Count == 0) { DTInspectorUtility.ShowColorWarningBox("You have no Custom Events selected to fire."); } DTInspectorUtility.VerticalSpace(2); // ReSharper disable once ForCanBeConvertedToForeach for (var i = 0; i < waveSetting.waveSpawnCustomEvents.Count; i++) { var anEvent = waveSetting.waveSpawnCustomEvents[i].CustomEventName; anEvent = DTInspectorUtility.SelectCustomEventForVariable(ref _isDirty, anEvent, _settings, "Custom Event"); if (anEvent == waveSetting.waveSpawnCustomEvents[i].CustomEventName) { continue; } waveSetting.waveSpawnCustomEvents[i].CustomEventName = anEvent; } } EditorGUILayout.EndVertical(); } EditorGUILayout.EndToggleGroup(); if (TriggeredSpawner.eventsThatCanRepeatWave.Contains(eventType)) { DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.StartGroupHeader(1); var newRepeat = EditorGUILayout.BeginToggleGroup(" Repeat Wave", waveSetting.enableRepeatWave); if (newRepeat != waveSetting.enableRepeatWave) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Repeat Wave"); waveSetting.enableRepeatWave = newRepeat; } DTInspectorUtility.EndGroupHeader(); if (waveSetting.enableRepeatWave) { var newRepeatMode = (WaveSpecifics.RepeatWaveMode)EditorGUILayout.EnumPopup("Repeat Mode", waveSetting.curWaveRepeatMode); if (newRepeatMode != waveSetting.curWaveRepeatMode) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Repeat Mode"); waveSetting.curWaveRepeatMode = newRepeatMode; } switch (waveSetting.curWaveRepeatMode) { case WaveSpecifics.RepeatWaveMode.NumberOfRepetitions: KillerVariablesHelper.DisplayKillerInt(ref _isDirty, waveSetting.maxRepeat, "Wave Repetitions", _settings); break; case WaveSpecifics.RepeatWaveMode.UntilWorldVariableAbove: case WaveSpecifics.RepeatWaveMode.UntilWorldVariableBelow: var missingStatNames = new List<string>(); missingStatNames.AddRange(_allStats); missingStatNames.RemoveAll(delegate(string obj) { return waveSetting.repeatPassCriteria.HasKey(obj); }); var newStat = EditorGUILayout.Popup("Add Variable Limit", 0, missingStatNames.ToArray()); if (newStat != 0) { AddStatModifier(missingStatNames[newStat], waveSetting); } if (waveSetting.repeatPassCriteria.statMods.Count == 0) { DTInspectorUtility.ShowRedErrorBox("You have no Variable Limits. Wave will not repeat."); } else { EditorGUILayout.Separator(); int? indexToDelete = null; for (var i = 0; i < waveSetting.repeatPassCriteria.statMods.Count; i++) { var modifier = waveSetting.repeatPassCriteria.statMods[i]; var buttonPressed = KillerVariablesHelper.DisplayKillerInt(ref _isDirty, modifier._modValueIntAmt, modifier._statName, _settings, true, true); if (buttonPressed == DTInspectorUtility.FunctionButtons.Remove) { indexToDelete = i; } KillerVariablesHelper.ShowErrorIfMissingVariable(modifier._statName); } DTInspectorUtility.ShowColorWarningBox("Limits are inclusive: i.e. 'Above' means >="); if (indexToDelete.HasValue) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "delete Modifier"); waveSetting.repeatPassCriteria.DeleteByIndex(indexToDelete.Value); } EditorGUILayout.Separator(); } break; } KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.repeatWavePauseSec, "Pause Before Repeat", _settings); KillerVariablesHelper.DisplayKillerInt(ref _isDirty, waveSetting.repeatItemInc, "Spawn Increase", _settings); KillerVariablesHelper.DisplayKillerInt(ref _isDirty, waveSetting.repeatItemLmt, "Spawn Limit", _settings); KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.repeatTimeInc, "Time Increase", _settings); KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.repeatTimeLmt, "Time Limit", _settings); if (waveSetting.waveSpawnBonusesEnabled) { EditorGUI.indentLevel = 0; var newUseRepeatBonus = EditorGUILayout.Toggle("Use Wave Spawn Bonus", waveSetting.useWaveSpawnBonusForRepeats); if (newUseRepeatBonus != waveSetting.useWaveSpawnBonusForRepeats) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Use Wave Spawn Bonus"); waveSetting.useWaveSpawnBonusForRepeats = newUseRepeatBonus; } } DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.StartGroupHeader(0, false); var newExp = EditorGUILayout.Toggle("Repeat Cust. Events", waveSetting.waveRepeatFireEvents); if (newExp != waveSetting.waveRepeatFireEvents) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Repeat Cust. Events"); waveSetting.waveRepeatFireEvents = newExp; } if (waveSetting.waveRepeatFireEvents) { DTInspectorUtility.ShowColorWarningBox("When wave repeats, fire the Custom Events below"); EditorGUILayout.BeginHorizontal(); GUI.contentColor = DTInspectorUtility.AddButtonColor; GUILayout.Space(10); if (GUILayout.Button(new GUIContent("Add", "Click to add a Custom Event"), EditorStyles.toolbarButton, GUILayout.Width(50))) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "Add Wave Repeat Custom Event"); waveSetting.waveRepeatCustomEvents.Add(new CGKCustomEventToFire()); } GUILayout.Space(10); if (GUILayout.Button(new GUIContent("Remove", "Click to remove the last Custom Event"), EditorStyles.toolbarButton, GUILayout.Width(50))) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "Remove last Wave Repeat Custom Event"); waveSetting.waveRepeatCustomEvents.RemoveAt(waveSetting.waveRepeatCustomEvents.Count - 