public string PostNewTravelLocation(string username, string travelplan, string travelroute, [FromBody] JsonElement value) { if (_userRepository.GetAllUsersShort().Where(u => u.UserName == username).Count() < 1) { return("Error: Unknown user"); } else { User user = _userRepository.GetByName(username); if (user.Travelplans.Where(t => t.Name == travelplan).Count() < 1) { return("Error: Unknown travelplan"); } if (user.Travelplans.Where(t => t.Name == travelplan).First().RouteList.Where(i => i.Name == travelroute).Count() < 1) { return("Error: Unknown travelroute"); } TravelLocation response = JsonConvert.DeserializeObject <TravelLocation>(value.GetRawText()); if (user.Travelplans.Where(t => t.Name == travelplan).First().RouteList.Where(i => i.Name == travelroute).First().Locations.Where(l => l.Name == response.Name).Count() > 0) { return("Error: TravelRoute already has this location"); } user.Travelplans.Where(t => t.Name == travelplan).First().RouteList.Where(i => i.Name == travelroute).First().AddTravelLocation(response); _userRepository.Update(user); _userRepository.SaveChanges(); return(response.Name + " succesfully added to " + username + "'s TravelRoute \"" + travelroute + "\""); } }
void OnTriggerEnter2D(Collider2D other) { if (other.tag == "Player" && !isFleeing) { ScareNPC(2); } else if (other.tag == "Sound" && !isFleeing) { finalTarget = specterData.currentRoom.GetComponentInChildren <TravelLocation>(); selectedRoom = finalTarget.GetComponentInParent <RoomController>(); if (selectedRoom == currentRoom) { ScareNPC(2); } else { audioSource.PlayOneShot(heardSomething); TrackLocation(finalTarget); } } else if (other.tag == "Room") { currentRoom = other.gameObject.GetComponent <RoomController>(); tensionFalling = !currentRoom.isHaunted; terrorFalling = !currentRoom.isHaunted; } else if (other.tag == "Lock") { Debug.Log("LockEnter"); canMove = false; } }
public TravelLocation GetLocation() { do { location = travelLocations[Random.Range(0, travelLocations.Length)]; room = location.GetComponentInParent <RoomController>(); }while (room.isHaunted == true); return(location); }
/// <summary> /// /// </summary> /// <param name="travlLocation"></param> /// <returns></returns> public Task <int> SaveTravelingLocationAsync(TravelLocation travlLocation) { if (travlLocation.TravelLocationId != 0) { return(_database.UpdateAsync(travlLocation)); } else { return(_database.InsertAsync(travlLocation)); } }
void SetNewTarget() { do { finalTarget = locationController.GetLocation(); selectedRoom = finalTarget.GetComponentInParent <RoomController>(); }while (selectedRoom == currentRoom); //finalTarget = locationController.GetLocation(); TrackLocation(finalTarget); }
void TrackLocation(TravelLocation location) { targetReached = false; finalTargetPosition = location.transform.position; if (Mathf.Abs(transform.position.y - finalTargetPosition.y) < .1f) { onCorrectFloor = true; } else { onCorrectFloor = false; } }
private void OnAddCheckout_Click(object sender, EventArgs e) { if (App.selectedLocation == null) { SetContentView(Resource.Layout.locationPage); } TravelLocation travelLoc = new TravelLocation() { LocationId = App.selectedLocation.LocationID, Username = App.username }; traveLocation.SaveTravelingLocationAsync(travelLoc); Intent location = new Intent(this, typeof(LocationActivity)); StartActivity(location); }
public ScenePointBehavior ObtainSpawnPoint(TravelLocation thisPoint) { ScenePointBehavior thisSpawn = null; switch (thisPoint) { case TravelLocation.ThreeGatesPilgrim: thisSpawn = pilgrimSpawn; break; case TravelLocation.ForestOfRetsnom: thisSpawn = forestSpawn; break; case TravelLocation.MountainOfAli: thisSpawn = mountainSpawn; break; default: break; } return(thisSpawn); }
