public void GenerateTraveler(Transform spot) { Traveler newTraveler = new Traveler(); newTraveler.Generate(); GameObject newAvatarObject = Instantiate(Data.instance.AvatarPrefab(), spot.transform.position, spot.rotation, travelersContainer); Avatar newAvatar = newAvatarObject.GetComponent <Avatar>(); newAvatar.Setup(newTraveler); avatara.Add(newAvatar); }