1); } GUI.contentColor = Color.white; EditorGUILayout.EndHorizontal(); if (waveSetting.waveRepeatCustomEvents.Count == 0) { DTInspectorUtility.ShowColorWarningBox("You have no Custom Events selected to fire."); } DTInspectorUtility.VerticalSpace(2); // ReSharper disable once ForCanBeConvertedToForeach for (var i = 0; i < waveSetting.waveRepeatCustomEvents.Count; i++) { var anEvent = waveSetting.waveRepeatCustomEvents[i].CustomEventName; anEvent = DTInspectorUtility.SelectCustomEventForVariable(ref _isDirty, anEvent, _settings, "Custom Event"); if (anEvent == waveSetting.waveRepeatCustomEvents[i].CustomEventName) { continue; } waveSetting.waveRepeatCustomEvents[i].CustomEventName = anEvent; } } EditorGUILayout.EndVertical(); } EditorGUILayout.EndToggleGroup(); } // show randomizations const string variantTag = " Randomization"; DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.StartGroupHeader(1); var newRand = EditorGUILayout.BeginToggleGroup(variantTag, waveSetting.enableRandomizations); if (newRand != waveSetting.enableRandomizations) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Randomization"); waveSetting.enableRandomizations = newRand; _changedWave = waveSetting; } DTInspectorUtility.EndGroupHeader(); if (waveSetting.enableRandomizations) { EditorGUILayout.BeginHorizontal(GUILayout.MaxWidth(100)); EditorGUILayout.LabelField("Random Rotation"); var newRandX = GUILayout.Toggle(waveSetting.randomXRotation, "X"); if (newRandX != waveSetting.randomXRotation) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Random X Rotation"); waveSetting.randomXRotation = newRandX; _changedWave = waveSetting; } GUILayout.Space(10); var newRandY = GUILayout.Toggle(waveSetting.randomYRotation, "Y"); if (newRandY != waveSetting.randomYRotation) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Random Y Rotation"); waveSetting.randomYRotation = newRandY; _changedWave = waveSetting; } GUILayout.Space(10); var newRandZ = GUILayout.Toggle(waveSetting.randomZRotation, "Z"); if (newRandZ != waveSetting.randomZRotation) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Random Z Rotation"); waveSetting.randomZRotation = newRandZ; _changedWave = waveSetting; } EditorGUILayout.EndHorizontal(); if (waveSetting.randomXRotation) { oldFloat = waveSetting.randomXRotMin.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.randomXRotMin, "Rand. X Rot. Min", _settings); if (oldFloat != waveSetting.randomXRotMin.Value) { _changedWave = waveSetting; } oldFloat = waveSetting.randomXRotMax.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.randomXRotMax, "Rand. X Rot. Max", _settings); if (oldFloat != waveSetting.randomXRotMax.Value) { _changedWave = waveSetting; } } if (waveSetting.randomYRotation) { oldFloat = waveSetting.randomYRotMin.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.randomYRotMin, "Rand. Y Rot. Min", _settings); if (oldFloat != waveSetting.randomYRotMin.Value) { _changedWave = waveSetting; } oldFloat = waveSetting.randomYRotMax.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.randomYRotMax, "Rand. Y Rot. Max", _settings); if (oldFloat != waveSetting.randomYRotMax.Value) { _changedWave = waveSetting; } } if (waveSetting.randomZRotation) { oldFloat = waveSetting.randomZRotMin.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.randomZRotMin, "Rand. Z Rot. Min", _settings); if (oldFloat != waveSetting.randomZRotMin.Value) { _changedWave = waveSetting; } oldFloat = waveSetting.randomZRotMax.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.randomZRotMax, "Rand. Z Rot. Max", _settings); if (oldFloat != waveSetting.randomZRotMax.Value) { _changedWave = waveSetting; } } EditorGUILayout.Separator(); oldFloat = waveSetting.randomDistX.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.randomDistX, "Rand. Distance X", _settings); if (oldFloat != waveSetting.randomDistX.Value) { _changedWave = waveSetting; } oldFloat = waveSetting.randomDistY.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.randomDistY, "Rand. Distance Y", _settings); if (oldFloat != waveSetting.randomDistY.Value) { _changedWave = waveSetting; } oldFloat = waveSetting.randomDistZ.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.randomDistZ, "Rand. Distance Z", _settings); if (oldFloat != waveSetting.randomDistZ.Value) { _changedWave = waveSetting; } } EditorGUILayout.EndToggleGroup(); // show increments DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.StartGroupHeader(1); var incTag = " Incremental Settings"; var newIncrements = EditorGUILayout.BeginToggleGroup(incTag, waveSetting.enableIncrements); if (newIncrements != waveSetting.enableIncrements) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Incremental Settings"); waveSetting.enableIncrements = newIncrements; _changedWave = waveSetting; } DTInspectorUtility.EndGroupHeader(); if (waveSetting.enableIncrements) { oldFloat = waveSetting.incrementPositionX.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.incrementPositionX, "Distance X", _settings); if (oldFloat != waveSetting.incrementPositionX.Value) { _changedWave = waveSetting; } oldFloat = waveSetting.incrementPositionY.