Esempio n. 1
0
    // Use this for initialization
    void Start()
    {
        target             = this.transform.position;
        circleIntesections = new List <Vector2>();

        if (polygon == null)
        {
            polygon = GameObject.Find("PolygonTerrain").transform;
        }

        if (polygon.GetComponent <Triangulator>() != null)
        {
            Triangulator trScript = polygon.GetComponent <Triangulator>();
            pointsTab = trScript.GetPoints();
        }
    }