Esempio n. 1
0
    private TributeData SetTributeText(DATA_GUILD_TRIBUTE._enTributeEnum TributeEnum, Transform TributeInfoGrid)
    {
        DATA_GUILD_TRIBUTE GuildTributeData = CDATA_GUILD_TRIBUTE.Get(TributeEnum);

        if (GuildTributeData == null)
        {
            return(null);     // error
        }
        TributeData tributeData = new TributeData();

        tributeData._PriceType         = GuildTributeData.enPriceType;
        tributeData._Price             = GuildTributeData.iPriceValue;
        tributeData._GoddnessSprite    = UIResourceMgr.CreateSprite(BUNDLELIST.TEXTURE_ICON_GODDNESS, GuildTributeData.sTributeObj);
        tributeData._TributeButtonText = StringTableManager.GetData(GuildTributeData.iTributeTitle);

        if (GuildTributeData.iGexp > 0)
        {
            GuildGoddnessText GuildExpText = UIResourceMgr.CreatePrefab <GuildGoddnessText>(BUNDLELIST.PREFABS_UI_GUILD, TributeInfoGrid, _GuildGoddnessText);
            GuildExpText.SetText(string.Format(StringTableManager.GetData(6889), GuildTributeData.iGexp), GuildGoddnessText.enGuildGoddnessText_Type.GuildExp); // 6889    길드 경험치 +{0}

            _GuildGoddnessTextList.Add(GuildExpText);

            GuildGoddnessText GuildContributionText = UIResourceMgr.CreatePrefab <GuildGoddnessText>(BUNDLELIST.PREFABS_UI_GUILD, TributeInfoGrid, _GuildGoddnessText);
            GuildContributionText.SetText(string.Format("{0} +{1}", StringTableManager.GetData(6905), GuildTributeData.iGexp), GuildGoddnessText.enGuildGoddnessText_Type.GuildContribution); // 6905	기여도

            _GuildGoddnessTextList.Add(GuildContributionText);
        }

        float Percent = 0.0f;

        if (GuildTributeData.fbuff_Gold > 0)
        {
            Percent = (GuildTributeData.fbuff_Gold * 100);
            GuildGoddnessText BuffGoldText = UIResourceMgr.CreatePrefab <GuildGoddnessText>(BUNDLELIST.PREFABS_UI_GUILD, TributeInfoGrid, _GuildGoddnessText);
            BuffGoldText.SetText(string.Format(StringTableManager.GetData(6890), Percent.ToString("F2")), GuildGoddnessText.enGuildGoddnessText_Type.BuffGold); // 6890    획득 골드 +{0}%

            _GuildGoddnessTextList.Add(BuffGoldText);
        }

        // 기획팀 제거요청.
        //if (GuildTributeData.fbuff_Pexp > 0)
        //{
        //    Percent = (GuildTributeData.fbuff_Pexp * 100);
        //    GuildGoddnessText BuffUserExpPercentText = UIResourceMgr.CreatePrefab<GuildGoddnessText>(BUNDLELIST.PREFABS_UI_GUILD, TributeInfoGrid, _GuildGoddnessText);
        //    BuffUserExpPercentText.SetText(string.Format(StringTableManager.GetData(6891), Percent.ToString("F2")), GuildGoddnessText.enGuildGoddnessText_Type.BuffUserExpPercent); // 6891    획득 플레이어 경험치 +{0}%

        //    _GuildGoddnessTextList.Add(BuffUserExpPercentText);
        //}


        if (GuildTributeData.fbuff_Cexp > 0)
        {
            Percent = (GuildTributeData.fbuff_Cexp * 100);
            GuildGoddnessText BuffCreatureExpPercentText = UIResourceMgr.CreatePrefab <GuildGoddnessText>(BUNDLELIST.PREFABS_UI_GUILD, TributeInfoGrid, _GuildGoddnessText);
            BuffCreatureExpPercentText.SetText(string.Format(StringTableManager.GetData(6892), Percent.ToString("F2")), GuildGoddnessText.enGuildGoddnessText_Type.BuffCreatureExpPercent); // 6892    획득 크리쳐 경험치 +{0}%