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.incrementPositionY, "Distance Y", _settings); if (oldFloat != waveSetting.incrementPositionY.Value) { _changedWave = waveSetting; } oldFloat = waveSetting.incrementPositionZ.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.incrementPositionZ, "Distance Z", _settings); if (oldFloat != waveSetting.incrementPositionZ.Value) { _changedWave = waveSetting; } EditorGUILayout.Separator(); if (waveSetting.enableRandomizations && waveSetting.randomXRotation) { DTInspectorUtility.ShowColorWarningBox("Rotation X - cannot be used with Random Rotation X."); } else { oldFloat = waveSetting.incrementRotX.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.incrementRotX, "Rotation X", _settings); if (oldFloat != waveSetting.incrementRotX.Value) { _changedWave = waveSetting; } } if (waveSetting.enableRandomizations && waveSetting.randomYRotation) { DTInspectorUtility.ShowColorWarningBox("Rotation Y - cannot be used with Random Rotation Y."); } else { oldFloat = waveSetting.incrementRotY.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.incrementRotY, "Rotation Y", _settings); if (oldFloat != waveSetting.incrementRotY.Value) { _changedWave = waveSetting; } } if (waveSetting.enableRandomizations && waveSetting.randomZRotation) { DTInspectorUtility.ShowColorWarningBox("Rotation Z - cannot be used with Random Rotation Z."); } else { oldFloat = waveSetting.incrementRotZ.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.incrementRotZ, "Rotation Z", _settings); if (oldFloat != waveSetting.incrementRotZ.Value) { _changedWave = waveSetting; } } var newIncKc = EditorGUILayout.Toggle("Keep Center", waveSetting.enableKeepCenter); if (newIncKc != waveSetting.enableKeepCenter) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Keep Center"); waveSetting.enableKeepCenter = newIncKc; _changedWave = waveSetting; } } EditorGUILayout.EndToggleGroup(); // show increments incTag = " Post-spawn Nudge Settings"; DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.StartGroupHeader(1); var newPostEnabled = EditorGUILayout.BeginToggleGroup(incTag, waveSetting.enablePostSpawnNudge); if (newPostEnabled != waveSetting.enablePostSpawnNudge) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Post-spawn Nudge Settings"); waveSetting.enablePostSpawnNudge = newPostEnabled; _changedWave = waveSetting; } DTInspectorUtility.EndGroupHeader(); if (waveSetting.enablePostSpawnNudge) { oldFloat = waveSetting.postSpawnNudgeFwd.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.postSpawnNudgeFwd, "Nudge Forward", _settings); if (oldFloat != waveSetting.postSpawnNudgeFwd.Value) { _changedWave = waveSetting; } oldFloat = waveSetting.postSpawnNudgeRgt.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.postSpawnNudgeRgt, "Nudge Right", _settings); if (oldFloat != waveSetting.postSpawnNudgeRgt.Value) { _changedWave = waveSetting; } oldFloat = waveSetting.postSpawnNudgeDwn.Value; KillerVariablesHelper.DisplayKillerFloat(ref _isDirty, waveSetting.postSpawnNudgeDwn, "Nudge Down", _settings); if (oldFloat != waveSetting.postSpawnNudgeDwn.Value) { _changedWave = waveSetting; } } EditorGUILayout.EndToggleGroup(); DTInspectorUtility.EndGroupedControls(); DTInspectorUtility.VerticalSpace(3); }
// ReSharper restore ConvertToConstant.Local // ReSharper restore FieldCanBeMadeReadOnly.Local // ReSharper disable once FunctionComplexityOverflow public override void OnInspectorGUI() { EditorGUIUtility.LookLikeControls(); _settings = (TriggeredSpawner)target; WorldVariableTracker.ClearInGamePlayerStats(); _allStats = KillerVariablesHelper.AllStatNames; LevelSettings.Instance = null; // clear cached version var ls = LevelSettings.Instance; _levelSettingsInScene = ls != null; if (_levelSettingsInScene) { // ReSharper disable once PossibleNullReferenceException _customEventNames = ls.CustomEventNames; } #if UNITY_4_6 || UNITY_5 var showNewUIEvents = _settings.unityUIMode == TriggeredSpawner.Unity_UIVersion.uGUI; _hasSlider = _settings.GetComponent<Slider>() != null; _hasButton = _settings.GetComponent<Button>() != null; _hasRect = _settings.GetComponent<RectTransform>() != null; #else // ReSharper disable once ConvertToConstant.Local var showNewUIEvents = false; _hasSlider = false; _hasButton = false; _hasRect = false; #endif _changedWave = null; _waveToVisualize = null; // ReSharper disable once ConditionIsAlwaysTrueOrFalse if (_hasRect || _hasButton || _hasSlider || showNewUIEvents) { } DTInspectorUtility.DrawTexture(CoreGameKitInspectorResources.LogoTexture); EditorGUI.indentLevel = 0; _isDirty = false; if (!SpawnUtility.IsActive(_settings.gameObject)) { DTInspectorUtility.RedBoldMessage("Despawned and inactive!"); } else if (_settings.activeMode == LevelSettings.ActiveItemMode.Never) { DTInspectorUtility.RedBoldMessage("Spawner disabled by Active Mode setting"); } else if (Application.isPlaying) { if (_settings.GameIsOverForSpawner) { DTInspectorUtility.RedBoldMessage("Spawner disabled by Game Over Behavior setting"); } else if (_settings.SpawnerIsPaused) { DTInspectorUtility.RedBoldMessage("Spawner paused by Wave Pause Behavior setting"); } } var waveActivated = false; DTInspectorUtility.StartGroupHeader(); var newActive = (LevelSettings.ActiveItemMode)EditorGUILayout.EnumPopup("Active Mode", _settings.activeMode); if (newActive != _settings.activeMode) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Active Mode"); _settings.activeMode = newActive; if (!Application.isPlaying) { _settings.gameObject.DestroyChildrenImmediateWithMarker(); } // ReSharper disable once ConvertIfToOrExpression if (_settings.activeMode != LevelSettings.ActiveItemMode.Never) { waveActivated = true; } } EditorGUILayout.EndVertical(); switch (_settings.activeMode) { case LevelSettings.ActiveItemMode.IfWorldVariableInRange: case LevelSettings.ActiveItemMode.IfWorldVariableOutsideRange: var missingStatNames = new List<string>(); missingStatNames.AddRange(_allStats); missingStatNames.RemoveAll(delegate(string obj) { return _settings.activeItemCriteria.HasKey(obj); }); var newStat = EditorGUILayout.Popup("Add Active Limit", 0, missingStatNames.ToArray()); if (newStat != 0) { AddActiveLimit(missingStatNames[newStat], _settings); } if (_settings.activeItemCriteria.statMods.Count == 0) { DTInspectorUtility.ShowRedErrorBox("You have no Active Limits. Spawner will never be Active."); } else { EditorGUILayout.Separator(); int? indexToDelete = null; for (var j = 0; j < _settings.activeItemCriteria.statMods.Count; j++) { var modifier = _settings.activeItemCriteria.statMods[j]; EditorGUILayout.BeginHorizontal(); GUILayout.Space(15); var statName = modifier._statName; GUILayout.Label(statName); GUILayout.FlexibleSpace(); GUILayout.Label("Min"); switch (modifier._varTypeToUse) { case WorldVariableTracker.VariableType._integer: var newMin = EditorGUILayout.IntField(modifier._modValueIntMin, GUILayout.MaxWidth(60)); if (newMin != modifier._modValueIntMin) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Modifier Min"); modifier._modValueIntMin = newMin; } GUILayout.Label("Max"); var newMax = EditorGUILayout.IntField(modifier._modValueIntMax, GUILayout.MaxWidth(60)); if (newMax != modifier._modValueIntMax) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Modifier Max"); modifier._modValueIntMax = newMax; } break; case WorldVariableTracker.VariableType._float: var newMinFloat = EditorGUILayout.FloatField(modifier._modValueFloatMin, GUILayout.MaxWidth(60)); if (newMinFloat != modifier._modValueFloatMin) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Modifier Min"); modifier._modValueFloatMin = newMinFloat; } GUILayout.Label("Max"); var newMaxFloat = EditorGUILayout.FloatField(modifier._modValueFloatMax, GUILayout.MaxWidth(60)); if (newMaxFloat != modifier._modValueFloatMax) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Modifier Max"); modifier._modValueFloatMax = newMaxFloat; } break; default: Debug.LogError("Add code for varType: " + modifier._varTypeToUse.ToString()); break; } GUI.backgroundColor = DTInspectorUtility.DeleteButtonColor; if (GUILayout.Button(new GUIContent("Delete", "Remove this limit"), EditorStyles.miniButtonMid, GUILayout.MaxWidth(64))) { indexToDelete = j; } GUI.backgroundColor = Color.white; GUILayout.Space(5); EditorGUILayout.EndHorizontal(); KillerVariablesHelper.ShowErrorIfMissingVariable(modifier._statName); var min = modifier._varTypeToUse == WorldVariableTracker.VariableType._integer ? modifier._modValueIntMin : modifier._modValueFloatMin; var max = modifier._varTypeToUse == WorldVariableTracker.VariableType._integer ? modifier._modValueIntMax : modifier._modValueFloatMax; if (min > max) { DTInspectorUtility.ShowRedErrorBox(modifier._statName + " Min cannot exceed Max, please fix!"); } } DTInspectorUtility.ShowColorWarningBox("Limits are inclusive: i.e. 'Above' means >="); if (indexToDelete.HasValue) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "delete Modifier"); _settings.activeItemCriteria.DeleteByIndex(indexToDelete.Value); } EditorGUILayout.Separator(); } break; } EditorGUILayout.EndVertical(); DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.StartGroupHeader(); var newUseLayer = (WaveSyncroPrefabSpawner.SpawnLayerTagMode)EditorGUILayout.EnumPopup("Spawn Layer Mode", _settings.spawnLayerMode); if (newUseLayer != _settings.spawnLayerMode) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Spawn Layer Mode"); _settings.spawnLayerMode = newUseLayer; } EditorGUILayout.EndVertical(); if (_settings.spawnLayerMode == WaveSyncroPrefabSpawner.SpawnLayerTagMode.Custom) { EditorGUI.indentLevel = 0; var newCustomLayer = EditorGUILayout.LayerField("Custom Spawn Layer", _settings.spawnCustomLayer); if (newCustomLayer != _settings.spawnCustomLayer) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Custom Spawn Layer"); _settings.spawnCustomLayer = newCustomLayer; } } EditorGUILayout.EndVertical(); DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.StartGroupHeader(); EditorGUI.indentLevel = 0; var newUseTag = (WaveSyncroPrefabSpawner.SpawnLayerTagMode)EditorGUILayout.EnumPopup("Spawn Tag Mode", _settings.spawnTagMode); if (newUseTag != _settings.spawnTagMode) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Spawn Tag Mode"); _settings.spawnTagMode = newUseTag; } EditorGUILayout.EndVertical(); if (_settings.spawnTagMode == WaveSyncroPrefabSpawner.SpawnLayerTagMode.Custom) { EditorGUI.indentLevel = 0; var newCustomTag = EditorGUILayout.TagField("Custom Spawn Tag", _settings.spawnCustomTag); if (newCustomTag != _settings.spawnCustomTag) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Custom Spawn Tag"); _settings.spawnCustomTag = newCustomTag; } } EditorGUILayout.EndVertical(); var newUI = (TriggeredSpawner.Unity_UIVersion)EditorGUILayout.EnumPopup("Unity UI Version", _settings.unityUIMode); if (newUI != _settings.unityUIMode) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Unity UI Version"); _settings.unityUIMode = newUI; } var childSpawnerCount = TriggeredSpawner.GetChildSpawners(_settings.transform).Count; var newSource = (TriggeredSpawner.SpawnerEventSource)EditorGUILayout.EnumPopup("Trigger Source", _settings.eventSourceType); if (newSource != _settings.eventSourceType) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Trigger Source"); _settings.eventSourceType = newSource; } if (_settings.eventSourceType == TriggeredSpawner.SpawnerEventSource.ReceiveFromParent && _settings.transform.parent == null) { DTInspectorUtility.ShowRedErrorBox("Illegal Trigger Source - this prefab has no parent."); } if (childSpawnerCount > 0) { var newTransmit = EditorGUILayout.Toggle("Propagate Triggers", _settings.transmitEventsToChildren); if (newTransmit != _settings.transmitEventsToChildren) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Propagate Triggers"); _settings.transmitEventsToChildren = newTransmit; } } else { DTInspectorUtility.ShowColorWarningBox("Cannot propagate events with no child spawners"); } var newGO = (TriggeredSpawner.GameOverBehavior)EditorGUILayout.EnumPopup("Game Over Behavior", _settings.gameOverBehavior); if (newGO != _settings.gameOverBehavior) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Game Over Behavior"); _settings.gameOverBehavior = newGO; } var newPause = (TriggeredSpawner.WavePauseBehavior)EditorGUILayout.EnumPopup("Wave Pause Behavior", _settings.wavePauseBehavior); if (newPause != _settings.wavePauseBehavior) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Wave Pause Behavior"); _settings.wavePauseBehavior = newPause; } var hadNoListener = _settings.listener == null; var newListener = (TriggeredSpawnerListener)EditorGUILayout.ObjectField("Listener", _settings.listener, typeof(TriggeredSpawnerListener), true); if (newListener != _settings.listener) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "assign Listener"); _settings.listener = newListener; if (hadNoListener && _settings.listener != null) { _settings.listener.sourceSpawnerName = _settings.transform.name; } } EditorGUI.indentLevel = 0; var newLogMissing = EditorGUILayout.Toggle("Log Missing Events", _settings.logMissingEvents); if (newLogMissing != _settings.logMissingEvents) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Log Missing Events"); _settings.logMissingEvents = newLogMissing; } var unusedEvents = GetUnusedEventTypes(); var newEventindex = EditorGUILayout.Popup("Event To Activate", 0, unusedEvents.ToArray()); if (newEventindex > 0) { _isDirty = true; ActivateEvent(newEventindex, unusedEvents); } DTInspectorUtility.VerticalSpace(3); _allWaves.Clear(); if (_settings.enableWave.enableWave) { RenderTriggeredWave(_settings.enableWave, "Enabled Event", TriggeredSpawner.EventType.OnEnabled); } if (_settings.disableWave.enableWave) { RenderTriggeredWave(_settings.disableWave, "Disabled Event", TriggeredSpawner.EventType.OnDisabled); } if (_settings.visibleWave.enableWave) { RenderTriggeredWave(_settings.visibleWave, "Visible Event", TriggeredSpawner.EventType.Visible); } if (_settings.invisibleWave.enableWave) { RenderTriggeredWave(_settings.invisibleWave, "Invisible Event", TriggeredSpawner.EventType.Invisible); } if (_settings.mouseOverWave.enableWave) { RenderTriggeredWave(_settings.mouseOverWave, "Mouse Over (Legacy) Event", TriggeredSpawner.EventType.MouseOver_Legacy); } if (_settings.mouseClickWave.enableWave) { RenderTriggeredWave(_settings.mouseClickWave, "Mouse Click (Legacy) Event", TriggeredSpawner.EventType.MouseClick_Legacy); } #if UNITY_4_6 || UNITY_5 if (showNewUIEvents) { if (_hasSlider && _settings.unitySliderChangedWave.enableWave) { RenderTriggeredWave(_settings.unitySliderChangedWave, "Slider Changed (uGUI) Event", TriggeredSpawner.EventType.SliderChanged_uGUI); } if (_hasButton && _settings.unityButtonClickedWave.enableWave) { RenderTriggeredWave(_settings.unityButtonClickedWave, "Button Click (uGUI) Event", TriggeredSpawner.EventType.ButtonClicked_uGUI); } if (_hasRect) { if (_settings.unityPointerDownWave.enableWave) { RenderTriggeredWave(_settings.unityPointerDownWave, "Pointer Down (uGUI) Event", TriggeredSpawner.EventType.PointerDown_uGUI); } if (_settings.unityPointerUpWave.enableWave) { RenderTriggeredWave(_settings.unityPointerUpWave, "Pointer Up (uGUI) Event", TriggeredSpawner.EventType.PointerUp_uGUI); } if (_settings.unityPointerEnterWave.enableWave) { RenderTriggeredWave(_settings.unityPointerEnterWave, "Pointer Enter (uGUI) Event", TriggeredSpawner.EventType.PointerEnter_uGUI); } if (_settings.unityPointerExitWave.enableWave) { RenderTriggeredWave(_settings.unityPointerExitWave, "Pointer Exit (uGUI) Event", TriggeredSpawner.EventType.PointerExit_uGUI); } if (_settings.unityDragWave.enableWave) { RenderTriggeredWave(_settings.unityDragWave, "Drag (uGUI) Event", TriggeredSpawner.EventType.Drag_uGUI); } if (_settings.unityDropWave.enableWave) { RenderTriggeredWave(_settings.unityDropWave, "Drop (uGUI) Event", TriggeredSpawner.EventType.Drop_uGUI); } if (_settings.unityScrollWave.enableWave) { RenderTriggeredWave(_settings.unityScrollWave, "Scroll (uGUI) Event", TriggeredSpawner.EventType.Scroll_uGUI); } if (_settings.unityUpdateSelectedWave.enableWave) { RenderTriggeredWave(_settings.unityUpdateSelectedWave, "Update Selected (uGUI) Event", TriggeredSpawner.EventType.UpdateSelected_uGUI); } if (_settings.unitySelectWave.enableWave) { RenderTriggeredWave(_settings.unitySelectWave, "Select (uGUI) Event", TriggeredSpawner.EventType.Select_uGUI); } if (_settings.unityDeselectWave.enableWave) { RenderTriggeredWave(_settings.unityDeselectWave, "Deselect (uGUI) Event", TriggeredSpawner.EventType.Deselect_uGUI); } if (_settings.unityMoveWave.enableWave) { RenderTriggeredWave(_settings.unityMoveWave, "Move (uGUI) Event", TriggeredSpawner.EventType.Move_uGUI); } if (_settings.unityInitializePotentialDragWave.enableWave) { RenderTriggeredWave(_settings.unityInitializePotentialDragWave, "Init. Potential Drag (uGUI) Event", TriggeredSpawner.EventType.InitializePotentialDrag_uGUI); } if (_settings.unityBeginDragWave.enableWave) { RenderTriggeredWave(_settings.unityBeginDragWave, "Begin Drag (uGUI) Event", TriggeredSpawner.EventType.BeginDrag_uGUI); } if (_settings.unityEndDragWave.enableWave) { RenderTriggeredWave(_settings.unityEndDragWave, "End Drag (uGUI) Event", TriggeredSpawner.EventType.EndDrag_uGUI); } if (_settings.unitySubmitWave.enableWave) { RenderTriggeredWave(_settings.unitySubmitWave, "Submit (uGUI) Event", TriggeredSpawner.EventType.Submit_uGUI); } if (_settings.unityCancelWave.enableWave) { RenderTriggeredWave(_settings.unityCancelWave, "Cancel (uGUI) Event", TriggeredSpawner.EventType.Cancel_uGUI); } } } #endif if (_settings.collisionWave.enableWave) { RenderTriggeredWave(_settings.collisionWave, "Collision Enter Event", TriggeredSpawner.EventType.OnCollision); } if (_settings.triggerEnterWave.enableWave) { RenderTriggeredWave(_settings.triggerEnterWave, "Trigger Enter Event", TriggeredSpawner.EventType.OnTriggerEnter); } if (_settings.triggerExitWave.enableWave) { RenderTriggeredWave(_settings.triggerExitWave, "Trigger Exit Event", TriggeredSpawner.EventType.OnTriggerExit); } #if UNITY_3_0 || UNITY_3_1 || UNITY_3_2 || UNITY_3_3 || UNITY_3_4 || UNITY_3_5 // not supported #else // Unity 4.3 Events if (_settings.collision2dWave.enableWave) { RenderTriggeredWave(_settings.collision2dWave, "2D Collision Enter Event", TriggeredSpawner.EventType.OnCollision2D); } if (_settings.triggerEnter2dWave.enableWave) { RenderTriggeredWave(_settings.triggerEnter2dWave, "2D Trigger Enter Event", TriggeredSpawner.EventType.OnTriggerEnter2D); } if (_settings.triggerExit2dWave.enableWave) { RenderTriggeredWave(_settings.triggerExit2dWave, "2D Trigger Exit Event", TriggeredSpawner.EventType.OnTriggerExit2D); } #endif // code triggered event if (_settings.codeTriggeredWave1.enableWave) { RenderTriggeredWave(_settings.codeTriggeredWave1, "Code-Triggered Event 1", TriggeredSpawner.EventType.CodeTriggered1); } if (_settings.codeTriggeredWave2.enableWave) { RenderTriggeredWave(_settings.codeTriggeredWave2, "Code-Triggered Event 2", TriggeredSpawner.EventType.CodeTriggered2); } // Pool Boss & Pool Manager events (same for both). if (_settings.spawnedWave.enableWave) { RenderTriggeredWave(_settings.spawnedWave, "Spawned Event", TriggeredSpawner.EventType.OnSpawned); } if (_settings.despawnedWave.enableWave) { RenderTriggeredWave(_settings.despawnedWave, "Despawned Event", TriggeredSpawner.EventType.OnDespawned); } // NGUI events if (_settings.clickWave.enableWave) { RenderTriggeredWave(_settings.clickWave, "NGUI OnClick Event", TriggeredSpawner.EventType.OnClick_NGUI); } for (var i = 0; i < _settings.userDefinedEventWaves.Count; i++) { var aWave = _settings.userDefinedEventWaves[i]; RenderTriggeredWave(aWave, "Custom Event", TriggeredSpawner.EventType.CustomEvent, i); } if (!Application.isPlaying) { if (_waveToVisualize != null) { // turn off other waves! // ReSharper disable once ForCanBeConvertedToForeach for (var w = 0; w < _allWaves.Count; w++) { if (_allWaves[w] != _waveToVisualize) { _allWaves[w].visualizeWave = false; } } } TriggeredWaveSpecifics wave = null; if (_changedWave != null) { wave = _changedWave; } var hasUnrenderedVisualWave = false; if (wave == null) { // ReSharper disable once ForCanBeConvertedToForeach for (var w = 0; w < _allWaves.Count; w++) { var oneWave = _allWaves[w]; if (!oneWave.visualizeWave) { continue; } if (_settings.transform.childCount != 0 || oneWave.NumberToSpwn.Value <= 0) { continue; } hasUnrenderedVisualWave = true; break; } } if (waveActivated || hasUnrenderedVisualWave) { // ReSharper disable once ForCanBeConvertedToForeach for (var w = 0; w < _allWaves.Count; w++) { if (!_allWaves[w].visualizeWave) { continue; } wave = _allWaves[w]; break; } } if (wave != null) { if (wave.visualizeWave) { _settings.gameObject.DestroyChildrenImmediateWithMarker(); _settings.SpawnWaveVisual(wave); } } } if (GUI.changed || _isDirty) { EditorUtility.SetDirty(target); // or it won't save the data!! } //DrawDefaultInspector(); }
