private void CheckInput(int key, bool down) { if (key == SettingsManager.Aimbot.AimKey) { aimbot.HandleKeyPress(down); UpdateDrawingFrame(); } if (key == SettingsManager.Anabot.AimKey) { anabot.HandleKeyPress(down); UpdateDrawingFrame(); } if (key == SettingsManager.Triggerbot.AimKey) { triggerbot.HandleKeyPress(down); UpdateDrawingFrame(); } if (key == SettingsManager.Widowbot.AimKey) { widowbot.HandleKeyPress(down); UpdateDrawingFrame(); } }