public void Remove(int?Id) { TravelType dbEntity = db.tbl_Travel_Type.Find(Id); dbEntity.isDelete = true; db.SaveChanges(); }
public IActionResult Create(TravelType model) { if (HttpContext.Session.GetString("ID") == null) { return(RedirectToAction("Login", "Admin")); } else { if (ModelState.IsValid) { bool check = travelTypeRepository.checkID(model.ID); if (check) { travelTypeRepository.Add(model); return(RedirectToAction("Index")); } else { ModelState.AddModelError(string.Empty, "This ID already exists."); return(View()); } } return(View(model)); } }
public void Edit(TravelType _TravelType) { var dbEntity = db.tbl_Travel_Type.Find(_TravelType.ID); dbEntity.Name = _TravelType.Name; db.SaveChanges(); }
//protected override void OnNorth(InputValue value) //{ // //positions[3].MoveToPosition(this); //} //protected override void OnEast(InputValue value) //{ // //positions[2].MoveToPosition(this); //} //protected override void OnSouth(InputValue value) //{ // //positions[0].MoveToPosition(this); //} //protected override void OnWest(InputValue value) //{ // //positions[1].MoveToPosition(this); //} public void MoveToPosition(Vector3 pos, TravelType travelType) { if (canMove) { transform.position = pos; } }
public ParticleTemplate() { name = ""; gravity_affected = false; image = new Rectangle(0, 0, 6, 6); travel_path = TravelType.Straight; speed = 300f; }
public Holiday(string section, string uid, HolidayType type, string name, TravelType travel, Country country) { this.Type = type; this.LongName = name; this.Travel = travel; this.Country = country; this.Uid = uid; Holiday.Section = section; }
public Holiday(string section, string uid, HolidayType type, string name, TravelType travel, Country country) { Type = type; LongName = name; Travel = travel; Country = country; Uid = uid; Section = section; }
public bool AllowMovement(Tileset tileset, TravelType travelType, bool isPlayer = true) { if (!isPlayer && Type == TileType.Water) { return(false); } if (Type != TileType.Normal) { return(true); } return(tileset.AllowMovement(BackTileIndex, FrontTileIndex, travelType)); }
public IActionResult Edit(TravelType model) { if (HttpContext.Session.GetString("ID") == null) { return(RedirectToAction("Login", "Admin")); } else { if (ModelState.IsValid) { travelTypeRepository.Edit(model); return(RedirectToAction("Index")); } return(View(model)); } }
public void Traval(TravelType type) { if (Root != null) { Console.WriteLine($"Travel type -> {type.ToString()}"); if (type == TravelType.BreadthFirstTravel) { Console.Write($"{Root.Value} "); } else { Root.PrintTreeNode(type); } Console.WriteLine(""); } else { Console.WriteLine("Tree is not initialized..."); } }
public IActionResult Delete(int?Id) { if (HttpContext.Session.GetString("ID") == null) { return(RedirectToAction("Login", "Admin")); } else { if (Id == null) { //Error return(NotFound()); } else { TravelType model = travelTypeRepository.GetTravelType(Id); return(View(model)); } } }
public static string GetTravelSpeedString(TravelType type, TravelSpeed speed, bool imperial = false) { var travelSpeed = GetTravelSpeed(type, speed, imperial); int idxImp = imperial ? 0 : 1; string[] label = { " mph", " km/h" }; string result = travelSpeed.ToString() + label[idxImp]; return result; }
public static double GetTravelSpeed(TravelType type, TravelSpeed speed, bool imperial = false) { int idxSpeed = speed == TravelSpeed.Slow ? 0 : speed == TravelSpeed.Normal ? 1 : 2; int idxImp = imperial ? 0 : 1; int[,] walkingSpeed = { { 2, 3, 5 }, { 3, 5, 8 } }; int[,] cyclingSpeed = { { 6, 10, 15 }, { 10, 15, 22 } }; double result = 0; if (type == TravelType.Walking) result = walkingSpeed[idxImp, idxSpeed]; else result = cyclingSpeed[idxImp, idxSpeed]; return result; }
// // GET: /Admin/TravelType/Details/5 public ViewResult Details(int id) { TravelType traveltype = db.TravelTypes.Single(t => t.id == id); return(View(traveltype)); }
public static bool CheckTravel( Mobile caster, Point3D to, Map map, TravelType type ) { if ( IsInvalid( map, to ) ) return false; DungeonRegion fdc = caster.Region as DungeonRegion; DungeonRegion fdt = Region.Find(to, map) as DungeonRegion; switch ( type ) { case TravelType.Recall: { if ( ( fdc != null && !fdc.CanRecall ) || ( fdt != null && !fdt.CanRecall ) ) { caster.SendAsciiMessage( "You cannot seem to get a fix on your destination." ); return false; } else if ( IsWindLoc( to ) && caster.Skills[SkillName.Magery].Value < 72.0 ) { caster.SendAsciiMessage( "You are not worthy of entrance to the city of Wind." ); return false; } else { return true; } } case TravelType.Gate: { if ( ( fdc != null && !fdc.CanGate ) || ( fdt != null && !fdt.CanGate ) ) { caster.SendAsciiMessage( "You cannot seem to get a fix on your destination." ); return false; } else if ( IsWindLoc( to ) || IsWindLoc( caster.Location ) ) { caster.SendAsciiMessage( "You cannot Gate Travel to that location." ); return false; } else { return true; } } case TravelType.Mark: { if ( fdc != null && !fdc.CanRecall && !fdc.CanGate ) { caster.SendAsciiMessage( "The spell seems to have no effect." ); return false; } else { return true; } } default: { return true; } } }