            _GuildGoddnessTextList.Add(BuffCreatureExpPercentText);
        }

        // 기획팀 제거요청.
        //if (GuildTributeData.iDuration > 0)
        //{
        //    GuildGoddnessText BuffDurationText = UIResourceMgr.CreatePrefab<GuildGoddnessText>(BUNDLELIST.PREFABS_UI_GUILD, TributeInfoGrid, _GuildGoddnessText);
        //    BuffDurationText.SetText(string.Format(StringTableManager.GetData(6897), GuildTributeData.iDuration), GuildGoddnessText.enGuildGoddnessText_Type.BuffDuration);       // 6897    가호 지속시간 : {0}분

        //    _GuildGoddnessTextList.Add(BuffDurationText);
        //}

        if (GuildTributeData.iKeyAmount > 0)
        {
            GuildGoddnessText GuildRewardKeyText = UIResourceMgr.CreatePrefab <GuildGoddnessText>(BUNDLELIST.PREFABS_UI_GUILD, TributeInfoGrid, _GuildGoddnessText);
            GuildRewardKeyText.SetText(string.Format(StringTableManager.GetData(8799), GuildTributeData.iKeyAmount), GuildGoddnessText.enGuildGoddnessText_Type.BuffRewardKey); //

            _GuildGoddnessTextList.Add(GuildRewardKeyText);
        }

        return(tributeData);
    }
Esempio n. 2
0
    private void SetGoddnessData(DATA_GUILD_MAIN._enGuildLv kGuildLevel)
    {
        _DisplayGuildLv = kGuildLevel;
        _GuildMainData  = CDATA_GUILD_MAIN.Get(_DisplayGuildLv);
        if (_GuildMainData == null)
        {
            return;     // error
        }
        int GuildLevel = _GuildMainData.iGuildLv;

        _GuildLevelTitleLabel.text = string.Format(StringTableManager.GetData(8288), GuildLevel);      // 8288    Lv.{0} 길드 봉헌

        for (int i = 0; i < _GuildGoddnessTextList.Count; ++i)
        {
            DestroyImmediate(_GuildGoddnessTextList[i].gameObject);
        }
        _GuildGoddnessTextList.Clear();

        // Free
        TributeData tributeData = SetTributeText(_GuildMainData.enTributeFree, _FreeTributeGrid.transform);

        if (tributeData != null)
        {
            // 6900	{0}단계 여신의 숨결
            _FreeGoddnessTitleLabel.text   = string.Format(StringTableManager.GetData(6900), GuildLevel);
            _FreeGoddness2DSprite.sprite2D = tributeData._GoddnessSprite;
            _FreeTributeButtonLabel.text   = tributeData._TributeButtonText;
        }

        // Good
        tributeData = SetTributeText(_GuildMainData.enTributeGood, _GoodTributeGrid.transform);
        if (tributeData != null)
        {
            // 6901	{0}단계 눈부신 여신의 가호
            _GoodGoddnessTitleLabel.text    = string.Format(StringTableManager.GetData(6901), GuildLevel);
            _GoodGoddness2DSprite.sprite2D  = tributeData._GoddnessSprite;
            _GoodTributeButtonLabel.text    = tributeData._TributeButtonText;
            _GoodTributePriceTypeLabel.text = tributeData._Price.ToString();

            _GoodTributePriceTypeSprite.spriteName = UtilFunc.GetWealthIconName(tributeData._PriceType);
        }

        // Extra
        tributeData = SetTributeText(_GuildMainData.enTributeExtra, _ExtraTributeGrid.transform);
        if (tributeData != null)
        {
            // 6902	{0}단계 성스러운 여신의 축복
            _ExtraGoddnessTitleLabel.text    = string.Format(StringTableManager.GetData(6902), GuildLevel);
            _ExtraGoddness2DSprite.sprite2D  = tributeData._GoddnessSprite;
            _ExtraTributeButtonLabel.text    = tributeData._TributeButtonText;
            _ExtraTributePriceTypeLabel.text = tributeData._Price.ToString();

            _ExtraTributePriceTypeSprite.spriteName = UtilFunc.GetWealthIconName(tributeData._PriceType);
        }

        if (_MyGuildLv == kGuildLevel)
        {
            _FreeTributeButton.SetActive(true);
            _GoodTributeButton.SetActive(true);
            _ExtraTributeButton.SetActive(true);

            _BottomLevelMissMatchLabel.gameObject.SetActive(false);
        }
        else
        {
            _FreeTributeButton.SetActive(false);
            _GoodTributeButton.SetActive(false);
            _ExtraTributeButton.SetActive(false);

            _BottomLevelMissMatchLabel.gameObject.SetActive(true);
        }

        ResetPosition();
    }