private void AddActiveLimit(string modifierName, TriggeredSpawner spec) { if (spec.activeItemCriteria.HasKey(modifierName)) { DTInspectorUtility.ShowAlert("This item already has a Active Limit for World Variable: " + modifierName + ". Please modify the existing one instead."); return; } UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "add Active Limit"); var myVar = WorldVariableTracker.GetWorldVariableScript(modifierName); spec.activeItemCriteria.statMods.Add(new WorldVariableRange(modifierName, myVar.varType)); }
/// <summary> /// This method gets called if a parent spawner's wave ends early, to cancel the child spawners' waves as well. /// </summary> /// <param name="eType">The event type.</param> /// <param name="customEventName">The custom event name, if any.</param> /// <param name="transmitterTrans">The parent spawner's Transform.</param> /// <param name="receiverSpawnerCount">The count of all child spawners of the parent.</param> public virtual void PropagatedWaveEndedEarly(TriggeredSpawner.EventType eType, string customEventName, Transform transmitterTrans, int receiverSpawnerCount) { // your code here. }
/// <summary> /// This method gets called if a wave item fails to spawn. /// </summary> /// <param name="eType">The event type.</param> /// <param name="failedPrefabTrans">The prefab that failed to spawn.</param> public virtual void ItemFailedToSpawn(TriggeredSpawner.EventType eType, Transform failedPrefabTrans) { // your code here. The transform is not spawned. This is just a reference }
private bool RenderEventTypeControls(EventDespawnSpecifics despawnSettings, string toggleText, TriggeredSpawner.EventType eventType) { DTInspectorUtility.VerticalSpace(2); EditorGUI.indentLevel = 0; var state = despawnSettings.eventEnabled; var text = toggleText; // ReSharper disable once ConvertIfStatementToConditionalTernaryExpression if (!state) { GUI.backgroundColor = DTInspectorUtility.InactiveHeaderColor; } else { GUI.backgroundColor = DTInspectorUtility.ActiveHeaderColor; } GUILayout.BeginHorizontal(); #if UNITY_3_5_7 if (!state) { text += " (Click to expand)"; } #else text = "<b><size=11>" + text + "</size></b>"; #endif if (state) { text = "\u25BC " + text; } else { text = "\u25BA " + text; } if (!GUILayout.Toggle(true, text, "dragtab", GUILayout.MinWidth(20f))) { state = !state; } GUILayout.Space(2f); if (state != despawnSettings.eventEnabled) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle " + toggleText + " enabled"); despawnSettings.eventEnabled = state; } EditorGUILayout.EndHorizontal(); if (!despawnSettings.eventEnabled) { return _isDirty; } DTInspectorUtility.BeginGroupedControls(); if (TriggeredSpawner.eventsWithTagLayerFilters.Contains(eventType)) { DTInspectorUtility.StartGroupHeader(); var newUseLayerFilter = EditorGUILayout.BeginToggleGroup(" Layer filters", despawnSettings.useLayerFilter); if (newUseLayerFilter != despawnSettings.useLayerFilter) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "toggle Layer filters"); despawnSettings.useLayerFilter = newUseLayerFilter; } DTInspectorUtility.EndGroupHeader(); if (despawnSettings.useLayerFilter) { for (var i = 0; i < despawnSettings.matchingLayers.Count; i++) { var newMatch = EditorGUILayout.LayerField("Layer Match " + (i + 1), despawnSettings.matchingLayers[i]); if (newMatch == despawnSettings.matchingLayers[i]) { continue; } UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Layer Match"); despawnSettings.matchingLayers[i] = newMatch; } EditorGUILayout.BeginHorizontal(); GUILayout.Space(12); GUI.contentColor = DTInspectorUtility.BrightButtonColor; if (GUILayout.Button(new GUIContent("Add", "Click to add a Layer Match at the end"), EditorStyles.toolbarButton, GUILayout.Width(60))) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "add Layer Match"); despawnSettings.matchingLayers.Add(0); } GUILayout.Space(10); if (despawnSettings.matchingLayers.Count > 1) { if (GUILayout.Button(new GUIContent("Remove", "Click to remove the last Layer Match"), EditorStyles.toolbarButton, GUILayout.Width(60))) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "remove Layer Match"); despawnSettings.matchingLayers.RemoveAt(despawnSettings.matchingLayers.Count - 1); } } GUI.contentColor = Color.white; EditorGUILayout.EndHorizontal(); } EditorGUILayout.EndToggleGroup(); DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.StartGroupHeader(); despawnSettings.useTagFilter = EditorGUILayout.BeginToggleGroup(" Tag filter", despawnSettings.useTagFilter); DTInspectorUtility.EndGroupHeader(); if (despawnSettings.useTagFilter) { for (var i = 0; i < despawnSettings.matchingTags.Count; i++) { var newMatch = EditorGUILayout.TagField("Tag Match " + (i + 1), despawnSettings.matchingTags[i]); if (newMatch == despawnSettings.matchingTags[i]) { continue; } UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "change Tag