void Start() { anim = GetComponent <Animator>(); trigger1a = T1.GetComponent <Trig1>(); trigger2 = trigger1a.trigger1; Debug.Log(trigger2); }
void Update() { trigger1a = T1.GetComponent <Trig1>(); trigger2 = trigger1a.trigger1; Debug.Log(trigger2); if (trigger2 == 1) { anim.SetTrigger("foundplayer"); } }
static void Main() { Console.WriteLine("The Sin of 45 degrees is " + Trig1.Sin(45)); Console.WriteLine("The Cos of 45 degrees is " + Trig1.Cos(45)); Console.WriteLine("The Tan of 45 degrees is " + Trig1.Tan(45)); }