/// <summary> /// /// </summary> /// <param name="note"></param> /// <returns></returns> public Task <int> DeleteLocationAsync(TravelLocation TravelLoc) { return(_database.DeleteAsync(TravelLoc)); }
public void SummonRandomTraveller(TravelLocation startingPoint, TravellerType travellerType, int unitCount) { ScenePointBehavior spawnPoint = ObtainSpawnPoint(startingPoint); BaseTravellerData travellerData = new BaseTravellerData(); GameObject tmp = null; tmp = GameObject.Instantiate(basicInvaderPrefab, spawnPoint.transform.position, Quaternion.identity, null); int rand = UnityEngine.Random.Range(0, 100); switch (travellerType) { case TravellerType.Invader: travellerData = travellerGenerator.GenerateRandomWarbandTraveller(unitCount, -100); travellerData.travellersName = "Sweet Bandits" + rand.ToString(); // Create a name generator break; case TravellerType.Merchant: travellerData = travellerGenerator.GenerateRandomMerchantTraveller(unitCount, 0); travellerData.travellersName = "Merchant of " + rand.ToString(); // Create a name generator break; case TravellerType.Hero: break; case TravellerType.Warband: travellerData = travellerGenerator.GenerateRandomWarbandTraveller(unitCount, 0); travellerData.travellersName = "Mercenary " + rand.ToString(); break; default: break; } // Positions and Target locations travellerData.originalSpawnPoint = spawnPoint.gameObject.name; travellerData.currentScenePoint = spawnPoint.gameObject.name; travellerData.currentSceneTargetPoint = frontGate.gameObject.name; BaseTravellerBehavior inv = tmp.GetComponent <BaseTravellerBehavior>(); inv.InitializeSpawnInvasion(travellerData); inv.armyMovement.SetPosition(spawnPoint, true); inv.TravelMovement(frontGate); if (spawnedUnits == null) { spawnedUnits = new List <BaseTravellerBehavior>(); } spawnedUnits.Add(inv); CheckRelationship(travellerData.relationship); if (TransitionManager.GetInstance != null && !TransitionManager.GetInstance.isNewGame) { if (PlayerGameManager.GetInstance != null) { PlayerGameManager.GetInstance.SaveTraveller(travellerData); SaveData.SaveLoadManager.GetInstance.SaveCurrentCampaignData(); } } }
public async void OnNewLocationClicked(string newName, string newLocation, double newLatitude, double newLongitude) { if (SelectedRoute != null) { if (!ShowNewLocationFields) { ShowNewLocationFields = true; } else { if (string.IsNullOrEmpty(newName)) { Message = "A name is required, try again."; return; } if (string.IsNullOrEmpty(newLocation)) { Message = "A location is required, try again."; return; } IsLoading = true; Message = "Processing, please wait."; TravelLocation newTravelLocation = new TravelLocation(newName, newLocation, newLatitude, newLongitude); //REST try { HttpClient httpClient = new HttpClient(); Uri uri = new Uri(BASE_URL + "User/addTravelLocation/" + UserName + "/" + TravelPlan.Name + "/" + SelectedRoute.Name); HttpStringContent content = new HttpStringContent( JsonConvert.SerializeObject(newTravelLocation), UnicodeEncoding.Utf8, "application/json"); HttpResponseMessage httpResponseMessage = await httpClient.PostAsync( uri, content); httpResponseMessage.EnsureSuccessStatusCode(); var httpResponseBody = await httpResponseMessage.Content.ReadAsStringAsync(); Message = httpResponseBody; if (httpResponseBody.Split(" ")[0] != "Error:") { SelectedRoute.AddTravelLocation(newTravelLocation); RaisePropertyChanged("LocationList"); RequestMapUpdate?.Invoke(this, new EventArgs()); } } catch (Exception ex) { Message = ex.Message; } ShowNewRouteFields = false; IsLoading = false; } } }