Match"); despawnSettings.matchingTags[i] = newMatch; } EditorGUILayout.BeginHorizontal(); GUILayout.Space(12); GUI.contentColor = DTInspectorUtility.BrightButtonColor; if (GUILayout.Button(new GUIContent("Add", "Click to add a Tag Match at the end"), EditorStyles.toolbarButton, GUILayout.Width(60))) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "add Tag Match"); despawnSettings.matchingTags.Add("Untagged"); } GUILayout.Space(10); if (despawnSettings.matchingTags.Count > 1) { if (GUILayout.Button(new GUIContent("Remove", "Click to remove the last Tag Match"), EditorStyles.toolbarButton, GUILayout.Width(60))) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _settings, "remove Tag Match"); despawnSettings.matchingTags.RemoveAt(despawnSettings.matchingLayers.Count - 1); } } GUI.contentColor = Color.white; EditorGUILayout.EndHorizontal(); } EditorGUILayout.EndToggleGroup(); } else { EditorGUI.indentLevel = 0; DTInspectorUtility.ShowColorWarningBox("No additional properties for this event type."); } DTInspectorUtility.EndGroupedControls(); return _isDirty; }
/// <summary> /// This method gets called when the wave is about to start spawning. /// </summary> /// <param name="eType">The event type.</param> /// <param name="spec">The wave specifics.</param> public virtual void WaveStart(TriggeredSpawner.EventType eType, TriggeredWaveSpecifics spec) { // please do not manipulate values in the "spec". It is for your read-only information }
private static void CopyWaveDataToV2(TriggeredSpawner _V1_Version_TS) { var v2 = _V1_Version_TS.GetComponent <TriggeredSpawnerV2>(); if (v2 == null) { _V1_Version_TS.gameObject.AddComponent <TriggeredSpawnerV2>(); v2 = _V1_Version_TS.GetComponent <TriggeredSpawnerV2>(); } v2.DeleteAllWaves(); CopyWaveIfAny(_V1_Version_TS.enableWave, ref v2.enableWaves); CopyWaveIfAny(_V1_Version_TS.disableWave, ref v2.disableWaves); CopyWaveIfAny(_V1_Version_TS.visibleWave, ref v2.visibleWaves); CopyWaveIfAny(_V1_Version_TS.invisibleWave, ref v2.invisibleWaves); CopyWaveIfAny(_V1_Version_TS.mouseOverWave, ref v2.mouseOverWaves); CopyWaveIfAny(_V1_Version_TS.mouseClickWave, ref v2.mouseClickWaves); CopyWaveIfAny(_V1_Version_TS.collisionWave, ref v2.collisionWaves); CopyWaveIfAny(_V1_Version_TS.triggerEnterWave, ref v2.triggerEnterWaves); CopyWaveIfAny(_V1_Version_TS.triggerExitWave, ref v2.triggerExitWaves); CopyWaveIfAny(_V1_Version_TS.spawnedWave, ref v2.spawnedWaves); CopyWaveIfAny(_V1_Version_TS.despawnedWave, ref v2.despawnedWaves); CopyWaveIfAny(_V1_Version_TS.codeTriggeredWave1, ref v2.codeTriggeredWaves1); CopyWaveIfAny(_V1_Version_TS.codeTriggeredWave2, ref v2.codeTriggeredWaves2); CopyWaveIfAny(_V1_Version_TS.clickWave, ref v2.clickWaves); CopyWaveIfAny(_V1_Version_TS.collision2dWave, ref v2.collision2dWaves); CopyWaveIfAny(_V1_Version_TS.triggerEnter2dWave, ref v2.triggerEnter2dWaves); CopyWaveIfAny(_V1_Version_TS.triggerExit2dWave, ref v2.triggerExit2dWaves); v2.userDefinedEventWaves.AddRange(_V1_Version_TS.userDefinedEventWaves); CopyWaveIfAny(_V1_Version_TS.unitySliderChangedWave, ref v2.unitySliderChangedWaves); CopyWaveIfAny(_V1_Version_TS.unityButtonClickedWave, ref v2.unityButtonClickedWaves); CopyWaveIfAny(_V1_Version_TS.unityPointerDownWave, ref v2.unityPointerDownWaves); CopyWaveIfAny(_V1_Version_TS.unityPointerUpWave, ref v2.unityPointerUpWaves); CopyWaveIfAny(_V1_Version_TS.unityPointerEnterWave, ref v2.unityPointerEnterWaves); CopyWaveIfAny(_V1_Version_TS.unityPointerExitWave, ref v2.unityPointerExitWaves); CopyWaveIfAny(_V1_Version_TS.unityDragWave, ref v2.unityDragWaves); CopyWaveIfAny(_V1_Version_TS.unityDropWave, ref v2.unityDropWaves); CopyWaveIfAny(_V1_Version_TS.unityScrollWave, ref v2.unityScrollWaves); CopyWaveIfAny(_V1_Version_TS.unityUpdateSelectedWave, ref v2.unityUpdateSelectedWaves); CopyWaveIfAny(_V1_Version_TS.unitySelectWave, ref v2.unitySelectWaves); CopyWaveIfAny(_V1_Version_TS.unityDeselectWave, ref v2.unityDeselectWaves); CopyWaveIfAny(_V1_Version_TS.unityMoveWave, ref v2.unityMoveWaves); CopyWaveIfAny(_V1_Version_TS.unityInitializePotentialDragWave, ref v2.unityInitializePotentialDragWaves); CopyWaveIfAny(_V1_Version_TS.unityBeginDragWave, ref v2.unityBeginDragWaves); CopyWaveIfAny(_V1_Version_TS.unityEndDragWave, ref v2.unityEndDragWaves); CopyWaveIfAny(_V1_Version_TS.unitySubmitWave, ref v2.unitySubmitWaves); CopyWaveIfAny(_V1_Version_TS.unityCancelWave, ref v2.unityCancelWaves); // copy non-wave fields too v2.activeMode = _V1_Version_TS.activeMode; v2.activeItemCriteria = _V1_Version_TS.activeItemCriteria; v2.gameOverBehavior = _V1_Version_TS.gameOverBehavior; v2.wavePauseBehavior = _V1_Version_TS.wavePauseBehavior; v2.unityUIMode = _V1_Version_TS.unityUIMode; v2.eventSourceType = _V1_Version_TS.eventSourceType; v2.spawnOutsidePool = _V1_Version_TS.spawnOutsidePool; v2.logMissingEvents = _V1_Version_TS.logMissingEvents; v2.listener = _V1_Version_TS.listener; v2.spawnLayerMode = _V1_Version_TS.spawnLayerMode; v2.spawnCustomLayer = _V1_Version_TS.spawnCustomLayer; v2.applyLayerRecursively = _V1_Version_TS.applyLayerRecursively; v2.spawnTagMode = _V1_Version_TS.spawnTagMode; v2.spawnCustomTag = _V1_Version_TS.spawnCustomTag; EditorUtility.SetDirty(v2); }